I am developing a simple iPhone sound app. How can I play 1 sound clip after another without any interruption ?
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I am developing one game where I want to move UIImageView based on accelerometer. When I rotate iphone device left to right or right to left the UIImageView have to rotate ... |
In my app I have a timer that counts down, and when it stops an image is displayed and a sound is played.
The sound is loaded like this:
NSString *path = ... |
I have a button in my iPhone app that I'd like to have play the default "keyboard tap" sound when it's tapped. I've been able to play my own custom sounds ... |
I have an array that creates several different sound file names in a specific order. I have successfully created the array but I am not sure how to call the value ... |
I have a button that plays a sound and i want to prevent users from tapping the button multiple times and having the sound play more than once. I need a ... |
i like to add the function playing sounds when either sliding fingers on the surface to my iphone app. the sounds are playing now only when pushing buttons.
i suppose this works ... |
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Ok this works
- (id)initWithCoder:(NSCoder*)coder
{
if ((self = [super initWithCoder:coder]))
{
// Load the sounds
NSURL *soundURL = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"Begin Drawing" ofType:@"wav"]];
AudioServicesCreateSystemSoundID((CFURLRef)soundURL, &_boomSoundIDs[0]);
...
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play sound
[soundSh play];
later stop sound (not pause!)
[soundShe stop];
later play sound again
[soundSh play];
fixed, i call sound int again ...
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I have implement game application in which i want to play mid sound file in the background.How it possible?
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I want to implement playing sound file using FMOD sdk in iphone.
I know this is third party tool but i want to implement playback speed.So only possible in FMOD.So please help ... |
I want to play m4a sound file in device.In simulater its playing but not in device.can help me for this problem?
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I use AVFoundation framework to play sound. If music is playing when I play a sound, the music stops. Is there a way of avoiding that?
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I'm developing a site for mobile devices (such as iPhones and Androids). And I would like to have a scenario when user clicks a button and hears a sound from audio-file ...
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I'm new to iphone development. i want to write an app that has 3 buttons. touching each will trigger a sound.
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I have some mp3 files in my resources folder, how can i play those mp3 files? I just know their name.
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I was wondering if there was a way you could play the "sent mail" sound clip in your app without using MFMailComposeViewController. I have a custom view controller for sending messages ... |
I want to develop an application for iPhone that plays mp3 files. Which framework and functions should I work with?
Thanks in advance,
Sagifw
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i'm new with the iphone and objective c, so far, I have been able to code some small examples.
i would like to play a sound and, continue with rest of the ... |
I want to play the sounds in iphone without calling them from resources.
My problem was i copied the project on the desktop changed the project name and installed it on the ... |
I'm currently using AudioServicesPlaySystemSound(_soundID) to play sound clips. My understanding is that this can only be used to play clips under 30 seconds.
What is the standard way of ... |
I assume there might be a HTML5 or some JS that can be used to play sound?
Before you mark this as duplicate, this question is old, so I believe outdated:
http://stackoverflow.com/questions/1694631/play-sound-in-iphone-web-app-with-javascript
... |
I am creating an application,in my app i am changing images for countdown. I want to play a Tick sound when one second completes(i mean when image changes).I have a 25 ... |
Now I want to play some audio files in a webview by AVAudioPlayer, I found that before a sound is finish another sound file playing , and I think maybe the ... |
I'm working on creating a simple metronome on the iPhone. What the app does right now is to run a timer, entering the timer's function every 1/1000th of second. Then it ... |
I developing simple game application in which i playing sound with UIView animation.
theAudioPlayer = [[AVAudioPlayer alloc] init];
[theAudioPlayer initWithContentsOfURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"pageTurn"] ofType:@"mp3"]] error:NULL];
[theAudioPlayer play];
where theAudioPlayer is the instance ... |
So this is the code I have:
At the press of a button:
-(void)mediaPicker: (MPMediaPickerController *)mediaPicker didPickMediaItems:(MPMediaItemCollection *)mediaItemCollection {
[self dismissModalViewControllerAnimated:YES];
self.selectedSong = mediaItemCollection;
NSLog(@"Selected song: %@", self.selectedSong);
}
Later ... |
I need to play an audio clip in mp3 format and synchronize something in my app with the audio being played. What audio tools in the iPhone SDK should I ... |
What is the simplest way to play a looping sound in an iPhone app?
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I need to play two tones, one in each ear (using earphones), with a common sound in the background.
I would like to generate the tones, but my research indicates that it ... |
Possible Duplicate:
Play alert sound (same as default message ringtone)
Hi,
How to get and play iPhone default Sound files in iPhone.
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HI,
i want to create an iphone.
The app should be able to auto answer the phone and play a pre-recorded sound file.
Can it be done without using private frameworks??
if yes, than any ... |
I want to play a sound like this:
#define url(x) [NSURL URLWithString:x]
....
AVAudioPlayer *myFatBeat;
myFatBeat = [[AVAudioPlayer alloc] initWithContentsOfURL:url(@"/Library/Ringtones/Bell% Tower.m4r") error:nil];
[myFatBeat setNumberOfLoops:-1];
[myFatBeat play];
but it fails. I think it's due to the space ... |
I am trying to play some music files on iPhone but after playing some files application getting crashed. It's random in nature and I am not getting any particular scenario can ... |
I need some help for creating piano and guitar sound in iphone app.So if someone can provide me tutorial or source code it would be great.
I found a link but it ... |
My client wants to play a sound for particular numbers for incoming call.So
I want to play a sound on particular number for incoming calls,
Please, help how can I solve this problem?
Means ... |
I implemented local notification in my app but I am just wondering is there a way to play a sound that is not part of the NSMainbundle.Basically in my app, I ... |
I would like to be able to play a sound file during a phone call so the person at the other end of the line can ear it clearly. How can ... |
I'm using aurioTouch to get frequencies of sound.
If I play a movie, the audio capture stops, and I can't restart it. I have tried AudioSessionSetActive(false) and AudioSessionSetActive(true) but I can't ... |
Is it possible to play already existing system sounds without importing your own?
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This is how I played a beep sound effect in iOS 4:
SystemSoundId beepOnSoundId;
CFURLRef soundUrl = CFBundleCopyResourceURL(
CFBundleGetMainBundle(),
CFSTR("beep"),
CFSTR("wav"), ...
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According to the iOS 5 documentation dealing with System Sound Services:
You can use System Sound Services to play short (30 seconds or
shorter) sounds. The interface does ... |