Java Swing Tutorial - Java GraphicsConfiguration .createCompatibleVolatileImage (int width, int height, int transparency)








Syntax

GraphicsConfiguration.createCompatibleVolatileImage(int width, int height, int transparency) has the following syntax.

public VolatileImage createCompatibleVolatileImage(int width,      int height,      int transparency)

Example

In the following code shows how to use GraphicsConfiguration.createCompatibleVolatileImage(int width, int height, int transparency) method.

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
//ww  w. j  av  a  2  s .  c o  m
public class Main {
  public static void main(String[] argv) throws Exception {

    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gs = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gs.getDefaultConfiguration();

    // Create an image that does not support transparency
    BufferedImage bimage = gc.createCompatibleImage(100, 100, Transparency.OPAQUE);

  }
}