Example usage for android.support.v4.view MotionEventCompat getActionIndex

List of usage examples for android.support.v4.view MotionEventCompat getActionIndex

Introduction

In this page you can find the example usage for android.support.v4.view MotionEventCompat getActionIndex.

Prototype

public static int getActionIndex(MotionEvent event) 

Source Link

Document

Call MotionEvent#getAction , returning only the pointer index portion

Usage

From source file:com.cyan.widget.refreshlayout.RefreshLayout.java

private boolean headerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsHeaderBeingDragged = false;//from  ww  w .j  a  va2s .c o  m
        break;

    case MotionEvent.ACTION_MOVE: {
        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        float y;
        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (IllegalArgumentException e) {
            y = mInitialMotionY;
        }
        final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
        if (mIsHeaderBeingDragged) {
            mProgress.showArrow(true);
            float originalDragPercent = overscrollTop / mHeaderTotalDragDistance;
            if (originalDragPercent < 0) {
                return false;
            }
            float dragPercent = Math.min(1f, Math.abs(originalDragPercent));
            float adjustedPercent = (float) Math.max(dragPercent - .4, 0) * 5 / 3;
            float extraOS = Math.abs(overscrollTop) - mHeaderTotalDragDistance;
            float slingshotDist = mHeaderUsingCustomStart ? mSpinnerFinalOffset - mHeaderOriginalOffsetTop
                    : mSpinnerFinalOffset;
            float tensionSlingshotPercent = Math.max(0, Math.min(extraOS, slingshotDist * 2) / slingshotDist);
            float tensionPercent = (float) ((tensionSlingshotPercent / 4)
                    - Math.pow((tensionSlingshotPercent / 4), 2)) * 2f;
            float extraMove = (slingshotDist) * tensionPercent * 2;

            int targetY = mHeaderOriginalOffsetTop + (int) ((slingshotDist * dragPercent) + extraMove);
            // where 1.0f is a full circle
            if (mCircleView.getVisibility() != View.VISIBLE) {
                mCircleView.setVisibility(View.VISIBLE);
            }
            if (!mHeaderScale) {
                ViewCompat.setScaleX(mCircleView, 1f);
                ViewCompat.setScaleY(mCircleView, 1f);
            }
            if (overscrollTop < mHeaderTotalDragDistance) {
                if (mHeaderScale) {
                    setAnimationProgress(overscrollTop / mHeaderTotalDragDistance);
                }
                if (mProgress.getAlpha() > STARTING_PROGRESS_ALPHA
                        && !isAnimationRunning(mHeaderAlphaStartAnimation)) {
                    // Animate the alpha
                    startHeaderProgressAlphaStartAnimation();
                }
                float strokeStart = adjustedPercent * .8f;
                mProgress.setStartEndTrim(0f, Math.min(MAX_PROGRESS_ANGLE, strokeStart));
                mProgress.setArrowScale(Math.min(1f, adjustedPercent));
            } else {
                if (mProgress.getAlpha() < MAX_ALPHA && !isAnimationRunning(mHeaderAlphaMaxAnimation)) {
                    // Animate the alpha
                    startHeaderProgressAlphaMaxAnimation();
                }
            }
            float rotation = (-0.25f + .4f * adjustedPercent + tensionPercent * 2) * .5f;
            mProgress.setProgressRotation(rotation);
            setHeaderTargetOffsetTopAndBottom(targetY - mHeaderCurrentTargetOffsetTop,
                    true /* requires update */);
        }
        break;
    }
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL: {
        if (mActivePointerId == INVALID_POINTER) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }
        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
        mIsHeaderBeingDragged = false;
        if (overscrollTop > mHeaderTotalDragDistance) {
            setHeaderRefreshing(true, true /* notify */);
        } else {
            // cancel refresh
            mHeaderRefreshing = false;
            mProgress.setStartEndTrim(0f, 0f);
            AnimationListener listener = null;
            if (!mHeaderScale) {
                listener = new AnimationListener() {

                    @Override
                    public void onAnimationStart(Animation animation) {
                    }

                    @Override
                    public void onAnimationEnd(Animation animation) {
                        if (!mHeaderScale) {
                            startScaleDownAnimation(null);
                        }
                    }

                    @Override
                    public void onAnimationRepeat(Animation animation) {
                    }

                };
            }
            animateHeaderOffsetToStartPosition(mHeaderCurrentTargetOffsetTop, listener);
            mProgress.showArrow(false);
        }
        mActivePointerId = INVALID_POINTER;
        return false;
    }
    }

    return mIsHeaderBeingDragged;
}

From source file:com.scanor.refresh.RefreshLayout.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    int pointerIndex = -1;

    if (mReturningToStart && action == MotionEvent.ACTION_DOWN) {
        mReturningToStart = false;/*ww w.jav  a2 s .c o  m*/
    }

    if (!isEnabled() || mReturningToStart || mNestedScrollInProgress) {
        // Fail fast if we're not in a state where a swipe is possible
        return false;
    }

    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsBeingDragged = false;
        break;

    case MotionEvent.ACTION_MOVE: {
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        final float y = MotionEventCompat.getY(ev, pointerIndex);
        float overScroll = overScrollDistance(y, mInitialDownY);
        if (mIsBeingDragged) {
            if (overScroll < 0) {
                return false;
            }
            mDirection = y - mInitialDownY > 0 ? Mode.PULL_FROM_TOP : Mode.PULL_FROM_BOTTOM;
            if (mDirection == Mode.PULL_FROM_TOP) {
                if (canChildScrollFromTop()) {
                    return false;
                }
            } else {
                if (canChildScrollFromBottom()) {
                    return false;
                }
            }
            moveSpinner(overScroll);
        }
        break;
    }
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        pointerIndex = MotionEventCompat.getActionIndex(ev);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_POINTER_DOWN event but have an invalid action index.");
            return false;
        }
        mActivePointerId = MotionEventCompat.getPointerId(ev, pointerIndex);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP: {
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            return false;
        }

        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float overscrollTop = overScrollDistance(y, mInitialMotionY);
        mIsBeingDragged = false;
        finishSpinner(overscrollTop);
        mActivePointerId = INVALID_POINTER;
        return false;
    }
    case MotionEvent.ACTION_CANCEL: {
        pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            return false;
        }
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float overscrollTop = overScrollDistance(y, mInitialMotionY);
        finishSpinner(overscrollTop);
        mActivePointerId = INVALID_POINTER;
        return false;
    }
    }

    return true;
}

From source file:com.callba.phone.widget.refreshlayout.RefreshLayout.java

private boolean headerTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN:
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        mIsHeaderBeingDragged = false;/*www  .j av  a 2  s  . c o  m*/
        break;

    case MotionEvent.ACTION_MOVE: {
        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        if (pointerIndex < 0) {
            Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
            return false;
        }

        float y;
        try {
            y = MotionEventCompat.getY(ev, pointerIndex);
        } catch (IllegalArgumentException e) {
            y = mInitialMotionY;
        }
        final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
        if (mIsHeaderBeingDragged) {
            mProgress.showArrow(true);
            float originalDragPercent = overscrollTop / mHeaderTotalDragDistance;
            if (originalDragPercent < 0) {
                return false;
            }
            float dragPercent = Math.min(1f, Math.abs(originalDragPercent));
            float adjustedPercent = (float) Math.max(dragPercent - .4, 0) * 5 / 3;
            float extraOS = Math.abs(overscrollTop) - mHeaderTotalDragDistance;
            float slingshotDist = mHeaderUsingCustomStart ? mSpinnerFinalOffset - mHeaderOriginalOffsetTop
                    : mSpinnerFinalOffset;
            float tensionSlingshotPercent = Math.max(0, Math.min(extraOS, slingshotDist * 2) / slingshotDist);
            float tensionPercent = (float) ((tensionSlingshotPercent / 4)
                    - Math.pow((tensionSlingshotPercent / 4), 2)) * 2f;
            float extraMove = (slingshotDist) * tensionPercent * 2;

            int targetY = mHeaderOriginalOffsetTop + (int) ((slingshotDist * dragPercent) + extraMove);
            // where 1.0f is a full community
            if (mCircleView.getVisibility() != View.VISIBLE) {
                mCircleView.setVisibility(View.VISIBLE);
            }
            if (!mHeaderScale) {
                ViewCompat.setScaleX(mCircleView, 1f);
                ViewCompat.setScaleY(mCircleView, 1f);
            }
            if (overscrollTop < mHeaderTotalDragDistance) {
                if (mHeaderScale) {
                    setAnimationProgress(overscrollTop / mHeaderTotalDragDistance);
                }
                if (mProgress.getAlpha() > STARTING_PROGRESS_ALPHA
                        && !isAnimationRunning(mHeaderAlphaStartAnimation)) {
                    // Animate the alpha
                    startHeaderProgressAlphaStartAnimation();
                }
                float strokeStart = adjustedPercent * .8f;
                mProgress.setStartEndTrim(0f, Math.min(MAX_PROGRESS_ANGLE, strokeStart));
                mProgress.setArrowScale(Math.min(1f, adjustedPercent));
            } else {
                if (mProgress.getAlpha() < MAX_ALPHA && !isAnimationRunning(mHeaderAlphaMaxAnimation)) {
                    // Animate the alpha
                    startHeaderProgressAlphaMaxAnimation();
                }
            }
            float rotation = (-0.25f + .4f * adjustedPercent + tensionPercent * 2) * .5f;
            mProgress.setProgressRotation(rotation);
            setHeaderTargetOffsetTopAndBottom(targetY - mHeaderCurrentTargetOffsetTop,
                    true /* requires update */);
        }
        break;
    }
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL: {
        if (mActivePointerId == INVALID_POINTER) {
            if (action == MotionEvent.ACTION_UP) {
                Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
            }
            return false;
        }
        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
        mIsHeaderBeingDragged = false;
        if (overscrollTop > mHeaderTotalDragDistance) {
            setHeaderRefreshing(true, true /* notify */);
        } else {
            // cancel refresh
            mHeaderRefreshing = false;
            mProgress.setStartEndTrim(0f, 0f);
            AnimationListener listener = null;
            if (!mHeaderScale) {
                listener = new AnimationListener() {

                    @Override
                    public void onAnimationStart(Animation animation) {
                    }

                    @Override
                    public void onAnimationEnd(Animation animation) {
                        if (!mHeaderScale) {
                            startScaleDownAnimation(null);
                        }
                    }

                    @Override
                    public void onAnimationRepeat(Animation animation) {
                    }

                };
            }
            animateHeaderOffsetToStartPosition(mHeaderCurrentTargetOffsetTop, listener);
            mProgress.showArrow(false);
        }
        mActivePointerId = INVALID_POINTER;
        return false;
    }
    }

    return mIsHeaderBeingDragged;
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from  ww  w  .ja  va2s  .  c  o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.ymsfd.practices.ui.widget.SwipeRefreshLayout.java

private void onSecondaryPointerUp(MotionEvent ev) {
    final int pointerIndex = MotionEventCompat.getActionIndex(ev);
    final int pointerId = ev.getPointerId(pointerIndex);
    if (pointerId == mActivePointerId) {
        // This was our active pointer going up. Choose a new
        // active pointer and adjust accordingly.
        final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
        mActivePointerId = ev.getPointerId(newPointerIndex);
        D("onSecondaryPointerUp");
    }//  www.  j  av a2s.  c  o m
}

From source file:com.p2p.ui.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 */// ww w .  j a v a2  s . c o m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one_normal view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one_normal's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.com.mytoolsproject.SwipeRefreshLayout.java

private void onSecondaryPointerUp(MotionEvent ev) {
    final int pointerIndex = MotionEventCompat.getActionIndex(ev);
    final int pointerId = ev.getPointerId(pointerIndex);
    if (pointerId == mActivePointerId) {
        // This was our active pointer going up. Choose a new
        // active pointer and adjust accordingly.
        final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
        mActivePointerId = ev.getPointerId(newPointerIndex);
    }//from   w  w  w.  ja v a2s . c  o  m
}

From source file:com.klinker.android.launcher.addons.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 */// w w w .j a v  a 2 s.c om
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        try {
            if (mDragState == STATE_DRAGGING) {
                final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
                final float x = MotionEventCompat.getX(ev, index);
                final float y = MotionEventCompat.getY(ev, index);
                final int idx = (int) (x - mLastMotionX[mActivePointerId]);
                final int idy = (int) (y - mLastMotionY[mActivePointerId]);

                dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

                saveLastMotion(ev);
            } else {
                // Check to see if any pointer is now over a draggable view.
                final int pointerCount = MotionEventCompat.getPointerCount(ev);
                for (int i = 0; i < pointerCount; i++) {
                    final int pointerId = MotionEventCompat.getPointerId(ev, i);
                    final float x = MotionEventCompat.getX(ev, i);
                    final float y = MotionEventCompat.getY(ev, i);
                    final float dx = x - mInitialMotionX[pointerId];
                    final float dy = y - mInitialMotionY[pointerId];

                    reportNewEdgeDrags(dx, dy, pointerId);
                    if (mDragState == STATE_DRAGGING) {
                        // Callback might have started an edge drag.
                        break;
                    }

                    final View toCapture = findTopChildUnder((int) x, (int) y);
                    if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                        break;
                    }
                }
                saveLastMotion(ev);
            }
        } catch (Exception e) {
            return;
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.cliff.hsj.ui.widget.swipeback.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///w  w w.  ja  va 2 s  .  c o m
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else if (mDragState == STATE_JUDGING) {

            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                int slop = checkTouchSlop(toCapture, dx, dy);
                if (slop == -1)
                    cancel();
                else if (slop > 0 && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }
    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.lansun.qmyo.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events as needed before returning. The parent view's onTouchEvent implementation should call this.
 * // w  w w  . ja  va 2s . c  om
 * @param ev
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)
            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            mActivePointerId = mActivePointerId == -1 ? 0 : mActivePointerId;
            index = index == -1 ? 0 : index;
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}