true/false operator for Complex : True false operator « Operator Overload « C# / CSharp Tutorial





using System;

public struct Complex
{
    public Complex( double real, double imaginary ) {
        this.real = real;
        this.imaginary = imaginary;
    }

    public override string ToString() {
        return String.Format( "({0}, {1})", real, imaginary );
    }

    public double Magnitude {
        get {
            return Math.Sqrt( Math.Pow(this.real, 2) + Math.Pow(this.imaginary, 2) );
        }
    }

    public static bool operator true( Complex c ) {
        return (c.real != 0) || (c.imaginary != 0);
    }

    public static bool operator false( Complex c ) {
        return (c.real == 0) && (c.imaginary == 0);
    }

    private double real;
    private double imaginary;
}

public class MainClass
{
    static void Main() {
        Complex cpx1 = new Complex( 1.0, 3.0 );
        if( cpx1 ) {
            Console.WriteLine( "cpx1 is true" );
        } else {
            Console.WriteLine( "cpx1 is false" );
        }

        Complex cpx2 = new Complex( 0, 0 );
        Console.WriteLine( "cpx2 is {0}", cpx2 ? "true" : "false" );
    }
}
cpx1 is true
cpx2 is false










8.13.True false operator
8.13.1.true/false operator for Complex
8.13.2.Overload true and false for TwoDimension.
8.13.3.true and false operator