Example usage for android.app ListActivity subclass-usage

List of usage examples for android.app ListActivity subclass-usage

Introduction

In this page you can find the example usage for android.app ListActivity subclass-usage.

Usage

From source file org.blockinger.game.activities.MainActivity.java

public class MainActivity extends ListActivity {

    public static final int SCORE_REQUEST = 0x0;

    /** This key is used to access the player name, which is returned as an Intent from the gameactivity upon completion (gameover).
     *  The Package Prefix is mandatory for Intent data

From source file t0mm13b.dmesglog.ui.DMesgViewer.java

public class DMesgViewer extends ListActivity implements OnSharedPreferenceChangeListener {
    private final static String TAG = "DMesgViewer";
    private final static boolean D = false;
    //
    private DmesgListViewAdapter mAdapter;
    //

From source file com.safecell.ManageProfile_Activity.java

public class ManageProfile_Activity extends ListActivity {

    private Button updateProfileButton;
    private Button homeButton, btnMyTrips, settingsButton, rulesButton;
    String[] firstTitleLabelArray = { "First Name", "Last Name", "Email", "Phone", "License" };
    String[] secondTitleLabelArray = { "", "", "", "", "", "", "" };

From source file com.cl.slack.gesture.GestureBuilderActivity.java

public class GestureBuilderActivity extends ListActivity {

    private final int REQ_PERMISSION_WRITE_STORAGE = 0x10;

    private static final int STATUS_SUCCESS = 0;
    private static final int STATUS_CANCELLED = 1;

From source file org.snowfountain.game.activities.MainActivity.java

public class MainActivity extends ListActivity {

    public static final int SCORE_REQUEST = 0x0;

    /** This key is used to access the player name, which is returned as an Intent from the gameactivity upon completion (gameover).
     *  The Package Prefix is mandatory for Intent data

From source file com.teguholica.tetris.activities.MainActivity.java

public class MainActivity extends ListActivity {

    public static final int SCORE_REQUEST = 0x0;

    /** This key is used to access the player name, which is returned as an Intent from the gameactivity upon completion (gameover).
     *  The Package Prefix is mandatory for Intent data

From source file com.fabernovel.alertevoirie.NewsActivity.java

public class NewsActivity extends ListActivity implements RequestListener {
    private static final int DIALOG_PROGRESS = 0;
    private JSONObject response;
    private SparseArray<JSONObject> logs;
    private TreeMap<String, JSONObject> logList;
    private Vector<Integer> lock;

From source file com.savedollars.ProductShippingPriceDisplay.java

/*******************************************************************************************************
** ProductShippingPriceDisplay is used to parse the JSON Data which is retrieved calling the google 
** shopping API to sort and display the shipping price of the product for different merchants and it 
** allows the user to visit the home page of the merchant by one click.
*********************************************************************************************************/

From source file org.ubicompforall.cityexplorer.gui.ImportWebTab.java

public class ImportWebTab extends ListActivity implements OnTouchListener { // LocationListener, OnMultiChoiceClickListener, DialogInterface.OnClickListener{

    /*** Field containing all DBs.*/
    //ArrayList == java.util.concurrent.CopyOnWriteArrayList (including synchronized access with e.g. drawList)
    private static CopyOnWriteArrayList<DB> webDBs = new CopyOnWriteArrayList<DB>(); //To avoid duplicates!

From source file com.savedollars.ProductStockDisplay.java

/*******************************************************************************************************
** ProductStockDisplay is used to parse the JSON Data which is retrieved calling the google 
** shopping API to display the availability of the product for different merchants and it 
** allows the user to visit the home page of the merchant by one click.
*********************************************************************************************************/