Example usage for android.support.v4.view MotionEventCompat ACTION_POINTER_UP

List of usage examples for android.support.v4.view MotionEventCompat ACTION_POINTER_UP

Introduction

In this page you can find the example usage for android.support.v4.view MotionEventCompat ACTION_POINTER_UP.

Prototype

int ACTION_POINTER_UP

To view the source code for android.support.v4.view MotionEventCompat ACTION_POINTER_UP.

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Document

Synonym for MotionEvent#ACTION_POINTER_UP .

Usage

From source file:com.hippo.widget.refreshlayout.RefreshLayout.java

private boolean footerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    int pointerIndex;
    float y;//w  w  w.j av  a  2s .  c  o  m
    float yDiff;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        break;

    case MotionEvent.ACTION_MOVE:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        y = MotionEventCompat.getY(ev, pointerIndex);
        yDiff = y - mInitialMotionY;

        if (!mIsFooterBeingDragged && yDiff < -mTouchSlop) {
            mIsFooterBeingDragged = true;
        }

        if (mIsFooterBeingDragged) {
            setTriggerPercentage(mAccelerateInterpolator.getInterpolation(
                    MathUtils.clamp(-yDiff, 0, mFooterDistanceToTriggerSync) / mFooterDistanceToTriggerSync));
            mLastMotionY = y;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastMotionY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (mActivePointerId == INVALID_POINTER && pointerIndex < 0) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }

        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (Throwable e) {
            y = 0;
        }

        yDiff = y - mInitialMotionY;

        if (action == MotionEvent.ACTION_UP && -yDiff > mFooterDistanceToTriggerSync) {
            // User movement passed distance; trigger a refresh
            startFooterRefresh();
        } else {
            mCancel.run();
        }

        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        mActivePointerId = INVALID_POINTER;
        return false;
    }

    return mIsFooterBeingDragged;
}

From source file:com.icloud.listenbook.ui.custom.ViewDragHelper.java

/**
 * Check if this event as provided to the parent view's
 * onInterceptTouchEvent should cause the parent to intercept the touch
 * event stream.//from   w w w.  j  a  va2  s. c  om
 * 
 * @param ev
 *            MotionEvent provided to onInterceptTouchEvent
 * @return true if the parent view should return true from
 *         onInterceptTouchEvent
 */
public boolean shouldInterceptTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
            tryCaptureViewForDrag(toCapture, pointerId);
        }

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (mDragState == STATE_SETTLING) {
            // Catch a settling view if possible.
            final View toCapture = findTopChildUnder((int) x, (int) y);
            if (toCapture == mCapturedView) {
                tryCaptureViewForDrag(toCapture, pointerId);
            }
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mInitialMotionX == null || mInitialMotionY == null)
            break;

        // First to cross a touch slop over a draggable view wins. Also
        // report edge drags.
        final int pointerCount = MotionEventCompat.getPointerCount(ev);
        for (int i = 0; i < pointerCount; i++) {
            final int pointerId = MotionEventCompat.getPointerId(ev, i);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[pointerId];
            final float dy = y - mInitialMotionY[pointerId];

            // ViewDragHelperlistview
            if (dx > 0 && dy > 0) {
                if (dy > dx + 10)
                    return false;
            }
            if (Math.abs(dy) > Math.abs(dx)) {
                return false;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            final boolean pastSlop = toCapture != null && checkTouchSlop(toCapture, dx, dy);
            if (pastSlop) {
                // check the callback's
                // getView[Horizontal|Vertical]DragRange methods to know
                // if you can move at all along an axis, then see if it
                // would clamp to the same value. If you can't move at
                // all in every dimension with a nonzero range, bail.
                final int oldLeft = toCapture.getLeft();
                final int targetLeft = oldLeft + (int) dx;
                final int newLeft = mCallback.clampViewPositionHorizontal(toCapture, targetLeft, (int) dx);
                final int oldTop = toCapture.getTop();
                final int targetTop = oldTop + (int) dy;
                final int newTop = mCallback.clampViewPositionVertical(toCapture, targetTop, (int) dy);
                final int horizontalDragRange = mCallback.getViewHorizontalDragRange(toCapture);
                final int verticalDragRange = mCallback.getViewVerticalDragRange(toCapture);
                if ((horizontalDragRange == 0 || horizontalDragRange > 0 && newLeft == oldLeft)
                        && (verticalDragRange == 0 || verticalDragRange > 0 && newTop == oldTop)) {
                    break;
                }
            }
            reportNewEdgeDrags(dx, dy, pointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag
                break;
            }

            if (pastSlop && tryCaptureViewForDrag(toCapture, pointerId)) {
                break;
            }
        }
        saveLastMotion(ev);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL: {
        cancel();
        break;
    }
    }

    return mDragState == STATE_DRAGGING;
}

From source file:com.cyan.widget.refreshlayout.RefreshLayout.java

private boolean footerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    int pointerIndex;
    float y;/*  w  w  w . j a v a2 s.  c  om*/
    float yDiff;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        break;

    case MotionEvent.ACTION_MOVE:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        y = MotionEventCompat.getY(ev, pointerIndex);
        yDiff = y - mInitialMotionY;

        if (!mIsFooterBeingDragged && yDiff < -mTouchSlop) {
            mIsFooterBeingDragged = true;
        }

        if (mIsFooterBeingDragged) {
            setTriggerPercentage(mAccelerateInterpolator.getInterpolation(
                    MathUtils.clamp(-yDiff, 0, mFooterDistanceToTriggerSync) / mFooterDistanceToTriggerSync));
            mLastMotionY = y;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastMotionY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (mActivePointerId == INVALID_POINTER && pointerIndex < 0) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }

        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (Throwable e) {
            y = 0;
        }

        yDiff = y - mInitialMotionY;

        if (action == MotionEvent.ACTION_UP && -yDiff > mFooterDistanceToTriggerSync) {
            // User movement passed distance; trigger a refresh
            startFooterRefresh();

        } else {
            mCancel.run();
        }

        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        mActivePointerId = INVALID_POINTER;
        return false;
    }

    return mIsFooterBeingDragged;
}

From source file:com.callba.phone.widget.refreshlayout.RefreshLayout.java

private boolean footerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    int pointerIndex;
    float y;/*  w  w w.j  av a 2s . c  om*/
    float yDiff;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mLastMotionY = mInitialMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        break;

    case MotionEvent.ACTION_MOVE:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        y = MotionEventCompat.getY(ev, pointerIndex);
        yDiff = y - mInitialMotionY;

        if (!mIsFooterBeingDragged && yDiff < -mTouchSlop) {
            mIsFooterBeingDragged = true;
        }

        if (mIsFooterBeingDragged) {
            setTriggerPercentage(mAccelerateInterpolator.getInterpolation(
                    MathUtils.clamp(-yDiff, 0, mFooterDistanceToTriggerSync) / mFooterDistanceToTriggerSync));
            mLastMotionY = y;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastMotionY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL:
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (mActivePointerId == INVALID_POINTER && pointerIndex < 0) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }

        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (Throwable e) {
            y = 0;
        }

        yDiff = y - mInitialMotionY;

        if (action == MotionEvent.ACTION_UP && -yDiff > mFooterDistanceToTriggerSync) {
            // User movement passed distance; trigger a refresh
            if (mListener != null)
                startFooterRefresh();

        } else {
            mCancel.run();
        }

        mIsFooterBeingDragged = false;
        mFooterCurrPercentage = 0;
        mActivePointerId = INVALID_POINTER;
        return false;
    }

    return mIsFooterBeingDragged;
}

From source file:com.oguzbabaoglu.cardpager.CardPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*//  w w w. j  ava2 s  .  c o  m
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onTouchEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Reset virtual pos.
    if (scrollState == SCROLL_STATE_IDLE) {
        virtualPos = 0;
    }

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        dragInProgress = false;
        unableToDrag = false;
        activePointerId = INVALID_POINTER;
        if (velocityTracker != null) {
            velocityTracker.recycle();
            velocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (dragInProgress) {
            return true;
        }
        if (unableToDrag) {
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE:
        /*
         * dragInProgress == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. lastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = this.activePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - lastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - initialMotionY);

        if (xDiff > touchSlop && xDiff * 0.5f > yDiff) {
            dragInProgress = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            lastMotionX = dx > 0 ? initialMotionX + touchSlop : initialMotionX - touchSlop;
            lastMotionY = y;

        } else if (yDiff > touchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            unableToDrag = true;
        }
        if (dragInProgress) {
            // Scroll to follow the motion event
            performDrag(x);
        }
        break;

    case MotionEvent.ACTION_DOWN:
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        lastMotionX = initialMotionX = ev.getX();
        lastMotionY = initialMotionY = ev.getY();
        this.activePointerId = MotionEventCompat.getPointerId(ev, 0);
        unableToDrag = false;

        double scroll = getScrollX() / getClientWidth();

        if (scrollState == SCROLL_STATE_SETTLING && scroll * density < catchAllowance) {
            // Let the user 'catch' the pager as it animates.
            populatePending = false;
            populate();
            dragInProgress = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            dragInProgress = false;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (velocityTracker == null) {
        velocityTracker = VelocityTracker.obtain();
    }
    velocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return dragInProgress;
}

From source file:com.android.kit.swipeback.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///  ww w  .jav a 2 s.  c  om
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_JUDGING) {

            final int i = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[mActivePointerId];
            final float dy = y - mInitialMotionY[mActivePointerId];

            reportNewEdgeDrags(dx, dy, mActivePointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag.
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            int slop = checkTouchSlop(toCapture, dx, dy);
            if (slop == -1)
                cancel();
            else if (slop > 0 && tryCaptureViewForDrag(toCapture, mActivePointerId)) {
                break;
            }
            saveLastMotion(ev);
        }

        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            //????????
            if (index == -1)
                break;

            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from www.java 2  s.c o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.jihf.swipbackhelper.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from  w w  w. ja v  a2  s  .c o  m*/
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        if (mDragState == STATE_SETTLING) {
            setDragState(STATE_DRAGGING);
        } else if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
            setDragState(STATE_JUDGING);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_JUDGING) {

            final int i = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[mActivePointerId];
            final float dy = y - mInitialMotionY[mActivePointerId];

            reportNewEdgeDrags(dx, dy, mActivePointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag.
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            int slop = checkTouchSlop(toCapture, dx, dy);
            if (slop == -1) {
                cancel();
            } else if (slop > 0 && tryCaptureViewForDrag(toCapture, mActivePointerId)) {
                break;
            }
            saveLastMotion(ev);
        }

        if (mDragState == STATE_DRAGGING) {
            if (mVelocityTracker == null) {
                mVelocityTracker = VelocityTracker.obtain();
            }
            if (mDragState == STATE_DRAGGING) {
                mVelocityTracker.addMovement(ev);
            }

            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            //????????
            if (index == -1) {
                break;
            }

            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        releaseViewForPointerUp();
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        dispatchViewReleased(0, 0);
        cancel();
        break;
    }
    }
}

From source file:com.p2p.ui.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//* ww w  .j av a 2s .c om*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one_normal view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one_normal's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.appsummary.luoxf.mylibrary.swipbackhelper.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///ww  w.  ja  va  2s . c o m
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        if (mDragState == STATE_SETTLING) {
            setDragState(STATE_DRAGGING);
        } else if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
            setDragState(STATE_JUDGING);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_JUDGING) {

            final int i = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[mActivePointerId];
            final float dy = y - mInitialMotionY[mActivePointerId];

            reportNewEdgeDrags(dx, dy, mActivePointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag.
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            int slop = checkTouchSlop(toCapture, dx, dy);
            if (slop == -1)
                cancel();
            else if (slop > 0 && tryCaptureViewForDrag(toCapture, mActivePointerId)) {
                break;
            }
            saveLastMotion(ev);
        }

        if (mDragState == STATE_DRAGGING) {
            if (mVelocityTracker == null) {
                mVelocityTracker = VelocityTracker.obtain();
            }
            if (mDragState == STATE_DRAGGING)
                mVelocityTracker.addMovement(ev);

            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            //????????
            if (index == -1)
                break;

            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        releaseViewForPointerUp();
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        dispatchViewReleased(0, 0);
        cancel();
        break;
    }
    }
}