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iPhone iPad Media Q&A » sound » playback 

1. Polyphonic sound playback    stackoverflow.com

I need audio playback with these features: good performance (for game), pitch control, and ability to layer the same sample multiple times at the same time (polyphony). What would be a ...

2. iPhone Sound: Adjust speed of playback of audio file while playing    stackoverflow.com

is there a way to adjust the speed of the playback of an audio while playing in Objective C for the iPhone/iPod touch? Also would be interesting if playing a file backwards ...

3. For consistent tempo on iPhone, is there a better solution than system sounds?    stackoverflow.com

I've been working on a metronome app for quite some time now. Following Apple'e sample Metronome application, I've been using a timer on a (high priority) background thread to play system ...

4. How to control the playback volume of a particular sound when playing it in openAL or Finch?    stackoverflow.com

I may play several sounds at the same time, and some of them are louder or more silent than others. Because I am very lazy and don't know a lot about ...

5. Sound playback delay (hiccup) when OpenAL is implemented on iphone    stackoverflow.com

I implemented OpenAL code to my iphone game. When I starts the game, it runs for 1 sec and stalls for 2 sec then resumes (hiccup effect). I believe its delayed ...

6. iPhone/OpenAL getting sound length (playback time) of a sample    stackoverflow.com

I'm new to OpenAL. I managed to get a soundmanager code that wraps OpenAL for iPhone, so I can load sounds and play them. But I really need to know how long ...

7. change the playback frequency (pitch Human sound to Animal sound) of a .wav file?    stackoverflow.com

How can I change the playback frequency (pitch Human sound to Animal sound) of a .wav file programmatically?

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