Java Swing Tutorial - Java GraphicsDevice .getConfigurations ()








Syntax

GraphicsDevice.getConfigurations() has the following syntax.

public abstract GraphicsConfiguration [] getConfigurations()

Example

In the following code shows how to use GraphicsDevice.getConfigurations() method.

/*  w  w w.  j  a v  a 2s.  c  o m*/
import java.awt.Dimension;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import java.awt.Rectangle;

public class Main {

  public static void main(String[] args) {
    GraphicsEnvironment ge;
    ge = GraphicsEnvironment.getLocalGraphicsEnvironment();

    Rectangle vBounds = new Rectangle();

    GraphicsDevice[] gdArray = ge.getScreenDevices();

    for (int i = 0; i < gdArray.length; i++) {
      GraphicsDevice gd = gdArray[i];

      GraphicsConfiguration[] gcArray = gd.getConfigurations();

      for (int j = 0; j < gcArray.length; j++)
        vBounds = vBounds.union(gcArray[j].getBounds());
    }

    Point origin = vBounds.getLocation();
    System.out.println("Virtual x = " + origin.x);
    System.out.println("Virtual y = " + origin.y);

    Dimension size = vBounds.getSize();
    System.out.println("Virtual width = " + size.width);
    System.out.println("Virtual height = " + size.height);
  }
}

The code above generates the following result.