I'm having problems with drawing rotated images on PDF, my output is worse.
My case is, we don't know have any fixed co-ordinates. X,Y, rotation, etc. depends on ImageView itself. I select ...
My blog has been mentioned here before as an answer to questions. I can't link to one of them, because this form claims I'm a spammer. Sigh. Anyway, now I want ...
This should be a simple one, basically I have a few paths drawn with core graphics, and I want to be able to rotate them (for convenience). I've tried using CGContextRotateCTM(context); ...
This is my code.I want to rotate my circle clockwise and anticlockwise.if anyone knows how to do it for a circle drawn with core graphics' please guide me how to do ...
So here's another question about manipulating pixeldata on iPhone by taking a picture with the camera..
I threw together some codesamples i found here on SO and from other sites, and I ...
#define radians(degrees) (degrees * M_PI/180)
UIImage *rotate(UIImage *image) {
CGSize size = image.size;;
UIGraphicsBeginImageContext(size);
CGContextRef context = UIGraphicsGetCurrentContext();
// If this is commented out, image is returned as ...
I've a got a loop running at a separate thread updating the location and rotation of stuff, it runs at more than enough FPS and calls setNeedsDisplay on the main thread ...
I've load an image into narrow UIImageView - the width is 3px, the height is approx. 10
Then I've rotate the view - and I've got not pleasant picture, with visual distortion ...
I'm new to the 3D subject for iPhone, iPad and it may be a broader question...
Not looking for a specific answer...
Basically rotating a 3D object along y axis and a ...