Android Hash Code Calculate hashCode(T a, T b, T c, T d)

Here you can find the source of hashCode(T a, T b, T c, T d)

Description

hash Code

License

Apache License

Declaration

public static <T> int hashCode(T a, T b, T c, T d) 

Method Source Code

//package com.java2s;
/*/*  www . j  av  a2s  . c o m*/
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

public class Main {
    /**
     * Hash every element uniformly using the Modified Bernstein hash.
     *
     * <p>Useful to implement a {@link Object#hashCode} for uniformly distributed data.</p>
     *
     * @param array a non-{@code null} array of integers
     *
     * @return the numeric hash code
     */
    public static int hashCode(int[] array) {
        if (array == null) {
            return 0;
        }

        /*
         *  Note that we use 31 here instead of 33 since it's preferred in Effective Java
         *  and used elsewhere in the runtime (e.g. Arrays#hashCode)
         *
         *  That being said 33 and 31 are nearly identical in terms of their usefulness
         *  according to http://svn.apache.org/repos/asf/apr/apr/trunk/tables/apr_hash.c
         */
        int h = 1;
        for (int x : array) {
            // Strength reduction; in case the compiler has illusions about divisions being faster
            h = ((h << 5) - h) ^ x; // (h * 31) XOR x
        }

        return h;
    }

    /**
     * Hash every element uniformly using the Modified Bernstein hash.
     *
     * <p>Useful to implement a {@link Object#hashCode} for uniformly distributed data.</p>
     *
     * @param array a non-{@code null} array of floats
     *
     * @return the numeric hash code
     */
    public static int hashCode(float[] array) {
        if (array == null) {
            return 0;
        }

        int h = 1;
        for (float f : array) {
            int x = Float.floatToIntBits(f);
            h = ((h << 5) - h) ^ x; // (h * 31) XOR x
        }

        return h;
    }

    /**
     * Hash every element uniformly using the Modified Bernstein hash.
     *
     * <p>Useful to implement a {@link Object#hashCode} for uniformly distributed data.</p>
     *
     * @param array a non-{@code null} array of objects
     *
     * @return the numeric hash code
     */
    public static <T> int hashCode(T[] array) {
        if (array == null) {
            return 0;
        }

        int h = 1;
        for (T o : array) {
            int x = (o == null) ? 0 : o.hashCode();
            h = ((h << 5) - h) ^ x; // (h * 31) XOR x
        }

        return h;
    }

    public static <T> int hashCode(T a) {
        return (a == null) ? 0 : a.hashCode();
    }

    public static <T> int hashCode(T a, T b) {
        int h = hashCode(a);

        int x = (b == null) ? 0 : b.hashCode();
        h = ((h << 5) - h) ^ x; // (h * 31) XOR x

        return h;
    }

    public static <T> int hashCode(T a, T b, T c) {
        int h = hashCode(a, b);

        int x = (c == null) ? 0 : c.hashCode();
        h = ((h << 5) - h) ^ x; // (h * 31) XOR x

        return h;
    }

    public static <T> int hashCode(T a, T b, T c, T d) {
        int h = hashCode(a, b, c);

        int x = (d == null) ? 0 : d.hashCode();
        h = ((h << 5) - h) ^ x; // (h * 31) XOR x

        return h;
    }

    public static int hashCode(int x) {
        return hashCode(new int[] { x });
    }

    public static int hashCode(int x, int y) {
        return hashCode(new int[] { x, y });
    }

    public static int hashCode(int x, int y, int z) {
        return hashCode(new int[] { x, y, z });
    }

    public static int hashCode(int x, int y, int z, int w) {
        return hashCode(new int[] { x, y, z, w });
    }

    public static int hashCode(int x, int y, int z, int w, int t) {
        return hashCode(new int[] { x, y, z, w, t });
    }
}

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