Java Swing Tutorial - Java Transparency OPAQUE


Transparency.OPAQUE has the following syntax.

static final int OPAQUE


In the following code shows how to use Transparency.OPAQUE field.

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
//from ww w  . java 2 s . c  o m
public class Main {
  public static void main(String[] argv) throws Exception {

    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    GraphicsDevice gs = ge.getDefaultScreenDevice();
    GraphicsConfiguration gc = gs.getDefaultConfiguration();

    // Create an image that does not support transparency
    BufferedImage bimage = gc.createCompatibleImage(100, 100, Transparency.OPAQUE);