Example usage for android.graphics RectF centerX

List of usage examples for android.graphics RectF centerX

Introduction

In this page you can find the example usage for android.graphics RectF centerX.

Prototype

public final float centerX() 

Source Link

Usage

From source file:nautilus.writingpane.CameraActivity.java

/**
 * Configures the necessary {@link android.graphics.Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 *//*from   w  w  w  . j a  va 2 s  .  c  o m*/
private void configureTransform(int viewWidth, int viewHeight) {
    if (null == mTextureView || null == mPreviewSize) {
        return;
    }
    int rotation = getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max((float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation - 2), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);
}

From source file:camera2basic.Camera2BasicFragment.java

/**
 * Configures the necessary {@link android.graphics.Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 *///from w  w  w.  j a v a  2 s  .  c o  m
private void configureTransform(int viewWidth, int viewHeight) {
    Activity activity = getActivity();
    if (null == mTextureView || null == mPreviewSize || null == activity) {
        return;
    }
    int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max((float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation - 2), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);
}

From source file:io.digibyte.presenter.activities.camera.CameraActivity.java

/**
 * Configures the necessary {@link android.graphics.Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 *//*from  w  w w  .ja va2  s.  c  o  m*/
private void configureTransform(int viewWidth, int viewHeight) {
    Activity activity = CameraActivity.this;
    if (null == mTextureView || null == mPreviewSize) {
        return;
    }
    int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max((float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation - 2), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);
}

From source file:com.huyn.demogroup.zoomageview.view.PhotoViewAttacher.java

@Override
public boolean onTouch(View v, MotionEvent ev) {
    boolean handled = false;

    if (mZoomEnabled && hasDrawable(v)) {
        mDragToFinish = false;/*from  w w w  .j a v  a2 s.c  o  m*/
        switch (ev.getAction()) {
        case MotionEvent.ACTION_DOWN:
            ViewParent parent = v.getParent();
            // First, disable the Parent from intercepting the touch
            // event
            if (parent != null) {
                parent.requestDisallowInterceptTouchEvent(true);
            }

            // If we're flinging, and the user presses down, cancel
            // fling
            cancelFling();
            break;

        case MotionEvent.ACTION_CANCEL:
        case MotionEvent.ACTION_UP:
            // If the user has zoomed less than min scale, zoom back
            // to min scale
            if (getScale() < mMinScale) {
                RectF rect = getDisplayRect();
                if (rect != null) {
                    v.post(new AnimatedZoomRunnable(getScale(), mMinScale, rect.centerX(), rect.centerY()));
                    handled = true;
                }
            }
            break;
        }

        // Try the Scale/Drag detector
        if (mScaleDragDetector != null) {
            boolean wasScaling = mScaleDragDetector.isScaling();
            boolean wasDragging = mScaleDragDetector.isDragging();

            handled = mScaleDragDetector.onTouchEvent(ev);

            boolean didntScale = !wasScaling && !mScaleDragDetector.isScaling();
            boolean didntDrag = !wasDragging && !mScaleDragDetector.isDragging();

            mBlockParentIntercept = didntScale && didntDrag;
        }

        // Check to see if the user double tapped
        if (mGestureDetector != null && mGestureDetector.onTouchEvent(ev)) {
            handled = true;
        }

    }

    return handled;
}

From source file:com.example.joshf.conc.CameraFragment.java

/**
 * Configures the necessary {@link android.graphics.Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 *//* ww  w.j  a  va  2 s .c  om*/
private void configureTransform(int viewWidth, int viewHeight) {
    Activity activity = getActivity();
    if (null == mTextureView || null == mPreviewSize || null == activity) {
        return;
    }
    int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        Log.e("rotate", "90");
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max((float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        Log.e("rotate", "180");
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);
}

From source file:com.mysampleapp.camera.Camera2BasicFragment.java

/**
 * Configures the necessary {@link Matrix} transformation to `mTextureView`.
 * This method should be called after the camera preview size is determined in
 * setUpCameraOutputs and also the size of `mTextureView` is fixed.
 *
 * @param viewWidth  The width of `mTextureView`
 * @param viewHeight The height of `mTextureView`
 *//*from  ww w .j  ava 2  s  . c  o  m*/
private void configureTransform(int viewWidth, int viewHeight) {
    Activity activity = getActivity();
    if (null == mTextureView || null == mPreviewSize || null == activity) {
        return;
    }
    int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    Matrix matrix = new Matrix();
    RectF viewRect = new RectF(0, 0, viewWidth, viewHeight);
    RectF bufferRect = new RectF(0, 0, mPreviewSize.getHeight(), mPreviewSize.getWidth());
    float centerX = viewRect.centerX();
    float centerY = viewRect.centerY();
    if (Surface.ROTATION_90 == rotation || Surface.ROTATION_270 == rotation) {
        bufferRect.offset(centerX - bufferRect.centerX(), centerY - bufferRect.centerY());
        matrix.setRectToRect(viewRect, bufferRect, Matrix.ScaleToFit.FILL);
        float scale = Math.max((float) viewHeight / mPreviewSize.getHeight(),
                (float) viewWidth / mPreviewSize.getWidth());
        matrix.postScale(scale, scale, centerX, centerY);
        matrix.postRotate(90 * (rotation - 2), centerX, centerY);
    } else if (Surface.ROTATION_180 == rotation) {
        matrix.postRotate(180, centerX, centerY);
    }
    mTextureView.setTransform(matrix);

}

From source file:com.raibow.yamahaspk.filtershow.imageshow.ImageShow.java

public void drawImageAndAnimate(Canvas canvas, Bitmap image) {
    if (image == null) {
        return;//from  w  w w .  ja v  a2s.  c  o m
    }
    MasterImage master = MasterImage.getImage();
    Matrix m = master.computeImageToScreen(image, 0, false);
    if (m == null) {
        return;
    }

    canvas.save();

    RectF d = new RectF(0, 0, image.getWidth(), image.getHeight());
    m.mapRect(d);
    d.roundOut(mImageBounds);

    boolean showAnimatedImage = master.onGoingNewLookAnimation();
    if (!showAnimatedImage && mDidStartAnimation) {
        // animation ended, but do we have the correct image to show?
        if (master.getPreset().equals(master.getCurrentPreset())) {
            // we do, let's stop showing the animated image
            mDidStartAnimation = false;
            MasterImage.getImage().resetAnimBitmap();
        } else {
            showAnimatedImage = true;
        }
    } else if (showAnimatedImage) {
        mDidStartAnimation = true;
    }

    if (showAnimatedImage) {
        canvas.save();

        // Animation uses the image before the change
        Bitmap previousImage = master.getPreviousImage();
        Matrix mp = master.computeImageToScreen(previousImage, 0, false);
        RectF dp = new RectF(0, 0, previousImage.getWidth(), previousImage.getHeight());
        mp.mapRect(dp);
        Rect previousBounds = new Rect();
        dp.roundOut(previousBounds);
        float centerX = dp.centerX();
        float centerY = dp.centerY();
        boolean needsToDrawImage = true;

        if (master.getCurrentLookAnimation() == MasterImage.CIRCLE_ANIMATION) {
            float maskScale = MasterImage.getImage().getMaskScale();
            if (maskScale >= 0.0f) {
                float maskW = sMask.getWidth() / 2.0f;
                float maskH = sMask.getHeight() / 2.0f;
                Point point = mActivity.hintTouchPoint(this);
                float maxMaskScale = 2 * Math.max(getWidth(), getHeight()) / Math.min(maskW, maskH);
                maskScale = maskScale * maxMaskScale;
                float x = point.x - maskW * maskScale;
                float y = point.y - maskH * maskScale;

                // Prepare the shader
                mShaderMatrix.reset();
                mShaderMatrix.setScale(1.0f / maskScale, 1.0f / maskScale);
                mShaderMatrix.preTranslate(-x + mImageBounds.left, -y + mImageBounds.top);
                float scaleImageX = mImageBounds.width() / (float) image.getWidth();
                float scaleImageY = mImageBounds.height() / (float) image.getHeight();
                mShaderMatrix.preScale(scaleImageX, scaleImageY);
                mMaskPaint.reset();
                mMaskPaint.setShader(createShader(image));
                mMaskPaint.getShader().setLocalMatrix(mShaderMatrix);

                drawShadow(canvas, mImageBounds); // as needed
                canvas.drawBitmap(previousImage, m, mPaint);
                canvas.clipRect(mImageBounds);
                canvas.translate(x, y);
                canvas.scale(maskScale, maskScale);
                canvas.drawBitmap(sMask, 0, 0, mMaskPaint);
                needsToDrawImage = false;
            }
        } else if (master.getCurrentLookAnimation() == MasterImage.ROTATE_ANIMATION) {
            Rect d1 = computeImageBounds(master.getPreviousImage().getHeight(),
                    master.getPreviousImage().getWidth());
            Rect d2 = computeImageBounds(master.getPreviousImage().getWidth(),
                    master.getPreviousImage().getHeight());
            float finalScale = d1.width() / (float) d2.height();
            finalScale = (1.0f * (1.0f - master.getAnimFraction())) + (finalScale * master.getAnimFraction());
            canvas.rotate(master.getAnimRotationValue(), centerX, centerY);
            canvas.scale(finalScale, finalScale, centerX, centerY);
        } else if (master.getCurrentLookAnimation() == MasterImage.MIRROR_ANIMATION) {
            if (master.getCurrentFilterRepresentation() instanceof FilterMirrorRepresentation) {
                FilterMirrorRepresentation rep = (FilterMirrorRepresentation) master
                        .getCurrentFilterRepresentation();

                ImagePreset preset = master.getPreset();
                ArrayList<FilterRepresentation> geometry = (ArrayList<FilterRepresentation>) preset
                        .getGeometryFilters();
                GeometryMathUtils.GeometryHolder holder = null;
                holder = GeometryMathUtils.unpackGeometry(geometry);

                if (holder.rotation.value() == 90 || holder.rotation.value() == 270) {
                    if (rep.isHorizontal() && !rep.isVertical()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else if (rep.isVertical() && !rep.isHorizontal()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else if (rep.isHorizontal() && rep.isVertical()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    }
                } else {
                    if (rep.isHorizontal() && !rep.isVertical()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else if (rep.isVertical() && !rep.isHorizontal()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else if (rep.isHorizontal() && rep.isVertical()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    }
                }
            }
        }

        if (needsToDrawImage) {
            drawShadow(canvas, previousBounds); // as needed
            canvas.drawBitmap(previousImage, mp, mPaint);
        }

        canvas.restore();
    } else {
        drawShadow(canvas, mImageBounds); // as needed
        canvas.drawBitmap(image, m, mPaint);
    }

    canvas.restore();
}

From source file:com.ycl.framework.photoview.PhotoViewAttacher.java

@Override
public boolean onTouch(final View v, MotionEvent ev) {
    boolean handled = false;

    if (mZoomEnabled && hasDrawable((ImageView) v)) {
        ViewParent parent = v.getParent();
        switch (ev.getAction()) {
        case ACTION_DOWN:
            // First, disable the Parent from intercepting the touch
            // event
            v.removeCallbacks(mRunColse);
            if (null != parent)
                parent.requestDisallowInterceptTouchEvent(true);
            else/*from ww w  . ja  v a  2 s .  c  o  m*/
                Log.i(LOG_TAG, "onTouch getParent() returned null");
            //?
            lastPosX = ev.getX();
            lastPosY = ev.getY();
            // If we're flinging, and the user presses down, cancel
            // fling
            cancelFling();
            break;

        case ACTION_CANCEL:
        case ACTION_UP:
            // If the user has zoomed less than min scale, zoom back
            // to min scale
            if (getScale() < mMinScale) {
                RectF rect = getDisplayRect();
                if (null != rect) {
                    v.post(new AnimatedZoomRunnable(getScale(), mMinScale, rect.centerX(), rect.centerY()));
                    handled = true;
                }
            }
            //?click
            if (Math.abs(ev.getX() - lastPosX) < 4 && Math.abs(ev.getY() - lastPosY) < 4) {
                if (OnDoubleTap) {
                    OnDoubleTap = false;
                } else
                    v.postDelayed(mRunColse, 330);
            } else {
                OnDoubleTap = false;
            }
            break;
        }

        // Try the Scale/Drag detector
        if (null != mScaleDragDetector && mScaleDragDetector.onTouchEvent(ev)) {
            handled = true;
        }

        // Check to see if the user double tapped
        if (null != mGestureDetector && mGestureDetector.onTouchEvent(ev)) {
            handled = true;
        }
    }

    return handled;
}

From source file:com.android.gallery3d.filtershow.imageshow.ImageShow.java

public void drawImageAndAnimate(Canvas canvas, Bitmap image) {
    if (image == null) {
        return;/*  w ww . j  a  v a2s.com*/
    }
    MasterImage master = MasterImage.getImage();
    Matrix m = master.computeImageToScreen(image, 0, false);
    if (m == null) {
        return;
    }

    canvas.save();

    RectF d = new RectF(0, 0, image.getWidth(), image.getHeight());
    m.mapRect(d);
    d.roundOut(mImageBounds);

    boolean showAnimatedImage = master.onGoingNewLookAnimation();
    if (!showAnimatedImage && mDidStartAnimation) {
        // animation ended, but do we have the correct image to show?
        if (master.getPreset().equals(master.getCurrentPreset())) {
            // we do, let's stop showing the animated image
            mDidStartAnimation = false;
            MasterImage.getImage().resetAnimBitmap();
        } else {
            showAnimatedImage = true;
        }
    } else if (showAnimatedImage) {
        mDidStartAnimation = true;
    }

    if (showAnimatedImage) {
        canvas.save();

        // Animation uses the image before the change
        Bitmap previousImage = master.getPreviousImage();
        Matrix mp = master.computeImageToScreen(previousImage, 0, false);
        RectF dp = new RectF(0, 0, previousImage.getWidth(), previousImage.getHeight());
        mp.mapRect(dp);
        Rect previousBounds = new Rect();
        dp.roundOut(previousBounds);
        float centerX = dp.centerX();
        float centerY = dp.centerY();
        boolean needsToDrawImage = true;

        if (master.getCurrentLookAnimation() == MasterImage.CIRCLE_ANIMATION) {
            float maskScale = MasterImage.getImage().getMaskScale();
            if (maskScale >= 0.0f) {
                float maskW = sMask.getWidth() / 2.0f;
                float maskH = sMask.getHeight() / 2.0f;
                Point point = mActivity.hintTouchPoint(this);
                float maxMaskScale = 2 * Math.max(getWidth(), getHeight()) / Math.min(maskW, maskH);
                maskScale = maskScale * maxMaskScale;
                float x = point.x - maskW * maskScale;
                float y = point.y - maskH * maskScale;

                // Prepare the shader
                mShaderMatrix.reset();
                mShaderMatrix.setScale(1.0f / maskScale, 1.0f / maskScale);
                mShaderMatrix.preTranslate(-x + mImageBounds.left, -y + mImageBounds.top);
                float scaleImageX = mImageBounds.width() / (float) image.getWidth();
                float scaleImageY = mImageBounds.height() / (float) image.getHeight();
                mShaderMatrix.preScale(scaleImageX, scaleImageY);
                mMaskPaint.reset();
                Shader maskShader = createShader(image);
                maskShader.setLocalMatrix(mShaderMatrix);
                mMaskPaint.setShader(maskShader);

                drawShadow(canvas, mImageBounds); // as needed
                canvas.drawBitmap(previousImage, m, mPaint);
                canvas.clipRect(mImageBounds);
                canvas.translate(x, y);
                canvas.scale(maskScale, maskScale);
                canvas.drawBitmap(sMask, 0, 0, mMaskPaint);
                needsToDrawImage = false;
            }
        } else if (master.getCurrentLookAnimation() == MasterImage.ROTATE_ANIMATION) {
            Rect d1 = computeImageBounds(master.getPreviousImage().getHeight(),
                    master.getPreviousImage().getWidth());
            Rect d2 = computeImageBounds(master.getPreviousImage().getWidth(),
                    master.getPreviousImage().getHeight());
            float finalScale = d1.width() / (float) d2.height();
            finalScale = (1.0f * (1.0f - master.getAnimFraction())) + (finalScale * master.getAnimFraction());
            canvas.rotate(master.getAnimRotationValue(), centerX, centerY);
            canvas.scale(finalScale, finalScale, centerX, centerY);
        } else if (master.getCurrentLookAnimation() == MasterImage.MIRROR_ANIMATION) {
            if (master.getCurrentFilterRepresentation() instanceof FilterMirrorRepresentation) {
                FilterMirrorRepresentation rep = (FilterMirrorRepresentation) master
                        .getCurrentFilterRepresentation();

                ImagePreset preset = master.getPreset();
                ArrayList<FilterRepresentation> geometry = (ArrayList<FilterRepresentation>) preset
                        .getGeometryFilters();
                GeometryMathUtils.GeometryHolder holder = null;
                holder = GeometryMathUtils.unpackGeometry(geometry);

                if (holder.rotation.value() == 90 || holder.rotation.value() == 270) {
                    if (rep.isHorizontal() && !rep.isVertical()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else if (rep.isVertical() && !rep.isHorizontal()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else if (rep.isHorizontal() && rep.isVertical()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    }
                } else {
                    if (rep.isHorizontal() && !rep.isVertical()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else if (rep.isVertical() && !rep.isHorizontal()) {
                        canvas.scale(master.getAnimRotationValue(), 1, centerX, centerY);
                    } else if (rep.isHorizontal() && rep.isVertical()) {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    } else {
                        canvas.scale(1, master.getAnimRotationValue(), centerX, centerY);
                    }
                }
            }
        }

        if (needsToDrawImage) {
            drawShadow(canvas, previousBounds); // as needed
            canvas.drawBitmap(previousImage, mp, mPaint);
        }

        canvas.restore();
    } else {
        drawShadow(canvas, mImageBounds); // as needed
        canvas.drawBitmap(image, m, mPaint);
    }

    canvas.restore();
}

From source file:info.awesomedevelopment.tvgrid.library.TVGridView.java

/**
 * Helper method to paint the canvas used in generate bitmap
 *
 * @param canvas the canvas used to draw onto
 * @param rectF size/*  ww  w  .j a v a 2s .c  om*/
 * @param paint paint
 */
private void paintCanvas(Canvas canvas, RectF rectF, Paint paint) {
    if (mSelectorShape == RECTANGLE) {
        canvas.drawRoundRect(rectF, mCornerRadiusX, mCornerRadiusY, paint);
    } else if (mSelectorShape == CIRCLE) {
        canvas.drawCircle(rectF.centerX(), rectF.centerY(), rectF.width() / 2, paint);
    } else {
        throw new IllegalArgumentException("Selector shape must be one of RECTANGLE or CIRCLE");
    }
}