using System; struct Point { public int X; public int Y; } class MainClass { static void Main() { Point p1, p2, p3; p1.X = 10; p1.Y = 10; p2.X = 20; p2.Y = 20; p3.X = p1.X + p2.X; p3.Y = p1.Y + p2.Y; Console.WriteLine("p1: {0}, {1}", p1.X, p1.Y); Console.WriteLine("p2: {0}, {1}", p2.X, p2.Y); Console.WriteLine("p3: {0}, {1}", p3.X, p3.Y); } }
p1: 10, 10 p2: 20, 20 p3: 30, 30