The following code plays well on the simulator but the audio doesnt play on the actual device. I have tries aif, wav and mp3 ... all three with the same behaviour.
Please ... |
I have an app that is nearly finished but encountered an annoying problem. In the app, I want to play a sound when I tap on some object, then the ... |
I am following iPhone Core Audio Tutorial by Tim Bolstad. It works as expected. I can hear the audio successfully.
But when I plug-in USB Yeti Stereo Microphone by BlueMic ... |
I have set up part of my app to play a sound. Simple - but only is working in Simulator.
Initing audio session this way:
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil ...
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i'm playing several sounds using AudioServices
AudioServicesPlaySystemSound ( aSystemSoundID );
when i test the project on the iphone (3g) attached to the machine i got this message:
2010-09-16 17:29:29.672
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One of my projects needs to load audio from audio library. It works on my iPod touch. But I prefer to debug on simulator. The audio library on simulator is empty, ... |
O.K , so I'm using core audio to extract audio from 10 different sample sources and then mixing them together in my callback function.
It works perfect in the simulator and all ... |
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I have been having a problem playing audio out of the simulator for some time now, and I just avoided it by testing on the device, but now I have need ... |
I recently got started with iphone programming and was checking out the avTouch sample project from Apple in the iphone simulator, but the audio levels are not showing in the simulator ... |
I have a wma decoder ,wma decoded sample are giving to pcm player.work in simulator, but in device it play 1 sec's ,then not playing.
I use iphone simulator 4.0, and ... |
is it possible to record and play audio in iPhone simulator?
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I have the following code, but it doesn't display the route button.
MPVolumeView *volumeView = [[MPVolumeView alloc] initWithFrame:CGRectZero];
volumeView.showsRouteButton = YES;
volumeView.showsVolumeSlider = NO;
[volumeView sizeToFit];
[self.view addSubview:volumeView];
[volumeView release];
In the documentation I read:
The route ... |
Is anyone out there using the simulator to handle 8kHz audio at the AudioUnit level?
The iPhone simulator audio only works for 44100Hz, 22050Hz, and 11025Hz. It fails strangely otherwise.
I am ... |
Basically, when a button on my app is touched, audio is played. Simple enough, and yet it fails to work on my actual device, but works well in the simulator. When ... |
I'm using AudioFileOpenURL to access an audio file. It works fine on my device, but not in the simulator. Here is where the error is being thrown:
...
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I have audio file with two languages (lang1 and lang2), now my mixer host(iOS sample code) can play the main language i.e lang1 but it is not playing sub language i.e. ... |
I have very common question as i searched for it but cant get the correct answer for me.
here is the piece of code on which I m trying hard to play ... |