List of usage examples for android.support.v4.view MotionEventCompat ACTION_MASK
int ACTION_MASK
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From source file:it.vibin.sideswipe.drag.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { //return false; final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false;/*from w ww. j a va2 s . c o m*/ mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mInitialMotionY = mLastMotionY = y; mLastMotionX = x; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; setScrollingCacheEnabled(true); } else { if (xDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { mLastMotionY = mInitialMotionY = ev.getY(); mLastMotionX = ev.getX(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); return mIsBeingDragged; }
From source file:com.luisdelarosa.verticalviewpager.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { if (DEBUG)//from w w w . j ava 2 s. co m Log.v(TAG, "onInterceptTouchEvent"); /* * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mInitialMotionY = mLastMotionY = y; mLastMotionX = x; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; setScrollingCacheEnabled(true); } else { if (xDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionY = mInitialMotionY = ev.getY(); mLastMotionX = ev.getX(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.boding.view.dialog.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { if (!canScroll) return false; /*//from w w w . j a v a 2s. c o m * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mInitialMotionY = mLastMotionY = y; mLastMotionX = x; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; setScrollingCacheEnabled(true); } else { if (xDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionY = mInitialMotionY = ev.getY(); mLastMotionX = ev.getX(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.iss.view.pulltorefresh.viewpager.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*/*from w w w. j a va 2 s . c o m*/ * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ if (!this.lock) { return false; } else { final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mInitialMotionY = mLastMotionY = y; mLastMotionX = x; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; setScrollingCacheEnabled(true); } else { if (xDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionY = mInitialMotionY = ev.getY(); mLastMotionX = ev.getX(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; } }
From source file:interactive.view.pagereader.ViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*/*from w w w. j a va2 s . c o m*/ * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } locked = false; return false; } if (locked) { return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have * caught it. Check whether the user has moved far enough from his * original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value of * the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on // content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); if (pointerIndex != -1) { final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it // be handled there. mInitialMotionX = mLastMotionX = x; mLastMotionY = y; mIsUnableToDrag = true; return false; } if (xDiff > mTouchSlop && xDiff > yDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop; setScrollingCacheEnabled(true); } else { if (yDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(x)) { ViewCompat.postInvalidateOnAnimation(this); } } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. ACTION_DOWN always refers to * pointer index 0. */ mLastMotionX = mInitialMotionX = ev.getX(); mLastMotionY = ev.getY(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.stone.card.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*// w w w .ja va 2 s.c o m * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have * caught it. Check whether the user has moved far enough from his * original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value of * the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on // content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(y - mLastMotionY); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be // handled there. mInitialMotionY = mLastMotionY = y; mLastMotionX = x; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; setScrollingCacheEnabled(true); } else { if (xDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. ACTION_DOWN always refers to * pointer index 0. */ mLastMotionY = mInitialMotionY = ev.getY(); mLastMotionX = ev.getX(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.zyk.drawerlayout.widget.DrawerLayout.java
@Override public boolean onTouchEvent(MotionEvent ev) { try {/*from w w w . j a v a 2 s. c o m*/ mLeftDragger.processTouchEvent(ev); mRightDragger.processTouchEvent(ev); mTopDragger.processTouchEvent(ev); mBottomDragger.processTouchEvent(ev); } catch (IllegalArgumentException e) { return false; } final int action = ev.getAction(); boolean wantTouchEvents = true; switch (action & MotionEventCompat.ACTION_MASK) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); mInitialMotionX = x; mInitialMotionY = y; mDisallowInterceptRequested = false; mChildrenCanceledTouch = false; break; } case MotionEvent.ACTION_UP: { final float x = ev.getX(); final float y = ev.getY(); boolean peekingOnly = true; final View touchedView = mLeftDragger.findTopChildUnder((int) x, (int) y); if (touchedView != null && isContentView(touchedView)) { final float dx = x - mInitialMotionX; final float dy = y - mInitialMotionY; final int slop = mLeftDragger.getTouchSlop(); if (dx * dx + dy * dy < slop * slop) { // Taps close a dimmed open drawer but only if it isn't locked open. final View openDrawer = findOpenDrawer(); if (openDrawer != null) { peekingOnly = getDrawerLockMode(openDrawer) == LOCK_MODE_LOCKED_OPEN; } } } closeDrawers(peekingOnly); mDisallowInterceptRequested = false; break; } case MotionEvent.ACTION_CANCEL: { closeDrawers(true); mDisallowInterceptRequested = false; mChildrenCanceledTouch = false; break; } } return wantTouchEvents; }
From source file:com.ldroid.kwei.banner.pager.ViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*/* w w w .j av a 2 s .c o m*/ * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { return true; } if (mIsUnableToDrag) { return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float yDiff = Math.abs(y - mInitialMotionY); if (dx != 0 && !isGutterDrag(mLastMotionX, dx) && canScroll(this, false, (int) dx, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mLastMotionX = x; mLastMotionY = y; mIsUnableToDrag = true; return false; } if (xDiff > mTouchSlop && xDiff * 0.5f > yDiff) { mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop; mLastMotionY = y; setScrollingCacheEnabled(true); } else if (yDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. mIsUnableToDrag = true; } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(x)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionX = mInitialMotionX = ev.getX(); mLastMotionY = mInitialMotionY = ev.getY(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.borqs.se.addobject.AddObjectViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*/*w ww. j a v a 2 s .c o m*/ * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { return true; } if (mIsUnableToDrag) { return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float x = MotionEventCompat.getX(ev, pointerIndex); final float dx = x - mLastMotionX; final float xDiff = Math.abs(dx); final float y = MotionEventCompat.getY(ev, pointerIndex); final float yDiff = Math.abs(y - mInitialMotionY); if (xDiff > mTouchSlop) { mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); mLastMotionX = dx > 0 ? mInitialMotionX + mTouchSlop : mInitialMotionX - mTouchSlop; mLastMotionY = y; setScrollingCacheEnabled(true); } else if (yDiff > mTouchSlop) { // The finger has moved enough in the vertical // direction to be counted as a drag... abort // any attempt to drag horizontally, to work correctly // with children that have scrolling containers. mIsUnableToDrag = true; } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(x)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionX = mInitialMotionX = ev.getX(); mLastMotionY = mInitialMotionY = ev.getY(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalX() - mScroller.getCurrX()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }
From source file:com.bloomimpact.bancus.ui.views.VerticalViewPager.java
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { /*/*from w w w .j a v a 2s .c om*/ * This method JUST determines whether we want to intercept the motion. * If we return true, onMotionEvent will be called and we do the actual * scrolling there. */ final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; // Always take care of the touch gesture being complete. if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { // Release the drag. if (DEBUG) Log.v(TAG, "Intercept done!"); mIsBeingDragged = false; mIsUnableToDrag = false; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } return false; } // Nothing more to do here if we have decided whether or not we // are dragging. if (action != MotionEvent.ACTION_DOWN) { if (mIsBeingDragged) { if (DEBUG) Log.v(TAG, "Intercept returning true!"); return true; } if (mIsUnableToDrag) { if (DEBUG) Log.v(TAG, "Intercept returning false!"); return false; } } switch (action) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId); final float y = MotionEventCompat.getY(ev, pointerIndex); final float dy = y - mLastMotionY; final float yDiff = Math.abs(dy); final float x = MotionEventCompat.getX(ev, pointerIndex); final float xDiff = Math.abs(x - mInitialMotionX); if (DEBUG) Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff); if (dy != 0 && !isGutterDrag(mLastMotionY, dy) && canScroll(this, false, (int) dy, (int) x, (int) y)) { // Nested view has scrollable area under this point. Let it be handled there. mLastMotionX = x; mLastMotionY = y; mIsUnableToDrag = true; return false; } if (yDiff > mTouchSlop && yDiff * 0.5f > xDiff) { if (DEBUG) Log.v(TAG, "Starting drag!"); mIsBeingDragged = true; requestParentDisallowInterceptTouchEvent(true); setScrollState(SCROLL_STATE_DRAGGING); mLastMotionY = dy > 0 ? mInitialMotionY + mTouchSlop : mInitialMotionY - mTouchSlop; mLastMotionX = x; setScrollingCacheEnabled(true); } else if (xDiff > mTouchSlop) { // The finger has moved enough in the horizontal // direction to be counted as a drag... abort // any attempt to drag vertically, to work correctly // with children that have scrolling containers. if (DEBUG) Log.v(TAG, "Starting unable to drag!"); mIsUnableToDrag = true; } if (mIsBeingDragged) { // Scroll to follow the motion event if (performDrag(y)) { ViewCompat.postInvalidateOnAnimation(this); } } break; } case MotionEvent.ACTION_DOWN: { /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionX = mInitialMotionX = ev.getX(); mLastMotionY = mInitialMotionY = ev.getY(); mActivePointerId = MotionEventCompat.getPointerId(ev, 0); mIsUnableToDrag = false; mScroller.computeScrollOffset(); if (mScrollState == SCROLL_STATE_SETTLING && Math.abs(mScroller.getFinalY() - mScroller.getCurrY()) > mCloseEnough) { // Let the user 'catch' the pager as it animates. mScroller.abortAnimation(); mPopulatePending = false; populate(); mIsBeingDragged = true; requestParentDisallowInterceptTouchEvent(true); setScrollState(SCROLL_STATE_DRAGGING); } else { completeScroll(false); mIsBeingDragged = false; } if (DEBUG) Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged + "mIsUnableToDrag=" + mIsUnableToDrag); break; } case MotionEventCompat.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); /* * The only time we want to intercept motion events is if we are in the * drag mode. */ return mIsBeingDragged; }