Overloaded 'new' operator relative to Point : overload new operator « Operator Overloading « C++ Tutorial






#include <iostream>
#include <cstdlib>
#include <new>
using namespace std;

class Point {
  int x, y;
public:
  Point() {}
  Point(int px, int py) {
    x = px;
    y = py;
  }

  void show() {
    cout << x << " ";
    cout << y << "\n";
  }

  void *operator new(size_t size);
  void operator delete(void *p);
};

// new overloaded relative to Point.
void *Point::operator new(size_t size)
{
  void *p;

  cout << "In overloaded new.\n";
  p =  malloc(size);
  if(!p) {
    bad_alloc ba;
    throw ba;
  }
  return p;
}

// delete overloaded relative to Point.
void Point::operator delete(void *p)
{
  cout << "In overloaded delete.\n";
  free(p);
}

int main()
{
  Point *p1, *p2;

  try {
    p1 = new Point (10, 20);
  } catch (bad_alloc xa) {
    cout << "Allocation error for p1.\n";
    return 1;
  }

  try {
    p2 = new Point (-10, -20);
  } catch (bad_alloc xa) {
    cout << "Allocation error for p2.\n";
    return 1;;
  }

  p1->show();
  p2->show();

  delete p1;
  delete p2;

  return 0;
}
In overloaded new.
In overloaded new.
10 20
-10 -20
In overloaded delete.
In overloaded delete.








10.13.overload new operator
10.13.1.Overloaded 'new' operator relative to Point
10.13.2.Overloading new and delete
10.13.3.An example of overloading new and delete globally