Example usage for android.view MotionEvent getY

List of usage examples for android.view MotionEvent getY

Introduction

In this page you can find the example usage for android.view MotionEvent getY.

Prototype

public final float getY() 

Source Link

Document

#getY(int) for the first pointer index (may be an arbitrary pointer identifier).

Usage

From source file:android.support.design.widget.SheetBehavior.java

@Override
public boolean onTouchEvent(CoordinatorLayout parent, V child, MotionEvent event) {
    if (!child.isShown()) {
        return false;
    }//w  w w . j  a v a2  s . co m
    int action = MotionEventCompat.getActionMasked(event);
    if (mState == STATE_DRAGGING && action == MotionEvent.ACTION_DOWN) {
        return true;
    }
    mViewDragHelper.processTouchEvent(event);
    // Record the velocity
    if (action == MotionEvent.ACTION_DOWN) {
        reset();
    }
    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(event);
    // The ViewDragHelper tries to capture only the top-most View. We have to explicitly tell it
    // to capture the bottom sheet in case it is not captured and the touch slop is passed.
    if (action == MotionEvent.ACTION_MOVE) {

        if (mSlideHelper.canScrollHorizontally() != 0
                && Math.abs(mInitialY - event.getX()) > mViewDragHelper.getTouchSlop()) {
            mViewDragHelper.captureChildView(child, event.getPointerId(event.getActionIndex()));
        } else if (mSlideHelper.canScrollVertically() != 0
                && Math.abs(mInitialY - event.getY()) > mViewDragHelper.getTouchSlop()) {
            mViewDragHelper.captureChildView(child, event.getPointerId(event.getActionIndex()));
        }
    }
    return true;
}

From source file:com.aidy.bottomdrawerlayout.DrawerLayout.java

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    Log.i(TAG, "onInterceptTouchEvent()");
    final int action = MotionEventCompat.getActionMasked(ev);

    // "|" used deliberately here; both methods should be invoked.
    final boolean interceptForDrag = mLeftDragger.shouldInterceptTouchEvent(ev)
            | mRightDragger.shouldInterceptTouchEvent(ev);

    boolean interceptForTap = false;

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        Log.i(TAG, "onInterceptTouchEvent() -- ACTION_DOWN");
        final float x = ev.getX();
        final float y = ev.getY();
        mInitialMotionX = x;//from w  ww.  ja  va2  s. co m
        mInitialMotionY = y;
        if (mScrimOpacity > 0 && isContentView(mLeftDragger.findTopChildUnder((int) x, (int) y))) {
            interceptForTap = true;
        }
        mDisallowInterceptRequested = false;
        mChildrenCanceledTouch = false;
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        Log.i(TAG, "onInterceptTouchEvent() -- ACTION_MOVE");
        // If we cross the touch slop, don't perform the delayed peek for an
        // edge touch.
        if (mLeftDragger.checkTouchSlop(ViewDragHelper.DIRECTION_ALL)) {
            Log.i(TAG, "onInterceptTouchEvent() -- ACTION_MOVE -- 2");
            mLeftCallback.removeCallbacks();
            mRightCallback.removeCallbacks();
        }
        break;
    }

    case MotionEvent.ACTION_CANCEL:
    case MotionEvent.ACTION_UP: {
        closeDrawers(true);
        mDisallowInterceptRequested = false;
        mChildrenCanceledTouch = false;
    }
    }
    boolean result = interceptForDrag || interceptForTap || hasPeekingDrawer() || mChildrenCanceledTouch;
    Log.i(TAG, "onInterceptTouchEvent() -- result = " + result);
    return result;
}

From source file:co.vn.e_alarm.customwiget.SlidingLayer.java

@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (!mEnabled || !mIsDragging && !mLastTouchAllowed && !allowSlidingFromHereX(ev, mInitialX)
            && !allowSlidingFromHereY(ev, mInitialY)) {
        return false;
    }/*from ww w  .  j a v a  2 s  . co  m*/

    final int action = ev.getAction();

    if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL
            || action == MotionEvent.ACTION_OUTSIDE) {
        mLastTouchAllowed = false;
    } else {
        mLastTouchAllowed = true;
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action & MotionEventCompat.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN:
        completeScroll();
        // Remember where the motion event started
        mLastX = mInitialX = ev.getX();
        mLastY = mInitialY = ev.getY();
        mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
        break;
    case MotionEvent.ACTION_MOVE:
        if (!mIsDragging) {
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            if (pointerIndex == -1) {
                mActivePointerId = INVALID_POINTER;
                break;
            }
            final float x = MotionEventCompat.getX(ev, pointerIndex);
            final float xDiff = Math.abs(x - mLastX);
            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = Math.abs(y - mLastY);
            if (xDiff > mTouchSlop && xDiff > yDiff) {
                mIsDragging = true;
                mLastX = x;
                setDrawingCacheEnabled(true);
            } else if (yDiff > mTouchSlop && yDiff > xDiff) {
                mIsDragging = true;
                mLastY = y;
                setDrawingCacheEnabled(true);
            }
        }
        if (mIsDragging) {
            // Scroll to follow the motion event
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            if (activePointerIndex == -1) {
                mActivePointerId = INVALID_POINTER;
                break;
            }
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float y = MotionEventCompat.getY(ev, activePointerIndex);
            final float deltaX = mLastX - x;
            final float deltaY = mLastY - y;
            mLastX = x;
            mLastY = y;
            final float oldScrollX = getScrollX();
            final float oldScrollY = getScrollY();
            float scrollX = oldScrollX + deltaX;
            float scrollY = oldScrollY + deltaY;

            /*
             * Not need change : Done
             */
            final float leftBound, rightBound;
            final float bottomBound, topBound;
            switch (mScreenSide) {
            case STICK_TO_LEFT:
                topBound = bottomBound = rightBound = 0;
                leftBound = getWidth(); // How far left we can scroll
                break;
            case STICK_TO_MIDDLE:
                topBound = getHeight();
                bottomBound = -getHeight();
                leftBound = getWidth();
                rightBound = -getWidth();
                break;
            case STICK_TO_RIGHT:
                rightBound = -getWidth();
                topBound = bottomBound = leftBound = 0;
                break;
            case STICK_TO_TOP:
                topBound = getHeight();
                bottomBound = rightBound = leftBound = 0;
                break;
            case STICK_TO_BOTTOM:
                topBound = rightBound = leftBound = 0;
                bottomBound = -getHeight();
                break;
            default:
                topBound = bottomBound = rightBound = leftBound = 0;
                break;
            }
            if (scrollX > leftBound) {
                scrollX = leftBound;
            } else if (scrollX < rightBound) {
                scrollX = rightBound;
            }
            if (scrollY > topBound) {
                scrollY = topBound;
            } else if (scrollY < bottomBound) {
                scrollY = bottomBound;
            }

            // TODO top/bottom bounds
            // Keep the precision
            mLastX += scrollX - (int) scrollX;
            mLastY += scrollY - (int) scrollY;
            scrollTo((int) scrollX, (int) scrollY);
        }
        break;
    //--- Doan nay dang kiem tra
    case MotionEvent.ACTION_UP:
        if (mIsDragging) {
            final VelocityTracker velocityTracker = mVelocityTracker;
            velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
            final int initialVelocityX = (int) VelocityTrackerCompat.getXVelocity(velocityTracker,
                    mActivePointerId);
            final int initialVelocityY = (int) VelocityTrackerCompat.getYVelocity(velocityTracker,
                    mActivePointerId);
            final int scrollX = getScrollX();
            final int scrollY = getScrollY();
            final int activePointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, activePointerIndex);
            final float y = MotionEventCompat.getY(ev, activePointerIndex);
            final int totalDeltaX = (int) (x - mInitialX);
            final int totalDeltaY = (int) (y - mInitialY);

            /*
            * Here is condition to check when to change state of layer. open / close.
            */
            boolean nextStateOpened = determineNextStateOpened(mIsOpen, scrollX, scrollY, initialVelocityX,
                    initialVelocityY, totalDeltaX, totalDeltaY);
            switchLayer(nextStateOpened, true, true, initialVelocityX, initialVelocityY);

            mActivePointerId = INVALID_POINTER;
            endDrag();
        } else if (mIsOpen && closeOnTapEnabled) {
            closeLayer(true);
        } else if (!mIsOpen && openOnTapEnabled) {
            openLayer(true);
        }
        break;
    case MotionEvent.ACTION_CANCEL:
        if (mIsDragging) {
            switchLayer(mIsOpen, true, true);
            mActivePointerId = INVALID_POINTER;
            endDrag();
        }
        break;
    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int index = MotionEventCompat.getActionIndex(ev);
        mLastX = MotionEventCompat.getX(ev, index);
        mLastY = MotionEventCompat.getY(ev, index);
        mActivePointerId = MotionEventCompat.getPointerId(ev, index);
        break;
    }
    case MotionEventCompat.ACTION_POINTER_UP:
        onSecondaryPointerUp(ev);
        mLastX = MotionEventCompat.getX(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        mLastY = MotionEventCompat.getY(ev, MotionEventCompat.findPointerIndex(ev, mActivePointerId));
        break;
    }
    if (mActivePointerId == INVALID_POINTER) {
        mLastTouchAllowed = false;
    }
    return true;
}

From source file:co.codecrunch.musicplayerlite.slidinguppanelhelper.ViewDragHelper.java

/**
 * Check if this event as provided to the parent view's
 * onInterceptTouchEvent should cause the parent to intercept the touch
 * event stream.//from   w  ww  .  j  av  a2s .  c o  m
 *
 * @param ev
 *            MotionEvent provided to onInterceptTouchEvent
 * @return true if the parent view should return true from
 *         onInterceptTouchEvent
 */
public boolean shouldInterceptTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
            tryCaptureViewForDrag(toCapture, pointerId);
        }

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (mDragState == STATE_SETTLING) {
            // Catch a settling view if possible.
            final View toCapture = findTopChildUnder((int) x, (int) y);
            if (toCapture == mCapturedView) {
                tryCaptureViewForDrag(toCapture, pointerId);
            }
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        // First to cross a touch slop over a draggable view wins. Also
        // report edge drags.
        final int pointerCount = MotionEventCompat.getPointerCount(ev);
        for (int i = 0; i < pointerCount && mInitialMotionX != null && mInitialMotionY != null; i++) {
            final int pointerId = MotionEventCompat.getPointerId(ev, i);
            if (pointerId >= mInitialMotionX.length || pointerId >= mInitialMotionY.length) {
                continue;
            }
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[pointerId];
            final float dy = y - mInitialMotionY[pointerId];

            reportNewEdgeDrags(dx, dy, pointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag
                break;
            }

            final View toCapture = findTopChildUnder((int) mInitialMotionX[pointerId],
                    (int) mInitialMotionY[pointerId]);
            if (toCapture != null && checkTouchSlop(toCapture, dx, dy)
                    && tryCaptureViewForDrag(toCapture, pointerId)) {
                break;
            }
        }
        saveLastMotion(ev);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL: {
        cancel();
        break;
    }
    }

    return mDragState == STATE_DRAGGING;
}

From source file:cn.edu.bjtu.svnteen.nourriture.uilib.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 * /*  w  w w .j a  va2s.  c om*/
 * @param ev The touch event received by the parent view
 */
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = 0;

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                //final float dy = y - mInitialMotionY[pointerId];
                final int dy = 0; // ???bug????                        // ??????   by huqian

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp(ev);
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp(ev);
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:android.wuliqing.com.lendphonesystemapp.swipeBack.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will
 * dispatch callback events as needed before returning. The parent view's
 * onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from ww w .  ja  v  a  2 s. c o m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch
        // event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgeTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal
            // down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgeTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is
            // under this
            // point, we'll swap to controlling it with this pointer
            // instead.
            // (This will still work if we're "catching" a settling
            // view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to
            // the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the
                // view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:android.improving.utils.views.swipeback.ViewDragHelper.java

/**
 * Check if this event as provided to the parent view's
 * onInterceptTouchEvent should cause the parent to intercept the touch
 * event stream.//  w w  w  . j  ava  2 s . c om
 * 
 * @param ev
 *            MotionEvent provided to onInterceptTouchEvent
 * @return true if the parent view should return true from
 *         onInterceptTouchEvent
 */
public boolean shouldInterceptTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        saveInitialMotion(x, y, pointerId);

        final View toCapture = findTopChildUnder((int) x, (int) y);

        // Catch a settling view if possible.
        if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
            tryCaptureViewForDrag(toCapture, pointerId);
        }

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (mDragState == STATE_SETTLING) {
            // Catch a settling view if possible.
            final View toCapture = findTopChildUnder((int) x, (int) y);
            if (toCapture == mCapturedView) {
                tryCaptureViewForDrag(toCapture, pointerId);
            }
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        // First to cross a touch slop over a draggable view wins. Also
        // report edge drags.
        final int pointerCount = MotionEventCompat.getPointerCount(ev);
        for (int i = 0; i < pointerCount; i++) {
            final int pointerId = MotionEventCompat.getPointerId(ev, i);
            final float x = MotionEventCompat.getX(ev, i);
            final float y = MotionEventCompat.getY(ev, i);
            final float dx = x - mInitialMotionX[pointerId];
            final float dy = y - mInitialMotionY[pointerId];

            reportNewEdgeDrags(dx, dy, pointerId);
            if (mDragState == STATE_DRAGGING) {
                // Callback might have started an edge drag
                break;
            }

            final View toCapture = findTopChildUnder((int) x, (int) y);
            if (toCapture != null && checkTouchSlop(toCapture, dx, dy)
                    && tryCaptureViewForDrag(toCapture, pointerId)) {
                break;
            }
        }
        saveLastMotion(ev);
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP:
    case MotionEvent.ACTION_CANCEL: {
        cancel();
        break;
    }
    }

    return mDragState == STATE_DRAGGING;
}

From source file:com.android.dialer.widget.ViewDragHelper.java

/**
 * Process a touch event received by the parent view. This method will dispatch callback events
 * as needed before returning. The parent view's onTouchEvent implementation should call this.
 *
 * @param ev The touch event received by the parent view
 *//*from w w  w . ja v  a  2  s  . co m*/
public void processTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);
    final int actionIndex = MotionEventCompat.getActionIndex(ev);

    if (action == MotionEvent.ACTION_DOWN) {
        // Reset things for a new event stream, just in case we didn't get
        // the whole previous stream.
        cancel();
    }

    if (mVelocityTracker == null) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(ev);

    switch (action) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        final int pointerId = MotionEventCompat.getPointerId(ev, 0);
        final View toCapture = findTopChildUnder((int) x, (int) y);

        saveInitialMotion(x, y, pointerId);

        // Since the parent is already directly processing this touch event,
        // there is no reason to delay for a slop before dragging.
        // Start immediately if possible.
        tryCaptureViewForDrag(toCapture, pointerId);

        final int edgesTouched = mInitialEdgesTouched[pointerId];
        if ((edgesTouched & mTrackingEdges) != 0) {
            mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_DOWN: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        final float x = MotionEventCompat.getX(ev, actionIndex);
        final float y = MotionEventCompat.getY(ev, actionIndex);

        saveInitialMotion(x, y, pointerId);

        // A ViewDragHelper can only manipulate one view at a time.
        if (mDragState == STATE_IDLE) {
            // If we're idle we can do anything! Treat it like a normal down event.

            final View toCapture = findTopChildUnder((int) x, (int) y);
            tryCaptureViewForDrag(toCapture, pointerId);

            final int edgesTouched = mInitialEdgesTouched[pointerId];
            if ((edgesTouched & mTrackingEdges) != 0) {
                mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
            }
        } else if (isCapturedViewUnder((int) x, (int) y)) {
            // We're still tracking a captured view. If the same view is under this
            // point, we'll swap to controlling it with this pointer instead.
            // (This will still work if we're "catching" a settling view.)

            tryCaptureViewForDrag(mCapturedView, pointerId);
        }
        break;
    }

    case MotionEvent.ACTION_MOVE: {
        if (mDragState == STATE_DRAGGING) {
            int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            if (index < 0) {
                Log.e(TAG,
                        "Pointer index for id " + mActivePointerId + " not found." + " Skipping MotionEvent");
                return;
            }
            final float x = MotionEventCompat.getX(ev, index);
            final float y = MotionEventCompat.getY(ev, index);
            final int idx = (int) (x - mLastMotionX[mActivePointerId]);
            final int idy = (int) (y - mLastMotionY[mActivePointerId]);

            dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

            saveLastMotion(ev);
        } else {
            // Check to see if any pointer is now over a draggable view.
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int pointerId = MotionEventCompat.getPointerId(ev, i);
                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                final float dx = x - mInitialMotionX[pointerId];
                final float dy = y - mInitialMotionY[pointerId];

                reportNewEdgeDrags(dx, dy, pointerId);
                if (mDragState == STATE_DRAGGING) {
                    // Callback might have started an edge drag.
                    break;
                }

                final View toCapture = findTopChildUnder((int) x, (int) y);
                if (checkTouchSlop(toCapture, dx, dy) && tryCaptureViewForDrag(toCapture, pointerId)) {
                    break;
                }
            }
            saveLastMotion(ev);
        }
        break;
    }

    case MotionEventCompat.ACTION_POINTER_UP: {
        final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
        if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
            // Try to find another pointer that's still holding on to the captured view.
            int newActivePointer = INVALID_POINTER;
            final int pointerCount = MotionEventCompat.getPointerCount(ev);
            for (int i = 0; i < pointerCount; i++) {
                final int id = MotionEventCompat.getPointerId(ev, i);
                if (id == mActivePointerId) {
                    // This one's going away, skip.
                    continue;
                }

                final float x = MotionEventCompat.getX(ev, i);
                final float y = MotionEventCompat.getY(ev, i);
                if (findTopChildUnder((int) x, (int) y) == mCapturedView
                        && tryCaptureViewForDrag(mCapturedView, id)) {
                    newActivePointer = mActivePointerId;
                    break;
                }
            }

            if (newActivePointer == INVALID_POINTER) {
                // We didn't find another pointer still touching the view, release it.
                releaseViewForPointerUp();
            }
        }
        clearMotionHistory(pointerId);
        break;
    }

    case MotionEvent.ACTION_UP: {
        if (mDragState == STATE_DRAGGING) {
            releaseViewForPointerUp();
        }
        cancel();
        break;
    }

    case MotionEvent.ACTION_CANCEL: {
        if (mDragState == STATE_DRAGGING) {
            dispatchViewReleased(0, 0);
        }
        cancel();
        break;
    }
    }
}

From source file:it.feio.android.omninotes.DetailFragment.java

@SuppressLint("NewApi")
@Override/*www .  j av a 2 s .c om*/
public boolean onTouch(View v, MotionEvent event) {
    int x = (int) event.getX();
    int y = (int) event.getY();

    switch (event.getAction()) {

    case MotionEvent.ACTION_DOWN:
        Log.v(Constants.TAG, "MotionEvent.ACTION_DOWN");
        int w;

        Point displaySize = Display.getUsableSize(mainActivity);
        w = displaySize.x;

        if (x < Constants.SWIPE_MARGIN || x > w - Constants.SWIPE_MARGIN) {
            swiping = true;
            startSwipeX = x;
        }

        break;

    case MotionEvent.ACTION_UP:
        Log.v(Constants.TAG, "MotionEvent.ACTION_UP");
        if (swiping)
            swiping = false;
        break;

    case MotionEvent.ACTION_MOVE:
        if (swiping) {
            Log.v(Constants.TAG, "MotionEvent.ACTION_MOVE at position " + x + ", " + y);
            if (Math.abs(x - startSwipeX) > Constants.SWIPE_OFFSET) {
                swiping = false;
                FragmentTransaction transaction = mainActivity.getSupportFragmentManager().beginTransaction();
                mainActivity.animateTransition(transaction, mainActivity.TRANSITION_VERTICAL);
                DetailFragment mDetailFragment = new DetailFragment();
                Bundle b = new Bundle();
                b.putParcelable(Constants.INTENT_NOTE, new Note());
                mDetailFragment.setArguments(b);
                transaction.replace(R.id.fragment_container, mDetailFragment, mainActivity.FRAGMENT_DETAIL_TAG)
                        .addToBackStack(mainActivity.FRAGMENT_DETAIL_TAG).commit();
            }
        }
        break;
    }

    return true;
}

From source file:com.appeaser.sublimepickerlibrary.timepicker.RadialTimePickerView.java

@Override
public boolean onTouchEvent(MotionEvent event) {
    if (!mInputEnabled) {
        return true;
    }//from   w ww . j ava  2 s  . c om

    final int action = event.getActionMasked();
    if (action == MotionEvent.ACTION_MOVE || action == MotionEvent.ACTION_UP
            || action == MotionEvent.ACTION_DOWN) {
        boolean forceSelection = false;
        boolean autoAdvance = false;

        if (action == MotionEvent.ACTION_DOWN) {
            // This is a new event stream, reset whether the value changed.
            mChangedDuringTouch = false;
        } else if (action == MotionEvent.ACTION_UP) {
            autoAdvance = true;

            // If we saw a down/up pair without the value changing, assume
            // this is a single-tap selection and force a change.
            if (!mChangedDuringTouch) {
                forceSelection = true;
            }
        }

        mChangedDuringTouch |= handleTouchInput(event.getX(), event.getY(), forceSelection, autoAdvance);
    }

    return true;
}