Java Swing Tutorial - Java TexturePaint.getImage()








Syntax

TexturePaint.getImage() has the following syntax.

public BufferedImage getImage()

Example

In the following code shows how to use TexturePaint.getImage() method.

import java.awt.Color;
import java.awt.Container;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.TexturePaint;
import java.awt.image.BufferedImage;
import java.awt.image.ColorModel;
/*  w w  w.  j a  va 2  s. c  o m*/
import javax.swing.JComponent;
import javax.swing.JFrame;

public class Main {
  public static void main(String[] args) {
    JFrame jf = new JFrame("Demo");
    Container cp = jf.getContentPane();
    MyCanvas tl = new MyCanvas();
    cp.add(tl);
    jf.setSize(300, 200);
    jf.setVisible(true);
  }
}

class MyCanvas extends JComponent {

  public void paint(Graphics g) {
    BufferedImage bim;

    TexturePaint tp;

    String mesg = "www.java2s.com";

    Font myFont = new Font("Lucida Regular", Font.BOLD, 72);

    Color[] colors = { Color.red, Color.blue, Color.yellow, };

    int width = 8, height = 8;
    bim = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
    Graphics2D g2 = bim.createGraphics();
    for (int i = 0; i < width; i++) {
      g2.setPaint(colors[(i / 2) % colors.length]);
      g2.drawLine(0, i, i, 0);
      g2.drawLine(width - i, height, width, height - i);
    }
    Rectangle r = new Rectangle(0, 0, bim.getWidth(), bim.getHeight());
    tp = new TexturePaint(bim, r);
    System.out.println(tp.getImage());

    Graphics2D g2d = (Graphics2D) g;
    g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
        RenderingHints.VALUE_ANTIALIAS_ON);
    g2d.setPaint(tp);
    g2d.setFont(myFont);
    g2d.drawString(mesg, 20, 100);
  }
}