Example usage for android.support.v4.view MotionEventCompat getX

List of usage examples for android.support.v4.view MotionEventCompat getX

Introduction

In this page you can find the example usage for android.support.v4.view MotionEventCompat getX.

Prototype

public static float getX(MotionEvent event, int pointerIndex) 

Source Link

Document

Call MotionEvent#getX(int) .

Usage

From source file:com.bm.wjsj.View.LazyViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }//from  w w w.j  a v  a 2s.  c  o  m

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.yu.common.widget.ViewPagerLazy.java

@SuppressWarnings("deprecation")
@SuppressLint("ClickableViewAccessibility")
@Override//w  w  w .ja  v  a2s .  c  o m
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from   w  ww.ja v a 2 s.  c  o  m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.p2p.ui.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//* w w  w . j a va 2s . co m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one_normal view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one_normal's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.icloud.listenbook.base.view.DraggableGridViewPager.java

/**
 *  ??//from  w w w  .j  a  v a2 s.co m
 * **/
private void onSecondaryPointerUp(MotionEvent ev) {
    final int pointerIndex = MotionEventCompat.getActionIndex(ev);
    final int pointerId = MotionEventCompat.getPointerId(ev, pointerIndex);
    if (pointerId == mActivePointerId) {
        // This was our active pointer going up. Choose a new
        // active pointer and adjust accordingly.
        final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
        mLastMotionX = MotionEventCompat.getX(ev, newPointerIndex);
        mActivePointerId = MotionEventCompat.getPointerId(ev, newPointerIndex);
        if (mVelocityTracker != null) {
            mVelocityTracker.clear();
        }
    }
}

From source file:com.klinker.android.launcher.addons.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from  w w  w  .  j  a v  a2s.  co m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        try {
            if (mDragState == STATE_DRAGGING) {
                final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
                final float x = MotionEventCompat.getX(ev, index);
                final float y = MotionEventCompat.getY(ev, index);
                final int idx = (int) (x - mLastMotionX[mActivePointerId]);
                final int idy = (int) (y - mLastMotionY[mActivePointerId]);

                dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

                saveLastMotion(ev);
            } else {
                // Check to see if any pointer is now over a draggable view.
                final int pointerCount = MotionEventCompat.getPointerCount(ev);
                for (int i = 0; i < pointerCount; i++) {
                    final int pointerId = MotionEventCompat.getPointerId(ev, i);
                    final float x = MotionEventCompat.getX(ev, i);
                    final float y = MotionEventCompat.getY(ev, i);
                    final float dx = x - mInitialMotionX[pointerId];
                    final float dy = y - mInitialMotionY[pointerId];

                    reportNewEdgeDrags(dx, dy, pointerId);
                    if (mDragState == STATE_DRAGGING) {
                        // Callback might have started an edge drag.
                        break;
                    }

                    final View toCapture = findTopChildUnder((int) x, (int) y);
                    if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                        break;
                    }
                }
                saveLastMotion(ev);
            }
        } catch (Exception e) {
            return;
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.oguzbabaoglu.cardpager.CardPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/*from   w  ww.  j  av a2 s .  c om*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onTouchEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Reset virtual pos.
    if (scrollState == SCROLL_STATE_IDLE) {
        virtualPos = 0;
    }

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        dragInProgress = false;
        unableToDrag = false;
        activePointerId = INVALID_POINTER;
        if (velocityTracker != null) {
            velocityTracker.recycle();
            velocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (dragInProgress) {
            return true;
        }
        if (unableToDrag) {
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE:
        /*
         * dragInProgress == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. lastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = this.activePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - lastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - initialMotionY);

        if (xDiff > touchSlop && xDiff * 0.5f > yDiff) {
            dragInProgress = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
            lastMotionX = dx > 0 ? initialMotionX + touchSlop : initialMotionX - touchSlop;
            lastMotionY = y;

        } else if (yDiff > touchSlop) {
            // The finger has moved enough in the vertical
            // direction to be counted as a drag...  abort
            // any attempt to drag horizontally, to work correctly
            // with children that have scrolling containers.
            unableToDrag = true;
        }
        if (dragInProgress) {
            // Scroll to follow the motion event
            performDrag(x);
        }
        break;

    case MotionEvent.ACTION_DOWN:
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        lastMotionX = initialMotionX = ev.getX();
        lastMotionY = initialMotionY = ev.getY();
        this.activePointerId = MotionEventCompat.getPointerId(ev, 0);
        unableToDrag = false;

        double scroll = getScrollX() / getClientWidth();

        if (scrollState == SCROLL_STATE_SETTLING && scroll * density < catchAllowance) {
            // Let the user 'catch' the pager as it animates.
            populatePending = false;
            populate();
            dragInProgress = true;
            requestParentDisallowInterceptTouchEvent(true);
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            dragInProgress = false;
        }
        break;

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (velocityTracker == null) {
        velocityTracker = VelocityTracker.obtain();
    }
    velocityTracker.addMovement(ev);

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return dragInProgress;
}

From source file:bw.com.yunifangstore.view.LazyViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }/*from w w  w  .  j  a v  a 2  s  . c  o m*/

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return false;
}

From source file:com.cliff.hsj.ui.widget.swipeback.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from ww w  .  ja v a  2  s  . c om
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else if (mDragState == STATE_JUDGING) {

            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                int slop = checkTouchSlop(toCapture, dx, dy);
                if (slop == -1)
                    cancel();
                else if (slop > 0 && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }
    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.lansun.qmyo.view.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events as needed before returning. The parent view's onTouchEvent implementation should call this.
 * /*from ww w.  j  a  va2 s.  c o m*/
 * @param ev
 *            The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)
            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            mActivePointerId = mActivePointerId == -1 ? 0 : mActivePointerId;
            index = index == -1 ? 0 : index;
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}