Since the retina display, suddenly this piece of drawing code seems to not work anymore. The drawn image is slightly offset than it was before and appears somewhat stretched.
I am drawing ...
I've installed my iPhone app on an iPad. When I tap this "2x" button, the app gets scaled up, but it doesn't use my retina display graphics. Isn't that somewhat stupid? ...
I have a Quartz 2D game which draws directly onto a context. For this reason I am having to adapt the code so that it scales if appropriate for a Retina ...
I have an iPhone app and upgraded the target for iPad in Xcode. But now, the app launches in the upper left corner of the iPad very small only. I want ...
I have a question RE Retina display graphics (and potentially iPad 2 graphics if the rumours of double resolution displays are to be believed).
Is there any advantage to having two graphics:
Graphic.png ...
Trying to understand why am I getting low quality drawing with CGContextShowTextAtPoint? See attached image:
The letter "W" is drawn using CGContextShowTextAtPoint on a CALayer and looks very pixelized. ...