I have problem displaying images.... It works perfectly on simulator but on iphone device it doesn't work.... here is the code for it...
Please Help -
UIView *shareView = [[UIView alloc] initWithFrame:CGRectMake(0, ...
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I am trying to store an image in the device through my program. I am able to store the image in the sandbox. After quitting the app when I run it ...
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I have code running in an iPhone application I am developing.
Basically, the code needs to load an images and calls:
size_t bitsPerPixel ...
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I downloaded few images from google and converted them to PNG using the windows paint (xp) application. Later i copied them to my mac machine and deployed the application with my ... |
Here is the viewDidLoad:
[self.view setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:@"bg.png"]]];
It can show the simulator, but not on the device, why?? thz.
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Apple says you must have @2x versions of your images and use a stuff like
UIImage* anImage = [UIImage imageNamed:@"Button"]; // without the extension
That will select the lowres and hires versions of ... |
ok, i set some .png files image as uimage in my table cell. they show up nicely when i run them using iphone simulator. when i run them in my device, ... |
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I have an app that let's you take pictures and upload them to our server. The problem is sometimes the pictures are upside down, sometimes are rotated left or right. How ... |
Is it possible to send image when sending a push notification to iphone/ipad device ? ie. when normally a notification received to iphone it is either of the alertview form or ... |
I am learning iPhone development, and have built a simple app that has an image that changes to another image when you tap it.
If i build it to the simulator, it ... |
When deploying my project to a 3.1.x device I noticed that some images were missing.
They appear on a 4.x device just fine with the same executable.
I know the device is case ... |
I wrote a simple iOS program to get number of photo images which are saved in the camera roll by using 'Assets Library' framework provided in the SDK4.2.
The program worked well ... |
Hi i cant seem to get his code to work
//Save Image To Device
UIImage *image = [[UIImage alloc] initWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[self.ImageURLS objectAtIndex:0]]]];
NSString *docDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSLog(@"saving ...
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I am getting image and some details from .net web server.
I need to store these details in iphone device memory(not in sdcard),Because I need to connect web services only one time,that ... |
SplitView[1290:307] Could not load the "canary04.png" image referenced from a nib in the bundle with identifier "xx.co.mycompany.ipad.SplitView"
I only get the error when running on the device. There are no problems ... |
I want to use different images in my iPhone application, depending on whether the current device is an iPhone 3G, iPhone 4, or iPad. I've tried getting the screen resolution ... |
I've added both image.png and image@2x.png in my resource folder. My problem is, in some iPhone4 devices it is loading the image@2x.png correctly while in some it is taking the ... |
i have a project in which i have to read images which are store in iphone devices.i have no idea about that can someone help me.Thanks in advance
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I am trying to build a project onto my iphone from Xcode 4, which has an image, and from some reason I am getting an error that the file is missing ... |
Using an itouch with 4.2.1 (8C148) and an iphone 4.2.1 (8C148) on XCode 3.2, showed this warning. Tried installing Xcode SDK 4.0 (which looks really cool but ultra confusing) but ... |
I'm developing an internal web app on our company intranet using PHP. One section of the app displays a couple of high resolution images to the user. These images are in ... |
I need help for selecting a image,file or some content from iphone device so that i can take printout. So please provide me some sample application or links which is helpful ... |
I added two launch image files, Default.png (320x480) and Default@2x.png (640x960), to Resources in my app. It shows fine in the Simulator, but won't show in the iPhone4 device. It just ... |