Example usage for android.view MotionEvent getOrientation

List of usage examples for android.view MotionEvent getOrientation

Introduction

In this page you can find the example usage for android.view MotionEvent getOrientation.

Prototype

public final float getOrientation(int pointerIndex) 

Source Link

Document

Returns the orientation of the touch area and tool area in radians clockwise from vertical for the given pointer index (use #getPointerId(int) to find the pointer identifier for this index).

Usage

From source file:de.lmu.ifi.medien.probui.system.ProbUIManager.java

public void manageHelper(MotionEvent ev) throws WrongObservationDelegationException {

    this.currentTouchObservations.clear();

    int action = MotionEventCompat.getActionMasked(ev);
    int index = MotionEventCompat.getActionIndex(ev);
    int pointerID = ev.getPointerId(index);

    int type = -1;
    switch (action) {
    case MotionEvent.ACTION_DOWN:
    case MotionEvent.ACTION_POINTER_DOWN:
        type = ProbObservationTouch.TYPE_TOUCH_DOWN;
        break;// w ww .  ja va 2 s.  co m
    case MotionEvent.ACTION_MOVE:
        type = ProbObservationTouch.TYPE_TOUCH_MOVE;
        break;
    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_POINTER_UP:
        type = ProbObservationTouch.TYPE_TOUCH_UP;
        break;
    default:
        type = -1;
        break;
    }

    long timestamp = ev.getEventTime();

    ProbObservationTouch observation = ProbObservationFactory.createTouchObservation(ev.getX(index),
            ev.getY(index), ev.getX(index) * 1.0 / container.getWidth(),
            ev.getY(index) * 1.0 / container.getHeight(), ev.getOrientation(index),
            ev.getTouchMinor(index) * 1.0 / container.getWidth(),
            ev.getTouchMajor(index) * 1.0 / container.getHeight(), ev.getPressure(index), type, pointerID,
            timestamp);
    this.currentTouchObservations.add(observation);

    // Since move is always associated with the first pointer,
    // we need to manually duplicate it for the second one
    // (TODO: and for further pointers, if we change it to more than 2):
    if (ev.getPointerCount() == 2 && type == ProbObservationTouch.TYPE_TOUCH_MOVE) {
        ProbObservationTouch observation2 = ProbObservationFactory.createTouchObservation(ev.getX(index),
                ev.getY(index), ev.getX(1) * 1.0 / container.getWidth(),
                ev.getY(1) * 1.0 / container.getHeight(), ev.getOrientation(1),
                ev.getToolMinor(1) * 1.0 / container.getWidth(),
                ev.getToolMajor(1) * 1.0 / container.getHeight(), ev.getPressure(1), type, ev.getPointerId(1),
                timestamp);
        this.currentTouchObservations.add(observation2);
    }

    //Log.d("MULTITOUCH", "type: " + type + ", index: " + pointerID + ", size: " + ev.getTouchMajor(index) * 1.0 / container.getHeight());

    // Distribute touch observation to the cores of all probInteractors
    // (for reasoning by these interactor cores!, not for visual feedback etc. - that comes below: interactor.onTouchDown etc.)
    boolean passedOn = false;
    for (ProbInteractor interactor : this.probInteractors) {

        for (int i = 0; i < this.currentTouchObservations.size(); i++) {
            ProbObservationTouch obs = this.currentTouchObservations.get(i);
            if (obs == null)
                continue;
            if (obs.getNominalFeatures()[0] != ProbObservationTouch.TYPE_TOUCH_MOVE
                    || this.currentTouchObservations.size() != this.previousTouchObservations.size()) {
                interactor.getCore().onTouchObservation(obs);
                passedOn = true;
            } else { // This code filters out move events that moved very little (potentially improves performance):
                double[] obsXY = this.currentTouchObservations.get(i).getRealFeatures();
                double[] obsPrevXY = this.previousTouchObservations.get(i).getRealFeatures();
                double dx = obsXY[0] - obsPrevXY[0];
                double dy = obsXY[1] - obsPrevXY[1];
                double dist = Math.sqrt(dx * dx + dy * dy);
                if (dist > 0.0125) { // TODO: movement threshold currently hardcoded: 0.0125
                    interactor.getCore().onTouchObservation(obs);
                    passedOn = true;
                } else {
                }
            }
        }

    }

    if (passedOn) {
        this.previousTouchObservations.clear();
        this.previousTouchObservations.addAll(this.currentTouchObservations);
    }

    // Forward the touch observation for probInteractors
    // to react (e.g. visual feedback, triggering actions, nothing to do with the mediation):
    for (ProbInteractor interactor : this.probInteractors) {
        for (ProbObservationTouch obs : this.currentTouchObservations) {
            if (obs != null) {
                switch (obs.getNominalFeatures()[0]) {

                case ProbObservationTouch.TYPE_TOUCH_DOWN:
                    interactor.onTouchDown(obs);
                    break;

                case ProbObservationTouch.TYPE_TOUCH_MOVE:
                    interactor.onTouchMove(obs);
                    break;

                case ProbObservationTouch.TYPE_TOUCH_UP:
                    interactor.onTouchUp(obs, ev.getPointerCount() - 1);
                    break;
                default:
                    break;
                }
            }
        }
    }

    // If no element is determined yet (i.e. no decision yet), update the reasoning process.
    if (!isOneDetermined() && passedOn) {
        this.mediator.mediate(false);
    }

    // Post mediation: Forward the touch observation again
    // to the post-mediation versions of the onTouch... methods
    for (ProbInteractor interactor : this.probInteractors) {
        for (ProbObservationTouch obs : this.currentTouchObservations) {
            if (obs != null) {
                switch (obs.getNominalFeatures()[0]) {

                case ProbObservationTouch.TYPE_TOUCH_DOWN:
                    interactor.onTouchDownPost(obs);
                    break;

                case ProbObservationTouch.TYPE_TOUCH_MOVE:
                    interactor.onTouchMovePost(obs);
                    break;

                case ProbObservationTouch.TYPE_TOUCH_UP:
                    interactor.onTouchUpPost(obs, ev.getPointerCount() - 1);
                    break;
                default:
                    break;
                }
            }
        }
    }

    // Pass on to other GUI elements:
    if (!isOneDetermined()) {
        for (View view : this.nonProbInteractors) {
            if (view.isFocusable() && view.isEnabled())
                view.onTouchEvent(ev);
        }
    }
}