Example usage for android.graphics.drawable Drawable getIntrinsicWidth

List of usage examples for android.graphics.drawable Drawable getIntrinsicWidth

Introduction

In this page you can find the example usage for android.graphics.drawable Drawable getIntrinsicWidth.

Prototype

public int getIntrinsicWidth() 

Source Link

Document

Returns the drawable's intrinsic width.

Usage

From source file:com.cxsplay.wallyskim.widget.flexbox.FlexboxLayout.java

/**
 * Set a drawable to be used as a vertical divider between items.
 *
 * @param divider Drawable that will divide each item.
 * @see #setDividerDrawable(Drawable)//  ww w . j a  v  a2s. co m
 * @see #setShowDivider(int)
 * @see #setShowDividerVertical(int)
 */
public void setDividerDrawableVertical(Drawable divider) {
    if (divider == mDividerDrawableVertical) {
        return;
    }
    mDividerDrawableVertical = divider;
    if (divider != null) {
        mDividerVerticalWidth = divider.getIntrinsicWidth();
    } else {
        mDividerVerticalWidth = 0;
    }
    setWillNotDrawFlag();
    requestLayout();
}

From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardViewBase.java

@CallSuper
protected void onBufferDraw(Canvas canvas, final Paint paint) {
    if (mKeyboardChanged) {
        invalidateAllKeys();/*from  w ww  .  j  a  va2s .c o m*/
        mKeyboardChanged = false;
    }

    canvas.getClipBounds(mDirtyRect);

    if (mKeyboard == null)
        return;

    final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f)
            && AnyApplication.getConfig().getShowKeyboardNameText();

    final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys();

    final boolean useCustomKeyTextColor = false;
    // TODO: final boolean useCustomKeyTextColor =
    // AnyApplication.getConfig().getUseCustomTextColorOnKeys();
    final ColorStateList keyTextColor = useCustomKeyTextColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF })
            : mKeyTextColor;

    final boolean useCustomHintColor = drawHintText && false;
    // TODO: final boolean useCustomHintColor = drawHintText &&
    final ColorStateList hintColor = useCustomHintColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 })
            : mHintTextColor;

    // allow preferences to override theme settings for hint text position
    final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign();
    final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign()
            : mHintLabelAlign;
    final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign()
            : mHintLabelVAlign;

    final Drawable keyBackground = mKeyBackground;
    final Rect clipRegion = mClipRegion;
    final int kbdPaddingLeft = getPaddingLeft();
    final int kbdPaddingTop = getPaddingTop();
    final Key[] keys = mKeys;
    final Key invalidKey = mInvalidatedKey;

    boolean drawSingleKey = false;
    if (invalidKey != null && canvas.getClipBounds(clipRegion)) {
        // TODO we should use Rect.inset and Rect.contains here.
        // Is clipRegion completely contained within the invalidated key?
        if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left
                && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top
                && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right
                && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) {
            drawSingleKey = true;
        }
    }

    for (Key keyBase : keys) {
        final AnyKey key = (AnyKey) keyBase;
        final boolean keyIsSpace = isSpaceKey(key);

        if (drawSingleKey && (invalidKey != key)) {
            continue;
        }
        if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop,
                key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) {
            continue;
        }
        int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider);

        if (keyIsSpace)
            paint.setColor(mKeyboardNameTextColor);
        else
            paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000));
        keyBackground.setState(drawableState);

        // Switch the character to uppercase if shift is pressed
        CharSequence label = key.label == null ? null : adjustLabelToShiftState(key);

        final Rect bounds = keyBackground.getBounds();
        if ((key.width != bounds.right) || (key.height != bounds.bottom)) {
            keyBackground.setBounds(0, 0, key.width, key.height);
        }
        canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop);
        keyBackground.draw(canvas);

        if (TextUtils.isEmpty(label)) {
            Drawable iconToDraw = getIconToDrawForKey(key, false);
            if (iconToDraw != null/* && shouldDrawIcon */) {
                //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent()
                //http://stackoverflow.com/a/103600/1324235
                final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable;

                // Special handing for the upper-right number hint icons
                final int drawableWidth;
                final int drawableHeight;
                final int drawableX;
                final int drawableY;

                drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth();
                drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight();
                drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right
                        - drawableWidth) / 2;
                drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom
                        - drawableHeight) / 2;

                canvas.translate(drawableX, drawableY);
                iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight);
                iconToDraw.draw(canvas);
                canvas.translate(-drawableX, -drawableY);
                if (keyIsSpace && drawKeyboardNameText) {
                    // now a little hack, I'll set the label now, so it get
                    // drawn.
                    label = mKeyboardName;
                }
            } else {
                // ho... no icon.
                // I'll try to guess the text
                label = guessLabelForKey(key.getPrimaryCode());
            }
        }

        if (label != null) {
            // For characters, use large font. For labels like "Done", use
            // small font.
            final FontMetrics fm;
            if (keyIsSpace) {
                paint.setTextSize(mKeyboardNameTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mKeyboardNameFontMetrics == null)
                    mKeyboardNameFontMetrics = paint.getFontMetrics();
                fm = mKeyboardNameFontMetrics;
            } else if (label.length() > 1 && key.getCodesCount() < 2) {
                setPaintForLabelText(paint);
                if (mLabelFontMetrics == null)
                    mLabelFontMetrics = paint.getFontMetrics();
                fm = mLabelFontMetrics;
            } else {
                setPaintToKeyText(paint);
                if (mTextFontMetrics == null)
                    mTextFontMetrics = paint.getFontMetrics();
                fm = mTextFontMetrics;
            }

            if (isLabelOfPictographic(label)) {
                paint.setTextSize(2f * paint.getTextSize());
            }

            final float labelHeight = -fm.top;
            // Draw a drop shadow for the text
            paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor);

            final float textWidth = adjustTextSizeForLabel(paint, label, key.width);

            // the center of the drawable space, which is value used
            // previously for vertically
            // positioning the key label
            final float centerY = mKeyBackgroundPadding.top
                    + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom)
                            / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher

            // the X coordinate for the center of the main label text is
            // unaffected by the hints
            final float textX = mKeyBackgroundPadding.left
                    + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
            final float textY;
            // Some devices (mostly pre-Honeycomb, have issues with RTL text
            // drawing.
            // Of course, there is no issue with a single character :)
            // so, we'll use the RTL secured drawing (via StaticLayout) for
            // labels.
            if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                // calculate Y coordinate of top of text based on center
                // location
                textY = centerY - ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                // RTL fix. But it costs, let do it when in need (more than
                // 1 character)
                StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth,
                        Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
                labelText.draw(canvas);
            } else {
                // to get Y coordinate of baseline from center of text,
                // first add half the height (to get to
                // bottom of text), then subtract the part below the
                // baseline. Note that fm.top is negative.
                textY = centerY + ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                canvas.drawText(label, 0, label.length(), 0, 0, paint);
            }
            canvas.translate(-textX, -textY);
            // (-)

            // Turn off drop shadow
            paint.setShadowLayer(0, 0, 0, 0);
        }

        if (drawHintText) {
            if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0)
                    || (key.longPressCode != 0)) {
                Align oldAlign = paint.getTextAlign();

                String hintText = null;

                if (key.hintLabel != null && key.hintLabel.length() > 0) {
                    hintText = key.hintLabel.toString();
                    // it is the responsibility of the keyboard layout
                    // designer to ensure that they do
                    // not put too many characters in the hint label...
                } else if (key.longPressCode != 0) {
                    if (Character.isLetterOrDigit(key.longPressCode))
                        hintText = Character.toString((char) key.longPressCode);
                } else if (key.popupCharacters != null) {
                    final String hintString = key.popupCharacters.toString();
                    final int hintLength = hintString.length();
                    if (hintLength <= 3)
                        hintText = hintString;
                }

                // if hintText is still null, it means it didn't fit one of
                // the above
                // cases, so we should provide the hint using the default
                if (hintText == null) {
                    if (mHintOverflowLabel != null)
                        hintText = mHintOverflowLabel;
                    else {
                        // theme does not provide a defaultHintLabel
                        // use  if hints are above, ... if hints are
                        // below
                        // (to avoid being too close to main label/icon)
                        if (hintVAlign == Gravity.TOP)
                            hintText = "";
                        else
                            hintText = "...";
                    }
                }

                if (mKeyboard.isShifted())
                    hintText = hintText.toUpperCase(getKeyboard().getLocale());

                // now draw hint
                paint.setTypeface(Typeface.DEFAULT);
                paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000));
                paint.setTextSize(mHintTextSize);
                // get the hint text font metrics so that we know the size
                // of the hint when
                // we try to position the main label (to try to make sure
                // they don't overlap)
                if (mHintTextFontMetrics == null) {
                    mHintTextFontMetrics = paint.getFontMetrics();
                }

                final float hintX;
                final float hintY;

                // the (float) 0.5 value is added or subtracted to just give
                // a little more room
                // in case the theme designer didn't account for the hint
                // label location
                if (hintAlign == Gravity.START) {
                    // left
                    paint.setTextAlign(Align.LEFT);
                    hintX = mKeyBackgroundPadding.left + 0.5f;
                } else if (hintAlign == Gravity.CENTER) {
                    // center
                    paint.setTextAlign(Align.CENTER);
                    hintX = mKeyBackgroundPadding.left
                            + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
                } else {
                    // right
                    paint.setTextAlign(Align.RIGHT);
                    hintX = key.width - mKeyBackgroundPadding.right - 0.5f;
                }

                if (hintVAlign == Gravity.TOP) {
                    // above
                    hintY = mKeyBackgroundPadding.top - mHintTextFontMetrics.top + 0.5f;
                } else {
                    // below
                    hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFontMetrics.bottom - 0.5f;
                }

                canvas.drawText(hintText, hintX, hintY, paint);
                paint.setTextAlign(oldAlign);
            }
        }

        canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop);
    }
    mInvalidatedKey = null;

    mDirtyRect.setEmpty();
}

From source file:com.yek.keyboard.keyboards.views.AnyKeyboardViewBase.java

@CallSuper
protected void onBufferDraw(Canvas canvas, final Paint paint) {
    if (mKeyboardChanged) {
        invalidateAllKeys();//from  w w w.j  av  a2 s  . c  o  m
        mKeyboardChanged = false;
    }

    canvas.getClipBounds(mDirtyRect);

    if (mKeyboard == null)
        return;

    final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f)
            && AnyApplication.getConfig().getShowKeyboardNameText();

    final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys();

    final boolean useCustomKeyTextColor = false;
    // TODO: final boolean useCustomKeyTextColor =
    // AnyApplication.getConfig().getUseCustomTextColorOnKeys();
    final ColorStateList keyTextColor = useCustomKeyTextColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF })
            : mKeyTextColor;

    final boolean useCustomHintColor = drawHintText && false;
    // TODO: final boolean useCustomHintColor = drawHintText &&
    final ColorStateList hintColor = useCustomHintColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 })
            : mHintTextColor;

    // allow preferences to override theme settings for hint text position
    final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign();
    final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign()
            : mHintLabelAlign;
    final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign()
            : mHintLabelVAlign;

    final Drawable keyBackground = mKeyBackground;
    final Rect clipRegion = mClipRegion;
    final int kbdPaddingLeft = getPaddingLeft();
    final int kbdPaddingTop = getPaddingTop();
    final Keyboard.Key[] keys = mKeys;
    final Keyboard.Key invalidKey = mInvalidatedKey;

    boolean drawSingleKey = false;
    if (invalidKey != null && canvas.getClipBounds(clipRegion)) {
        // TODO we should use Rect.inset and Rect.contains here.
        // Is clipRegion completely contained within the invalidated key?
        if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left
                && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top
                && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right
                && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) {
            drawSingleKey = true;
        }
    }

    for (Keyboard.Key keyBase : keys) {
        final AnyKeyboard.AnyKey key = (AnyKeyboard.AnyKey) keyBase;
        final boolean keyIsSpace = isSpaceKey(key);

        if (drawSingleKey && (invalidKey != key)) {
            continue;
        }
        if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop,
                key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) {
            continue;
        }
        int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider);

        if (keyIsSpace)
            paint.setColor(mKeyboardNameTextColor);
        else
            paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000));
        keyBackground.setState(drawableState);

        // Switch the character to uppercase if shift is pressed
        CharSequence label = key.label == null ? null : adjustLabelToShiftState(key);

        final Rect bounds = keyBackground.getBounds();
        if ((key.width != bounds.right) || (key.height != bounds.bottom)) {
            keyBackground.setBounds(0, 0, key.width, key.height);
        }
        canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop);
        keyBackground.draw(canvas);

        if (TextUtils.isEmpty(label)) {
            Drawable iconToDraw = getIconToDrawForKey(key, false);
            if (iconToDraw != null/* && shouldDrawIcon */) {
                //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent()
                //http://stackoverflow.com/a/103600/1324235
                final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable;

                // Special handing for the upper-right number hint icons
                final int drawableWidth;
                final int drawableHeight;
                final int drawableX;
                final int drawableY;

                drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth();
                drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight();
                drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right
                        - drawableWidth) / 2;
                drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom
                        - drawableHeight) / 2;

                canvas.translate(drawableX, drawableY);
                iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight);
                iconToDraw.draw(canvas);
                canvas.translate(-drawableX, -drawableY);
                if (keyIsSpace && drawKeyboardNameText) {
                    // now a little hack, I'll set the label now, so it get
                    // drawn.
                    label = mKeyboardName;
                }
            } else {
                // ho... no icon.
                // I'll try to guess the text
                label = guessLabelForKey(key.getPrimaryCode());
            }
        }

        if (label != null) {
            // For characters, use large font. For labels like "Done", use
            // small font.
            final FontMetrics fm;
            if (keyIsSpace) {
                paint.setTextSize(mKeyboardNameTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mKeyboardNameFM == null)
                    mKeyboardNameFM = paint.getFontMetrics();
                fm = mKeyboardNameFM;
            } else if (label.length() > 1 && key.getCodesCount() < 2) {
                setPaintForLabelText(paint);
                if (mLabelFM == null)
                    mLabelFM = paint.getFontMetrics();
                fm = mLabelFM;
            } else {
                setPaintToKeyText(paint);
                if (mTextFM == null)
                    mTextFM = paint.getFontMetrics();
                fm = mTextFM;
            }

            if (isLabelOfPictographic(label)) {
                paint.setTextSize(2f * paint.getTextSize());
            }

            final float labelHeight = -fm.top;
            // Draw a drop shadow for the text
            paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor);

            final float textWidth = adjustTextSizeForLabel(paint, label, key.width);

            // the center of the drawable space, which is value used
            // previously for vertically
            // positioning the key label
            final float centerY = mKeyBackgroundPadding.top
                    + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom)
                            / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher

            // the X coordinate for the center of the main label text is
            // unaffected by the hints
            final float textX = mKeyBackgroundPadding.left
                    + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
            final float textY;
            // Some devices (mostly pre-Honeycomb, have issues with RTL text
            // drawing.
            // Of course, there is no issue with a single character :)
            // so, we'll use the RTL secured drawing (via StaticLayout) for
            // labels.
            if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                // calculate Y coordinate of top of text based on center
                // location
                textY = centerY - ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                // RTL fix. But it costs, let do it when in need (more than
                // 1 character)
                StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth,
                        Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
                labelText.draw(canvas);
            } else {
                // to get Y coordinate of baseline from center of text,
                // first add half the height (to get to
                // bottom of text), then subtract the part below the
                // baseline. Note that fm.top is negative.
                textY = centerY + ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                canvas.drawText(label, 0, label.length(), 0, 0, paint);
            }
            canvas.translate(-textX, -textY);
            // (-)

            // Turn off drop shadow
            paint.setShadowLayer(0, 0, 0, 0);
        }

        if (drawHintText) {
            if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0)
                    || (key.longPressCode != 0)) {
                Align oldAlign = paint.getTextAlign();

                String hintText = null;

                if (key.hintLabel != null && key.hintLabel.length() > 0) {
                    hintText = key.hintLabel.toString();
                    // it is the responsibility of the keyboard layout
                    // designer to ensure that they do
                    // not put too many characters in the hint label...
                } else if (key.longPressCode != 0) {
                    if (Character.isLetterOrDigit(key.longPressCode))
                        hintText = Character.toString((char) key.longPressCode);
                } else if (key.popupCharacters != null) {
                    final String hintString = key.popupCharacters.toString();
                    final int hintLength = hintString.length();
                    if (hintLength <= 3)
                        hintText = hintString;
                }

                // if hintText is still null, it means it didn't fit one of
                // the above
                // cases, so we should provide the hint using the default
                if (hintText == null) {
                    if (mHintOverflowLabel != null)
                        hintText = mHintOverflowLabel;
                    else {
                        // theme does not provide a defaultHintLabel
                        // use  if hints are above, ... if hints are
                        // below
                        // (to avoid being too close to main label/icon)
                        if (hintVAlign == Gravity.TOP)
                            hintText = "";
                        else
                            hintText = "...";
                    }
                }

                if (mKeyboard.isShifted())
                    hintText = hintText.toUpperCase(getKeyboard().getLocale());

                // now draw hint
                paint.setTypeface(Typeface.DEFAULT);
                paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000));
                paint.setTextSize(mHintTextSize);
                // get the hint text font metrics so that we know the size
                // of the hint when
                // we try to position the main label (to try to make sure
                // they don't overlap)
                if (mHintTextFM == null) {
                    mHintTextFM = paint.getFontMetrics();
                }

                final float hintX;
                final float hintY;

                // the (float) 0.5 value is added or subtracted to just give
                // a little more room
                // in case the theme designer didn't account for the hint
                // label location
                if (hintAlign == Gravity.START) {
                    // left
                    paint.setTextAlign(Align.LEFT);
                    hintX = mKeyBackgroundPadding.left + 0.5f;
                } else if (hintAlign == Gravity.CENTER) {
                    // center
                    paint.setTextAlign(Align.CENTER);
                    hintX = mKeyBackgroundPadding.left
                            + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
                } else {
                    // right
                    paint.setTextAlign(Align.RIGHT);
                    hintX = key.width - mKeyBackgroundPadding.right - 0.5f;
                }

                if (hintVAlign == Gravity.TOP) {
                    // above
                    hintY = mKeyBackgroundPadding.top - mHintTextFM.top + 0.5f;
                } else {
                    // below
                    hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFM.bottom - 0.5f;
                }

                canvas.drawText(hintText, hintX, hintY, paint);
                paint.setTextAlign(oldAlign);
            }
        }

        canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop);
    }
    mInvalidatedKey = null;

    mDirtyRect.setEmpty();
}

From source file:io.apptik.widget.MultiSlider.java

/**
 * Sets the thumb drawable for all thumbs
 * <p/>/*from www . j a  v a2s .  com*/
 * If the thumb is a valid drawable (i.e. not null), half its width will be
 * used as the new thumb offset (@see #setThumbOffset(int)).
 *
 * @param thumb Drawable representing the thumb
 */
private void setThumbDrawables(Drawable thumb, Drawable range, Drawable range1, Drawable range2) {
    if (thumb == null)
        return;
    boolean needUpdate;
    Drawable rangeDrawable;

    // This way, calling setThumbDrawables again with the same bitmap will result in
    // it recalculating thumbOffset (if for example it the bounds of the
    // drawable changed)
    int curr = 0;
    int padding = 0;
    for (Thumb mThumb : mThumbs) {
        curr++;
        if (mThumb.getThumb() != null && thumb != mThumb.getThumb()) {
            mThumb.getThumb().setCallback(null);
            needUpdate = true;
        } else {
            needUpdate = false;
        }

        if (curr == 1 && range1 != null) {
            rangeDrawable = getTintedDrawable(range1,
                    a.getColor(io.apptik.widget.R.styleable.MultiSlider_range1Color, 0));
        } else if (curr == 2 && range2 != null) {
            rangeDrawable = getTintedDrawable(range2,
                    a.getColor(io.apptik.widget.R.styleable.MultiSlider_range2Color, 0));
        } else {
            rangeDrawable = getTintedDrawable(range.getConstantState().newDrawable(),
                    a.getColor(io.apptik.widget.R.styleable.MultiSlider_rangeColor, 0));
        }

        mThumb.setRange(rangeDrawable);

        Drawable newDrawable = getTintedDrawable(thumb.getConstantState().newDrawable(),
                a.getColor(io.apptik.widget.R.styleable.MultiSlider_thumbColor, 0));
        newDrawable.setCallback(this);

        // Assuming the thumb drawable is symmetric, set the thumb offset
        // such that the thumb will hang halfway off either edge of the
        // progress bar.
        mThumb.setThumbOffset(thumb.getIntrinsicWidth() / 2);

        padding = Math.max(padding, mThumb.getThumbOffset());
        // If we're updating get the new states
        if (needUpdate && (newDrawable.getIntrinsicWidth() != mThumb.getThumb().getIntrinsicWidth()
                || newDrawable.getIntrinsicHeight() != mThumb.getThumb().getIntrinsicHeight())) {
            requestLayout();
        }
        mThumb.setThumb(newDrawable);

        if (needUpdate) {
            invalidate();
            if (thumb != null && thumb.isStateful()) {
                // Note that if the states are different this won't work.
                // For now, let's consider that an app bug.
                int[] state = getDrawableState();
                thumb.setState(state);
            }

        }
    }
    setPadding(padding, getPaddingTop(), padding, getPaddingBottom());

}

From source file:de.vanita5.twittnuker.util.Utils.java

public static void addIntentToMenu(final Context context, final Menu menu, final Intent queryIntent,
        final int groupId) {
    if (context == null || menu == null || queryIntent == null)
        return;//  w  ww.j  a  v  a  2  s  .c o m
    final PackageManager pm = context.getPackageManager();
    final Resources res = context.getResources();
    final float density = res.getDisplayMetrics().density;
    final int padding = Math.round(density * 4);
    final List<ResolveInfo> activities = pm.queryIntentActivities(queryIntent, 0);
    for (final ResolveInfo info : activities) {
        final Intent intent = new Intent(queryIntent);
        final Drawable icon = info.loadIcon(pm);
        intent.setClassName(info.activityInfo.packageName, info.activityInfo.name);
        final MenuItem item = menu.add(groupId, Menu.NONE, Menu.NONE, info.loadLabel(pm));
        item.setIntent(intent);
        final int iw = icon.getIntrinsicWidth(), ih = icon.getIntrinsicHeight();
        if (iw > 0 && ih > 0) {
            final Drawable iconWithPadding = new PaddingDrawable(icon, padding);
            iconWithPadding.setBounds(0, 0, iw, ih);
            item.setIcon(iconWithPadding);
        } else {
            item.setIcon(icon);
        }
    }
}

From source file:com.anysoftkeyboard.keyboards.views.AnyKeyboardBaseView.java

private void onBufferDraw(Canvas canvas) {
    if (mKeyboardChanged) {
        invalidateAllKeys();/*from ww  w .ja va  2s  . co m*/
        mKeyboardChanged = false;
    }

    canvas.getClipBounds(mDirtyRect);

    if (mKeyboard == null)
        return;

    final boolean drawKeyboardNameText = (mKeyboardNameTextSize > 1f)
            && AnyApplication.getConfig().getShowKeyboardNameText();

    final boolean drawHintText = (mHintTextSize > 1) && AnyApplication.getConfig().getShowHintTextOnKeys();
    // TODO: calls to AnyApplication.getConfig().getXXXXX() functions are
    // not yet implemented,
    // but need to when allowing preferences to override theme settings of
    // these values
    // right now just using what should be the default values for these
    // unimplemented preferences

    final boolean useCustomKeyTextColor = false;
    // TODO: final boolean useCustomKeyTextColor =
    // AnyApplication.getConfig().getUseCustomTextColorOnKeys();
    final ColorStateList keyTextColor = useCustomKeyTextColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFF6666FF })
            : mKeyTextColor;
    // TODO: ? AnyApplication.getConfig().getCustomKeyTextColorOnKeys() :
    // mKeyTextColor;

    final boolean useCustomHintColor = drawHintText && false;
    // TODO: final boolean useCustomHintColor = drawHintText &&
    // AnyApplication.getConfig().getUseCustomHintColorOnKeys();
    final ColorStateList hintColor = useCustomHintColor
            ? new ColorStateList(new int[][] { { 0 } }, new int[] { 0xFFFF6666 })
            : mHintTextColor;
    // TODO: ? AnyApplication.getConfig().getCustomHintColorOnKeys() :
    // mHintTextColor;

    // allow preferences to override theme settings for hint text position
    final boolean useCustomHintAlign = drawHintText && AnyApplication.getConfig().getUseCustomHintAlign();
    final int hintAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintAlign()
            : mHintLabelAlign;
    final int hintVAlign = useCustomHintAlign ? AnyApplication.getConfig().getCustomHintVAlign()
            : mHintLabelVAlign;

    final Paint paint = mPaint;
    final Drawable keyBackground = mKeyBackground;
    final Rect clipRegion = mClipRegion;
    final int kbdPaddingLeft = getPaddingLeft();
    final int kbdPaddingTop = getPaddingTop();
    final Key[] keys = mKeys;
    final Key invalidKey = mInvalidatedKey;

    boolean drawSingleKey = false;
    if (invalidKey != null && canvas.getClipBounds(clipRegion)) {
        // TODO we should use Rect.inset and Rect.contains here.
        // Is clipRegion completely contained within the invalidated key?
        if (invalidKey.x + kbdPaddingLeft - 1 <= clipRegion.left
                && invalidKey.y + kbdPaddingTop - 1 <= clipRegion.top
                && invalidKey.x + invalidKey.width + kbdPaddingLeft + 1 >= clipRegion.right
                && invalidKey.y + invalidKey.height + kbdPaddingTop + 1 >= clipRegion.bottom) {
            drawSingleKey = true;
        }
    }
    final int keyCount = keys.length;
    for (int i = 0; i < keyCount; i++) {
        final AnyKey key = (AnyKey) keys[i];
        final boolean keyIsSpace = isSpaceKey(key);

        if (drawSingleKey && (invalidKey != key)) {
            continue;
        }
        if (!mDirtyRect.intersects(key.x + kbdPaddingLeft, key.y + kbdPaddingTop,
                key.x + key.width + kbdPaddingLeft, key.y + key.height + kbdPaddingTop)) {
            continue;
        }
        int[] drawableState = key.getCurrentDrawableState(mDrawableStatesProvider);

        if (keyIsSpace)
            paint.setColor(mKeyboardNameTextColor.getColorForState(drawableState, 0xFF000000));
        else
            paint.setColor(keyTextColor.getColorForState(drawableState, 0xFF000000));
        keyBackground.setState(drawableState);

        // Switch the character to uppercase if shift is pressed
        CharSequence label = key.label == null ? null : adjustCase(key).toString();

        final Rect bounds = keyBackground.getBounds();
        if ((key.width != bounds.right) || (key.height != bounds.bottom)) {
            keyBackground.setBounds(0, 0, key.width, key.height);
        }
        canvas.translate(key.x + kbdPaddingLeft, key.y + kbdPaddingTop);
        keyBackground.draw(canvas);

        if (TextUtils.isEmpty(label)) {
            Drawable iconToDraw = getIconToDrawForKey(key, false);
            if (iconToDraw != null/* && shouldDrawIcon */) {
                //http://developer.android.com/reference/android/graphics/drawable/Drawable.html#getCurrent()
                //http://stackoverflow.com/a/103600/1324235
                final boolean is9Patch = iconToDraw.getCurrent() instanceof NinePatchDrawable;

                // Special handing for the upper-right number hint icons
                final int drawableWidth;
                final int drawableHeight;
                final int drawableX;
                final int drawableY;

                drawableWidth = is9Patch ? key.width : iconToDraw.getIntrinsicWidth();
                drawableHeight = is9Patch ? key.height : iconToDraw.getIntrinsicHeight();
                drawableX = (key.width + mKeyBackgroundPadding.left - mKeyBackgroundPadding.right
                        - drawableWidth) / 2;
                drawableY = (key.height + mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom
                        - drawableHeight) / 2;

                canvas.translate(drawableX, drawableY);
                iconToDraw.setBounds(0, 0, drawableWidth, drawableHeight);
                iconToDraw.draw(canvas);
                canvas.translate(-drawableX, -drawableY);
                if (keyIsSpace && drawKeyboardNameText) {
                    // now a little hack, I'll set the label now, so it get
                    // drawn.
                    label = mKeyboardName;
                }
            } else {
                // ho... no icon.
                // I'll try to guess the text
                label = guessLabelForKey(key.codes[0]);
                if (TextUtils.isEmpty(label)) {
                    Log.w(TAG, "That's unfortunate, for key " + key.codes[0] + " at (" + key.x + ", " + key.y
                            + ") there is no icon nor label. Action ID is " + mKeyboardActionType);
                }
            }
        }

        if (label != null) {
            // For characters, use large font. For labels like "Done", use
            // small font.
            final FontMetrics fm;
            if (keyIsSpace) {
                paint.setTextSize(mKeyboardNameTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mKeyboardNameFM == null)
                    mKeyboardNameFM = paint.getFontMetrics();
                fm = mKeyboardNameFM;
            } else if (label.length() > 1 && key.codes.length < 2) {
                paint.setTextSize(mLabelTextSize);
                paint.setTypeface(Typeface.DEFAULT_BOLD);
                if (mLabelFM == null)
                    mLabelFM = paint.getFontMetrics();
                fm = mLabelFM;
            } else {
                fm = setPaintToKeyText(paint);
            }

            final float labelHeight = -fm.top;
            // Draw a drop shadow for the text
            paint.setShadowLayer(mShadowRadius, mShadowOffsetX, mShadowOffsetY, mShadowColor);

            // (+)This is the trick to get RTL/LTR text correct
            // no matter what: StaticLayout
            // this should be in the top left corner of the key
            float textWidth = paint.measureText(label, 0, label.length());
            // I'm going to try something if the key is too small for the
            // text:
            // 1) divide the text size by 1.5
            // 2) if still too large, divide by 2.5
            // 3) show no text
            if (textWidth > key.width) {
                Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 1.5.");
                paint.setTextSize(mKeyTextSize / 1.5f);
                textWidth = paint.measureText(label, 0, label.length());
                if (textWidth > key.width) {
                    Log.d(TAG, "Label '" + label + "' is too large for the key. Reducing by 2.5.");
                    paint.setTextSize(mKeyTextSize / 2.5f);
                    textWidth = paint.measureText(label, 0, label.length());
                    if (textWidth > key.width) {
                        Log.d(TAG, "Label '" + label + "' is too large for the key. Showing no text.");
                        paint.setTextSize(0f);
                        textWidth = paint.measureText(label, 0, label.length());
                    }
                }
            }

            // the center of the drawable space, which is value used
            // previously for vertically
            // positioning the key label
            final float centerY = mKeyBackgroundPadding.top
                    + ((key.height - mKeyBackgroundPadding.top - mKeyBackgroundPadding.bottom)
                            / (keyIsSpace ? 3 : 2));// the label on the space is a bit higher

            // the X coordinate for the center of the main label text is
            // unaffected by the hints
            final float centerX = mKeyBackgroundPadding.left
                    + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;

            final float textX = centerX;
            final float textY;
            // Some devices (mostly pre-Honeycomb, have issues with RTL text
            // drawing.
            // Of course, there is no issue with a single character :)
            // so, we'll use the RTL secured drawing (via StaticLayout) for
            // labels.
            if (label.length() > 1 && !AnyApplication.getConfig().workaround_alwaysUseDrawText()) {
                // calculate Y coordinate of top of text based on center
                // location
                textY = centerY - ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                Log.d(TAG, "Using RTL fix for key draw '" + label + "'");
                // RTL fix. But it costs, let do it when in need (more than
                // 1 character)
                StaticLayout labelText = new StaticLayout(label, new TextPaint(paint), (int) textWidth,
                        Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
                labelText.draw(canvas);
            } else {
                // to get Y coordinate of baseline from center of text,
                // first add half the height (to get to
                // bottom of text), then subtract the part below the
                // baseline. Note that fm.top is negative.
                textY = centerY + ((labelHeight - paint.descent()) / 2);
                canvas.translate(textX, textY);
                canvas.drawText(label, 0, label.length(), 0, 0, paint);
            }
            canvas.translate(-textX, -textY);
            // (-)

            // Turn off drop shadow
            paint.setShadowLayer(0, 0, 0, 0);
        }

        if (drawHintText) {
            if ((key.popupCharacters != null && key.popupCharacters.length() > 0) || (key.popupResId != 0)
                    || (key.longPressCode != 0)) {
                Paint.Align oldAlign = paint.getTextAlign();

                String hintText = null;

                if (key.hintLabel != null && key.hintLabel.length() > 0) {
                    hintText = key.hintLabel.toString();
                    // it is the responsibility of the keyboard layout
                    // designer to ensure that they do
                    // not put too many characters in the hint label...
                } else if (key.longPressCode != 0) {
                    if (Character.isLetterOrDigit(key.longPressCode))
                        hintText = Character.toString((char) key.longPressCode);
                } else if (key.popupCharacters != null) {
                    final String hintString = key.popupCharacters.toString();
                    final int hintLength = hintString.length();
                    if (hintLength <= 3)
                        hintText = hintString;
                }

                // if hintText is still null, it means it didn't fit one of
                // the above
                // cases, so we should provide the hint using the default
                if (hintText == null) {
                    if (mHintOverflowLabel != null)
                        hintText = mHintOverflowLabel.toString();
                    else {
                        // theme does not provide a defaultHintLabel
                        // use  if hints are above, ... if hints are
                        // below
                        // (to avoid being too close to main label/icon)
                        if (hintVAlign == Gravity.TOP)
                            hintText = "";
                        else
                            hintText = "...";
                    }
                }

                if (mKeyboard.isShifted())
                    hintText = hintText.toUpperCase();

                // now draw hint
                paint.setTypeface(Typeface.DEFAULT);
                paint.setColor(hintColor.getColorForState(drawableState, 0xFF000000));
                paint.setTextSize(mHintTextSize);
                // get the hint text font metrics so that we know the size
                // of the hint when
                // we try to position the main label (to try to make sure
                // they don't overlap)
                if (mHintTextFM == null) {
                    mHintTextFM = paint.getFontMetrics();
                }

                final float hintX;
                final float hintY;

                // the (float) 0.5 value is added or subtracted to just give
                // a little more room
                // in case the theme designer didn't account for the hint
                // label location
                if (hintAlign == Gravity.LEFT) {
                    // left
                    paint.setTextAlign(Paint.Align.LEFT);
                    hintX = mKeyBackgroundPadding.left + (float) 0.5;
                } else if (hintAlign == Gravity.CENTER) {
                    // center
                    paint.setTextAlign(Paint.Align.CENTER);
                    hintX = mKeyBackgroundPadding.left
                            + (key.width - mKeyBackgroundPadding.left - mKeyBackgroundPadding.right) / 2;
                } else {
                    // right
                    paint.setTextAlign(Paint.Align.RIGHT);
                    hintX = key.width - mKeyBackgroundPadding.right - (float) 0.5;
                }

                if (hintVAlign == Gravity.TOP) {
                    // above
                    hintY = mKeyBackgroundPadding.top - mHintTextFM.top + (float) 0.5;
                } else {
                    // below
                    hintY = key.height - mKeyBackgroundPadding.bottom - mHintTextFM.bottom - (float) 0.5;
                }

                canvas.drawText(hintText, hintX, hintY, paint);
                paint.setTextAlign(oldAlign);
            }
        }

        canvas.translate(-key.x - kbdPaddingLeft, -key.y - kbdPaddingTop);
    }
    mInvalidatedKey = null;
    // Overlay a dark rectangle to dim the keyboard
    if (mMiniKeyboard != null && mMiniKeyboardVisible) {
        paint.setColor((int) (mBackgroundDimAmount * 0xFF) << 24);
        canvas.drawRect(0, 0, getWidth(), getHeight(), paint);
    }

    if (FeaturesSet.DEBUG_LOG) {
        if (mShowTouchPoints) {
            for (PointerTracker tracker : mPointerTrackers) {
                int startX = tracker.getStartX();
                int startY = tracker.getStartY();
                int lastX = tracker.getLastX();
                int lastY = tracker.getLastY();
                paint.setAlpha(128);
                paint.setColor(0xFFFF0000);
                canvas.drawCircle(startX, startY, 3, paint);
                canvas.drawLine(startX, startY, lastX, lastY, paint);
                paint.setColor(0xFF0000FF);
                canvas.drawCircle(lastX, lastY, 3, paint);
                paint.setColor(0xFF00FF00);
                canvas.drawCircle((startX + lastX) / 2, (startY + lastY) / 2, 2, paint);
            }
        }
    }

    mDrawPending = false;
    mDirtyRect.setEmpty();
}

From source file:org.getlantern.firetweet.util.Utils.java

public static void addIntentToMenuForExtension(final Context context, final Menu menu, final int groupId,
        final String action, final String parelableKey, final String parelableJSONKey,
        final FiretweetParcelable parcelable) {
    if (context == null || menu == null || action == null || parelableKey == null || parcelable == null)
        return;/*  w  w w. ja  va 2  s.c o m*/
    final PackageManager pm = context.getPackageManager();
    final Resources res = context.getResources();
    final float density = res.getDisplayMetrics().density;
    final int padding = Math.round(density * 4);
    final Intent queryIntent = new Intent(action);
    queryIntent.setExtrasClassLoader(context.getClassLoader());
    final List<ResolveInfo> activities = pm.queryIntentActivities(queryIntent, PackageManager.GET_META_DATA);
    for (final ResolveInfo info : activities) {
        final Intent intent = new Intent(queryIntent);
        if (isExtensionUseJSON(info)) {
            intent.putExtra(parelableJSONKey, JSONSerializer.toJSONObjectString(parcelable));
        } else {
            intent.putExtra(parelableKey, parcelable);
        }
        intent.setClassName(info.activityInfo.packageName, info.activityInfo.name);
        final MenuItem item = menu.add(groupId, Menu.NONE, Menu.NONE, info.loadLabel(pm));
        item.setIntent(intent);
        final Drawable metaDataDrawable = getMetadataDrawable(pm, info.activityInfo,
                METADATA_KEY_EXTENSION_ICON);
        final int actionIconColor = ThemeUtils.getThemeForegroundColor(context);
        if (metaDataDrawable != null) {
            metaDataDrawable.mutate();
            metaDataDrawable.setColorFilter(actionIconColor, Mode.SRC_ATOP);
            item.setIcon(metaDataDrawable);
        } else {
            final Drawable icon = info.loadIcon(pm);
            final int iw = icon.getIntrinsicWidth(), ih = icon.getIntrinsicHeight();
            if (iw > 0 && ih > 0) {
                final Drawable iconWithPadding = new PaddingDrawable(icon, padding);
                iconWithPadding.setBounds(0, 0, iw, ih);
                item.setIcon(iconWithPadding);
            } else {
                item.setIcon(icon);
            }
        }

    }
}

From source file:com.appunite.list.HorizontalListView.java

/**
 * Sets the drawable that will be drawn between each item in the list. If the drawable does
 * not have an intrinsic width, you should also call {@link #setDividerWidth(int)}
 *
 * @param divider The drawable to use./*from  w  w w.j  a  v a 2  s  .  c  o m*/
 */
public void setDivider(Drawable divider) {
    if (divider != null) {
        mDividerWidth = divider.getIntrinsicWidth();
    } else {
        mDividerWidth = 0;
    }
    mDivider = divider;
    mDividerIsOpaque = divider == null || divider.getOpacity() == PixelFormat.OPAQUE;
    requestLayout();
    invalidate();
}

From source file:com.awrtechnologies.carbudgetsales.hlistview.widget.HListView.java

/**
 * Sets the drawable that will be drawn between each item in the list. If the drawable does not have an intrinsic height, you
 * should also call {@link #setDividerHeight(int)}
 * //from w w w  . j  av a2  s.c  o m
 * @param divider
 *           The drawable to use.
 */
public void setDivider(Drawable divider) {
    if (LOG_ENABLED) {
        Log.i(LOG_TAG, "setDivider: " + divider);
    }

    if (divider != null) {
        mDividerWidth = divider.getIntrinsicWidth();
    } else {
        mDividerWidth = 0;
    }
    mDivider = divider;
    mDividerIsOpaque = divider == null || divider.getOpacity() == PixelFormat.OPAQUE;
    requestLayout();
    invalidate();
}

From source file:com.albedinsky.android.ui.widget.SeekBarWidget.java

/**
 * Updates current indicator to the specified one. If this seek bar has discrete mode enabled
 * ({@link #isDiscrete()}), the given indicator will be updated to scaleable drawable if it is
 * not yet./*from  w  ww  . ja v  a2  s  .  co m*/
 *
 * @param indicator The new indicator to update to.
 */
private void updateDiscreteIndicator(Drawable indicator) {
    if (mDecorator.hasPrivateFlag(PFLAG_DISCRETE)) {
        indicator = mAnimations.makeDiscreteIndicatorScaleable(indicator,
                Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL);
    }
    if (mDiscreteIndicator != indicator) {
        final boolean needUpdate;
        if (mDiscreteIndicator != null) {
            mDiscreteIndicator.setCallback(null);
            unscheduleDrawable(mDiscreteIndicator);
            needUpdate = true;
        } else {
            needUpdate = false;
        }
        if (indicator != null) {
            indicator.setCallback(this);
            indicator.setVisible(getVisibility() == VISIBLE, false);

            if (indicator.getIntrinsicWidth() != mDiscreteIndicatorWidth
                    || indicator.getIntrinsicHeight() != mDiscreteIndicatorHeight) {
                this.mDiscreteIndicatorWidth = indicator.getIntrinsicWidth();
                this.mDiscreteIndicatorHeight = indicator.getIntrinsicHeight();
                requestLayout();
            }
        } else {
            this.mDiscreteIndicatorRes = 0;
            this.mDiscreteIndicatorWidth = mDiscreteIndicatorHeight = 0;
            requestLayout();
        }
        this.mDiscreteIndicator = indicator;
        this.applyDiscreteIndicatorTint();
        if (needUpdate) {
            this.updateDiscreteIndicatorPosition(getWidth(), getHeight());
            if (mDiscreteIndicator.isStateful()) {
                mDiscreteIndicator.setState(getDrawableState());
            }
            this.invalidateDiscreteIndicatorArea();
        }
    }
}