Overload addition operator for Pool objects - C++ Class

C++ examples for Class:Operator Overload

Description

Overload addition operator for Pool objects

Demo Code

#include <iostream>
#include <vector>
#include <cstdlib>                     // For random number generator
#include <ctime>                       // For time function
#include <iostream>
#include <iomanip>
#include <algorithm>                        // For max() and min() functions

class  Pool{//from www .  j  a  va2  s  .  co  m
private:
  double length {1.0};
  double width {1.0};
  double height {1.0};

public:
  // Constructors
  Pool(double lv, double wv, double hv) :
    length {std::max(lv, wv)}, width {std::min(lv, wv)}, height {hv} {}
  Pool() = default;

  Pool(const Pool& pool)                                      // Copy constructor
    : length {pool.length}, width {pool.width}, height {pool.height} {}

  double volume() const                                    // Function to calculate the volume
  {
    return length*width*height;
  }

  // Accessors
  double getLength() const { return length; }
  double getWidth() const { return width; }
  double getHeight() const { return height; }

  bool operator<(const Pool& aPool) const;                   // Less-than operator
  bool operator<(double aValue) const;                     // Compare Pool volume < double value
  Pool operator+(const Pool& aPool) const;                    // Function to add two Pool objects
  void listPool();                                          // Output the Pool
};


// Less-than comparison for Pool objects
inline bool Pool::operator<(const Pool& aPool) const
{
  return volume() < aPool.volume();
}

// Compare the volume of a Pool object with a constant
inline bool Pool::operator<(double aValue) const
{
  return volume() < aValue;
}

// Function comparing a constant with volume of a Pool object
inline bool operator<(double aValue, const Pool& aPool)
{
  return aValue < aPool.volume();
}

// Operator function to add two Pool objects
inline Pool Pool::operator+(const Pool& aPool) const
{
  // New object has larger length and width, and sum of heights
  return Pool {length > aPool.length ? length : aPool.length,
    width > aPool.width ? width : aPool.width,
    height + aPool.height};
}

// Output the Pool
inline void Pool::listPool()
{
  std::cout << " Pool(" << std::setw(2) << length << ","
    << std::setw(2) << width << ","
    << std::setw(2) << height << ")";
}

// Function to generate integral random pool dimensions from 1 to max_size
inline double random(double max_size)
{
  return 1 + static_cast<int>(max_size* static_cast<double>(std::rand()) / (RAND_MAX + 1.0));
}

int main()
{
  const double dimLimit {99.0};
  std::srand((unsigned)std::time(0));

  const int poolCount {20};
  std::vector<Pool> pools;

  // Create 20 Pool objects
  for (int i {}; i < poolCount; ++i)
    pools.push_back(Pool {random(dimLimit), random(dimLimit), random(dimLimit)});

  int first {};                      // Index of first Pool object of pair
  int second {1};                    // Index of second Pool object of pair
  double minVolume {(pools[first] + pools[second]).volume()};

  for (int i {}; i < poolCount - 1; ++i)
    for (int j {i + 1}; j < poolCount; j++)
      if (pools[i] + pools[j] < minVolume)
      {
        first = i;
        second = j;
        minVolume = (pools[i] + pools[j]).volume();
      }

  std::cout << "The two pools that sum to the smallest volume are: ";
  pools[first].listPool();
  pools[second].listPool();
  std::cout << "\nThe volume of the first pool is " << pools[first].volume();
  std::cout << "\nThe volume of the second pool is " << pools[second].volume();
  std::cout << "\nThe pool that the sum of these pools is";
  (pools[first] + pools[second]).listPool();
  std::cout << "\nThe volume of the sum is " << minVolume << std::endl;
}

Result


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