Example usage for android.view MotionEvent ACTION_CANCEL

List of usage examples for android.view MotionEvent ACTION_CANCEL

Introduction

In this page you can find the example usage for android.view MotionEvent ACTION_CANCEL.

Prototype

int ACTION_CANCEL

To view the source code for android.view MotionEvent ACTION_CANCEL.

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Document

Constant for #getActionMasked : The current gesture has been aborted.

Usage

From source file:com.bm.wjsj.View.LazyViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }/*from ww w  .ja  v a 2 s.co m*/

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong
        // to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return true;
}

From source file:com.cyanogenmod.filemanager.ui.widgets.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///  ww  w  . j  a  v  a2 s.c o m
public void processTouchEvent(MotionEvent ev) {
    final int action = ev.getActionMasked();
    final int actionIndex = ev.getActionIndex();

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = ev.getPointerId(0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_POINTER_DOWN: {
        final int pointerId = ev.getPointerId(actionIndex);
        final float x = ev.getX(actionIndex);
        final float y = ev.getY(actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = ev.findPointerIndex(mActivePointerId);
            final float x = ev.getX(index);
            final float y = ev.getY(index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = ev.getPointerCount();
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = ev.getPointerId(i);
                final float x = ev.getX(i);
                final float y = ev.getY(i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEvent.ACTION_POINTER_UP: {
        final int pointerId = ev.getPointerId(actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = ev.getPointerCount();
            for (int i = 0; i < pointerCount; i++) {
                final int id = ev.getPointerId(i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = ev.getX(i);
                final float y = ev.getY(i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.appsummary.luoxf.mylibrary.swipbackhelper.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from w  w w.  jav a 2  s .  c om
public void processTouchEvent(MotionEvent ev) {

    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        if (mDragState == STATE_SETTLING) {
            setDragState(STATE_DRAGGING);
        } else if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
            setDragState(STATE_JUDGING);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_JUDGING) {

            final int i = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[mActivePointerId];
            final float dy = y - mInitialMotionY[mActivePointerId];

            reportNewEdgeDrags(dx, dy, mActivePointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag.
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            int slop = checkTouchSlop(toCapture, dx, dy);
            if (slop == -1)
                cancel();
            else if (slop > 0 && tryCaptureViewForDrag(toCapture, mActivePointerId)) {
                break;
            }
            saveLastMotion(ev);
        }

        if (mDragState == STATE_DRAGGING) {
            if (mVelocityTracker == null) {
                mVelocityTracker = VelocityTracker.obtain();
            }
            if (mDragState == STATE_DRAGGING)
                mVelocityTracker.addMovement(ev);

            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            //????????
            if (index == -1)
                break;

            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);
            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        releaseViewForPointerUp();
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        dispatchViewReleased(0, 0);
        cancel();
        break;
    }
    }
}

From source file:bw.com.yunifangstore.view.LazyViewPager.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (mFakeDragging) {
        // A fake drag is in progress already, ignore this real one
        // but still eat the touch events.
        // (It is likely that the user is multi-touching the screen.)
        return true;
    }//  w  ww .j a  va 2  s  .  com

    if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
        // Don't handle edge touches immediately -- they may actually belong to one of our
        // descendants.
        return false;
    }

    if (mAdapter == null || mAdapter.getCount() == 0) {
        // Nothing to present or scroll; nothing to touch.
        return false;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    final int action = ev.getAction();
    boolean needsInvalidate = false;

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        /*
         * If being flinged and user touches, stop the fling. isFinished
         * will be false if being flinged.
         */
        completeScroll();

        // Remember where the motion event started
        mLastMotionX = mInitialMotionX = ev.getX();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    }
    case MotionEvent.ACTION_MOVE:
        if (!mIsBeingDragged) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastMotionX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastMotionY);
            if (DEBUG)
                Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                if (DEBUG)
                    Log.v(TAG, "Starting drag!");
                mIsBeingDragged = true;
                mLastMotionX = x;
                setScrollState(SCROLL_STATE_DRAGGING);
                setScrollingCacheEnabled(true);
            }
        }
        if (mIsBeingDragged) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float deltaX = mLastMotionX - x;
            mLastMotionX = x;
            float oldScrollX = getScrollX();
            float scrollX = oldScrollX + deltaX;
            final int width = getWidth();
            final int widthWithMargin = width + mPageMargin;

            final int lastItemIndex = mAdapter.getCount() - 1;
            final float leftBound = Math.max(0, (mCurItem - 1) * widthWithMargin);
            final float rightBound = Math.min(mCurItem + 1, lastItemIndex) * widthWithMargin;
            if (scrollX < leftBound) {
                if (leftBound == 0) {
                    float over = -scrollX;
                    needsInvalidate = mLeftEdge.onPull(over / width);
                }
                scrollX = leftBound;
            } else if (scrollX > rightBound) {
                if (rightBound == lastItemIndex * widthWithMargin) {
                    float over = scrollX - rightBound;
                    needsInvalidate = mRightEdge.onPull(over / width);
                }
                scrollX = rightBound;
            }
            // Don't lose the rounded component
            mLastMotionX += scrollX - (int) scrollX;
            scrollTo((int) scrollX, getScrollY());
            if (mOnPageChangeListener != null) {
                final int position = (int) scrollX / widthWithMargin;
                final int positionOffsetPixels = (int) scrollX % widthWithMargin;
                final float positionOffset = (float) positionOffsetPixels / widthWithMargin;
                mOnPageChangeListener.onPageScrolled(position, positionOffset, positionOffsetPixels);
            }
        }
        break;
    case MotionEvent.ACTION_UP:
        if (mIsBeingDragged) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            int initialVelocity = (int) VelocityTrackerCompat.getXVelocity(velocityTracker, mActivePointerId);
            mPopulatePending = true;
            final int widthWithMargin = getWidth() + mPageMargin;
            final int scrollX = getScrollX();
            final int currentPage = scrollX / widthWithMargin;
            int nextPage = initialVelocity > 0 ? currentPage : currentPage + 1;
            setCurrentItemInternal(nextPage, true, true, initialVelocity);

            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsBeingDragged) {
            setCurrentItemInternal(mCurItem, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
            needsInvalidate = mLeftEdge.onRelease() | mRightEdge.onRelease();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        final float x = MotionEventCompat.getX(ev, index);
        mLastMotionX = x;
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastMotionX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (needsInvalidate) {
        invalidate();
    }
    return false;
}

From source file:com.albedinsky.android.support.ui.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *///from  w w  w.j  av a  2 s .c o  m
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:com.aidy.bottomdrawerlayout.AllDrawerLayout.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    Log.i(TAG, "onTouchEvent()");
    final int action = ev.getAction();
    boolean wantTouchEvents = true;
    try {//from   w ww  .j a  va  2  s .  com

        mLeftDragger.processTouchEvent(ev);
        mRightDragger.processTouchEvent(ev);
        mTopDragger.processTouchEvent(ev);
        mBottomDragger.processTouchEvent(ev);

        switch (action & MotionEventCompat.ACTION_MASK) {
        case MotionEvent.ACTION_DOWN: {
            Log.i(TAG, "onTouchEvent() -- ACTION_DOWN");
            final float x = ev.getX();
            final float y = ev.getY();
            mInitialMotionX = x;
            mInitialMotionY = y;
            mDisallowInterceptRequested = false;
            mChildrenCanceledTouch = false;
            break;
        }

        case MotionEvent.ACTION_UP: {
            Log.i(TAG, "onTouchEvent() -- ACTION_UP");
            final float x = ev.getX();
            final float y = ev.getY();
            boolean peekingOnly = true;
            final View touchedView = mLeftDragger.findTopChildUnder((int) x, (int) y);
            if (touchedView != null && isContentView(touchedView)) {
                final float dx = x - mInitialMotionX;
                final float dy = y - mInitialMotionY;
                final int slop = mLeftDragger.getTouchSlop();
                if (dx * dx + dy * dy < slop * slop) {
                    // Taps close a dimmed open drawer but only if it isn't
                    // locked open.
                    final View openDrawer = findOpenDrawer();
                    if (openDrawer != null) {
                        peekingOnly = getDrawerLockMode(openDrawer) == LOCK_MODE_LOCKED_OPEN;
                    }
                }
            }
            closeDrawers(peekingOnly);
            mDisallowInterceptRequested = false;
            break;
        }

        case MotionEvent.ACTION_CANCEL: {
            Log.i(TAG, "onTouchEvent() -- ACTION_CANCEL");
            closeDrawers(true);
            mDisallowInterceptRequested = false;
            mChildrenCanceledTouch = false;
            break;
        }
        }
    } catch (IllegalArgumentException e) {
        // TODO: handle exception
    }
    boolean result = wantTouchEvents;
    Log.i(TAG, "onTouchEvent() -- result = " + result);
    return result;
}

From source file:com.baidu.zhuanche.view.LazyViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*//from w  w  w.j a v  a 2 s.c o  m
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
         * whether the user has moved far enough from his original down touch.
         */

        /*
        * Locally do absolute value. mLastMotionY is set to the y value
        * of the down event.
        */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mLastMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it be handled there.
            mInitialMotionX = mLastMotionX = x;
            mLastMotionY = y;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff > yDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = x;
            setScrollingCacheEnabled(true);
        } else {
            if (yDiff > mTouchSlop) {
                // The finger has moved enough in the vertical
                // direction to be counted as a drag...  abort
                // any attempt to drag horizontally, to work correctly
                // with children that have scrolling containers.
                if (DEBUG)
                    Log.v(TAG, "Starting unable to drag!");
                mIsUnableToDrag = true;
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch.
         * ACTION_DOWN always refers to pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);

        if (mScrollState == SCROLL_STATE_SETTLING) {
            // Let the user 'catch' the pager as it animates.
            mIsBeingDragged = true;
            mIsUnableToDrag = false;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll();
            mIsBeingDragged = false;
            mIsUnableToDrag = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (!mIsBeingDragged) {
        // Track the velocity as long as we aren't dragging.
        // Once we start a real drag we will track in onTouchEvent.
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);
    }

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:com.chenglong.muscle.ui.LazyViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*/* ww  w .j a va  2s.  com*/
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */
    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;
    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }
    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }
    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have
         * caught it. Check whether the user has moved far enough from
         * his original down touch.
         */
        /*
         * Locally do absolute value. mLastMotionY is set to the y value
         * of the down event.
         */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on
            // content.
            break;
        }
        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mLastMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);
        if (canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it
            // be handled there.
            mInitialMotionX = mLastMotionX = x;
            mLastMotionY = y;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff > yDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = x;
            setScrollingCacheEnabled(true);
        } else {
            if (yDiff > mTouchSlop) {
                // The finger has moved enough in the vertical
                // direction to be counted as a drag... abort
                // any attempt to drag horizontally, to work correctly
                // with children that have scrolling containers.
                if (DEBUG)
                    Log.v(TAG, "Starting unable to drag!");
                mIsUnableToDrag = true;
            }
        }
        break;
    }
    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch. ACTION_DOWN always refers to
         * pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        if (mScrollState == SCROLL_STATE_SETTLING) {
            // Let the user 'catch' the pager as it animates.
            mIsBeingDragged = true;
            mIsUnableToDrag = false;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll();
            mIsBeingDragged = false;
            mIsUnableToDrag = false;
        }
        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }
    if (!mIsBeingDragged) {
        // Track the velocity as long as we aren't dragging.
        // Once we start a real drag we will track in onTouchEvent.
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);
    }
    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}

From source file:cn.edu.bjtu.svnteen.nourriture.uilib.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 * //from w ww.ja va 2 s . com
 * @param ev The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = 0;

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                //final float dy = y - mInitialMotionY[pointerId];
                final int dy = 0; // ???bug????                        // ??????   by huqian

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp(ev);
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp(ev);
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:beichen.douban.ui.view.LazyViewPager.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    /*//from w  w  w .jav a  2s . c o  m
     * This method JUST determines whether we want to intercept the motion.
     * If we return true, onMotionEvent will be called and we do the actual
     * scrolling there.
     */

    final int action = ev.getAction() & MotionEventCompat.ACTION_MASK;

    // Always take care of the touch gesture being complete.
    if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
        // Release the drag.
        if (DEBUG)
            Log.v(TAG, "Intercept done!");
        mIsBeingDragged = false;
        mIsUnableToDrag = false;
        mActivePointerId = INVALID_POINTER;
        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        return false;
    }

    // Nothing more to do here if we have decided whether or not we
    // are dragging.
    if (action != MotionEvent.ACTION_DOWN) {
        if (mIsBeingDragged) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning true!");
            return true;
        }
        if (mIsUnableToDrag) {
            if (DEBUG)
                Log.v(TAG, "Intercept returning false!");
            return false;
        }
    }

    switch (action) {
    case MotionEvent.ACTION_MOVE: {
        /*
         * mIsBeingDragged == false, otherwise the shortcut would have
         * caught it. Check whether the user has moved far enough from
         * his original down touch.
         */

        /*
         * Locally do absolute value. mLastMotionY is set to the y value
         * of the down event.
         */
        final int activePointerId = mActivePointerId;
        if (activePointerId == INVALID_POINTER) {
            // If we don't have a valid id, the touch down wasn't on
            // content.
            break;
        }

        final int pointerIndex = MotionEventCompat.findPointerIndex(ev, activePointerId);
        final float x = MotionEventCompat.getX(ev, pointerIndex);
        final float dx = x - mLastMotionX;
        final float xDiff = Math.abs(dx);
        final float y = MotionEventCompat.getY(ev, pointerIndex);
        final float yDiff = Math.abs(y - mLastMotionY);
        if (DEBUG)
            Log.v(TAG, "Moved x to " + x + "," + y + " diff=" + xDiff + "," + yDiff);

        if (canScroll(this, false, (int) dx, (int) x, (int) y)) {
            // Nested view has scrollable area under this point. Let it
            // be handled there.
            mInitialMotionX = mLastMotionX = x;
            mLastMotionY = y;
            return false;
        }
        if (xDiff > mTouchSlop && xDiff > yDiff) {
            if (DEBUG)
                Log.v(TAG, "Starting drag!");
            mIsBeingDragged = true;
            setScrollState(SCROLL_STATE_DRAGGING);
            mLastMotionX = x;
            setScrollingCacheEnabled(true);
        } else {
            if (yDiff > mTouchSlop) {
                // The finger has moved enough in the vertical
                // direction to be counted as a drag... abort
                // any attempt to drag horizontally, to work correctly
                // with children that have scrolling containers.
                if (DEBUG)
                    Log.v(TAG, "Starting unable to drag!");
                mIsUnableToDrag = true;
            }
        }
        break;
    }

    case MotionEvent.ACTION_DOWN: {
        /*
         * Remember location of down touch. ACTION_DOWN always refers to
         * pointer index 0.
         */
        mLastMotionX = mInitialMotionX = ev.getX();
        mLastMotionY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);

        if (mScrollState == SCROLL_STATE_SETTLING) {
            // Let the user 'catch' the pager as it animates.
            mIsBeingDragged = true;
            mIsUnableToDrag = false;
            setScrollState(SCROLL_STATE_DRAGGING);
        } else {
            completeScroll();
            mIsBeingDragged = false;
            mIsUnableToDrag = false;
        }

        if (DEBUG)
            Log.v(TAG, "Down at " + mLastMotionX + "," + mLastMotionY + " mIsBeingDragged=" + mIsBeingDragged
                    + "mIsUnableToDrag=" + mIsUnableToDrag);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        break;
    }

    if (!mIsBeingDragged) {
        // Track the velocity as long as we aren't dragging.
        // Once we start a real drag we will track in onTouchEvent.
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(ev);
    }

    /*
     * The only time we want to intercept motion events is if we are in the
     * drag mode.
     */
    return mIsBeingDragged;
}