List of usage examples for android.view View getOverlay
public ViewOverlay getOverlay()
From source file:com.bachhuberdesign.deckbuildergwent.util.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils.getFastOutSlowInInterpolator(); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }/*from w w w .j a v a 2 s. c o m*/ final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Since the view that's being transition to always seems to be on the top (z-order), we have // to make a copy of the "from" view and put it in the "to" view's overlay, then fade it out. // There has to be another way to do this, right? Drawable dialogView = null; if (!fromFab) { startValues.view.setDrawingCacheEnabled(true); startValues.view.buildDrawingCache(); Bitmap viewBitmap = startValues.view.getDrawingCache(); dialogView = new BitmapDrawable(view.getResources(), viewBitmap); dialogView.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); view.getOverlay().add(dialogView); } // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator()); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator()); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { final ViewOutlineProvider fabOutlineProvider = view.getOutlineProvider(); view.setOutlineProvider(new ViewOutlineProvider() { boolean hasRun = false; @Override public void getOutline(final View view, Outline outline) { final int left = (view.getWidth() - endBounds.width()) / 2; final int top = (view.getHeight() - endBounds.height()) / 2; outline.setOval(left, top, left + endBounds.width(), top + endBounds.height()); if (!hasRun) { hasRun = true; view.setClipToOutline(true); // We have to remove this as soon as it's laid out so we can get the shadow back view.getViewTreeObserver().addOnPreDrawListener(new OnPreDrawListener() { @Override public boolean onPreDraw() { if (view.getWidth() == endBounds.width() && view.getHeight() == endBounds.height()) { view.setOutlineProvider(fabOutlineProvider); view.setClipToOutline(false); view.getViewTreeObserver().removeOnPreDrawListener(this); return true; } return true; } }); } } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (dialogView != null) { final Animator dialogViewFade = ObjectAnimator.ofInt(dialogView, "alpha", 0) .setDuration(twoThirdsDuration); dialogViewFade.setInterpolator(fastOutSlowInInterpolator); transition.playTogether(dialogViewFade); } transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); if (!fromFab) { view.setTranslationX(0); view.setTranslationY(0); view.setTranslationZ(0); view.measure(makeMeasureSpec(endBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(endBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(endBounds.left, endBounds.top, endBounds.right, endBounds.bottom); } } }); return new AnimUtils.NoPauseAnimator(transition); }
From source file:com.github.takahirom.plaidanimation.transition.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = new FastOutSlowInInterpolator(); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }// ww w. j ava2s.c o m final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(new FastOutLinearInInterpolator()); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(new LinearOutSlowInInterpolator()); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:de.dreier.mytargets.utils.transitions.FabTransform.java
@Override public Animator createAnimator(@NonNull final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) { return null; }/*ww w. j a v a2s .c om*/ final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = new FastOutSlowInInterpolator(); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); } final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) { fabColor.setAlpha(0); } view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) { fabIcon.setAlpha(0); } view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(new FastOutLinearInInterpolator()); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(new LinearOutSlowInInterpolator()); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) { transition.play(elevation); } if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new NoPauseAnimator(transition); }
From source file:com.amitupadhyay.aboutexample.ui.transitions.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }// w w w. j av a 2 s .com final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:ameircom.keymedia.Activity.transition.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }//w ww . j a v a 2s .com final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.width() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.width() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:com.hitomi.circlemenu.transtion.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it'page_two original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }//from ww w. j a v a 2s .c om final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element'page_two shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it'page_two better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:ccv.checkhelzio.nuevaagendacucsh.transitions.FabTransition.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) return null; final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); }//from w w w . j ava2 s.co m final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) fabColor.setAlpha(0); view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) fabIcon.setAlpha(0); view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.height() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); //circularReveal.setInterpolator(new AnimationUtils().loadInterpolator(sceneRoot.getContext(), android.R.interpolator.fast_out_slow_in)); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.height() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) transition.play(elevation); if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:com.n3rditorium.pocketdoggie.transitions.FabTransform.java
@Override public Animator createAnimator(final ViewGroup sceneRoot, final TransitionValues startValues, final TransitionValues endValues) { if (startValues == null || endValues == null) { return null; }//from w w w. j a v a 2 s .c o m final Rect startBounds = (Rect) startValues.values.get(PROP_BOUNDS); final Rect endBounds = (Rect) endValues.values.get(PROP_BOUNDS); final boolean fromFab = endBounds.width() > startBounds.width(); final View view = endValues.view; final Rect dialogBounds = fromFab ? endBounds : startBounds; final Rect fabBounds = fromFab ? startBounds : endBounds; final Interpolator fastOutSlowInInterpolator = AnimUtils .getFastOutSlowInInterpolator(sceneRoot.getContext()); final long duration = getDuration(); final long halfDuration = duration / 2; final long twoThirdsDuration = duration * 2 / 3; if (!fromFab) { // Force measure / layout the dialog back to it's original bounds view.measure(makeMeasureSpec(startBounds.width(), View.MeasureSpec.EXACTLY), makeMeasureSpec(startBounds.height(), View.MeasureSpec.EXACTLY)); view.layout(startBounds.left, startBounds.top, startBounds.right, startBounds.bottom); } final int translationX = startBounds.centerX() - endBounds.centerX(); final int translationY = startBounds.centerY() - endBounds.centerY(); if (fromFab) { view.setTranslationX(translationX); view.setTranslationY(translationY); } // Add a color overlay to fake appearance of the FAB final ColorDrawable fabColor = new ColorDrawable(color); fabColor.setBounds(0, 0, dialogBounds.width(), dialogBounds.height()); if (!fromFab) { fabColor.setAlpha(0); } view.getOverlay().add(fabColor); // Add an icon overlay again to fake the appearance of the FAB final Drawable fabIcon = ContextCompat.getDrawable(sceneRoot.getContext(), icon).mutate(); final int iconLeft = (dialogBounds.width() - fabIcon.getIntrinsicWidth()) / 2; final int iconTop = (dialogBounds.height() - fabIcon.getIntrinsicHeight()) / 2; fabIcon.setBounds(iconLeft, iconTop, iconLeft + fabIcon.getIntrinsicWidth(), iconTop + fabIcon.getIntrinsicHeight()); if (!fromFab) { fabIcon.setAlpha(0); } view.getOverlay().add(fabIcon); // Circular clip from/to the FAB size final Animator circularReveal; if (fromFab) { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, startBounds.width() / 2, (float) Math.hypot(endBounds.width() / 2, endBounds.width() / 2)); circularReveal.setInterpolator(AnimUtils.getFastOutLinearInInterpolator(sceneRoot.getContext())); } else { circularReveal = ViewAnimationUtils.createCircularReveal(view, view.getWidth() / 2, view.getHeight() / 2, (float) Math.hypot(startBounds.width() / 2, startBounds.width() / 2), endBounds.width() / 2); circularReveal.setInterpolator(AnimUtils.getLinearOutSlowInInterpolator(sceneRoot.getContext())); // Persist the end clip i.e. stay at FAB size after the reveal has run circularReveal.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { view.setOutlineProvider(new ViewOutlineProvider() { @Override public void getOutline(View view, Outline outline) { final int left = (view.getWidth() - fabBounds.width()) / 2; final int top = (view.getHeight() - fabBounds.height()) / 2; outline.setOval(left, top, left + fabBounds.width(), top + fabBounds.height()); view.setClipToOutline(true); } }); } }); } circularReveal.setDuration(duration); // Translate to end position along an arc final Animator translate = ObjectAnimator.ofFloat(view, View.TRANSLATION_X, View.TRANSLATION_Y, fromFab ? getPathMotion().getPath(translationX, translationY, 0, 0) : getPathMotion().getPath(0, 0, -translationX, -translationY)); translate.setDuration(duration); translate.setInterpolator(fastOutSlowInInterpolator); // Fade contents of non-FAB view in/out List<Animator> fadeContents = null; if (view instanceof ViewGroup) { final ViewGroup vg = ((ViewGroup) view); fadeContents = new ArrayList<>(vg.getChildCount()); for (int i = vg.getChildCount() - 1; i >= 0; i--) { final View child = vg.getChildAt(i); final Animator fade = ObjectAnimator.ofFloat(child, View.ALPHA, fromFab ? 1f : 0f); if (fromFab) { child.setAlpha(0f); } fade.setDuration(twoThirdsDuration); fade.setInterpolator(fastOutSlowInInterpolator); fadeContents.add(fade); } } // Fade in/out the fab color & icon overlays final Animator colorFade = ObjectAnimator.ofInt(fabColor, "alpha", fromFab ? 0 : 255); final Animator iconFade = ObjectAnimator.ofInt(fabIcon, "alpha", fromFab ? 0 : 255); if (!fromFab) { colorFade.setStartDelay(halfDuration); iconFade.setStartDelay(halfDuration); } colorFade.setDuration(halfDuration); iconFade.setDuration(halfDuration); colorFade.setInterpolator(fastOutSlowInInterpolator); iconFade.setInterpolator(fastOutSlowInInterpolator); // Work around issue with elevation shadows. At the end of the return transition the shared // element's shadow is drawn twice (by each activity) which is jarring. This workaround // still causes the shadow to snap, but it's better than seeing it double drawn. Animator elevation = null; if (!fromFab) { elevation = ObjectAnimator.ofFloat(view, View.TRANSLATION_Z, -view.getElevation()); elevation.setDuration(duration); elevation.setInterpolator(fastOutSlowInInterpolator); } // Run all animations together final AnimatorSet transition = new AnimatorSet(); transition.playTogether(circularReveal, translate, colorFade, iconFade); transition.playTogether(fadeContents); if (elevation != null) { transition.play(elevation); } if (fromFab) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // Clean up view.getOverlay().clear(); } }); } return new AnimUtils.NoPauseAnimator(transition); }
From source file:io.plaidapp.core.ui.transitions.ReflowText.java
/** * Create Animators to transition each run of text from start to end position and size. *//*from w w w.j ava 2s . c om*/ @NonNull private List<Animator> createRunAnimators(View view, ReflowData startData, ReflowData endData, Bitmap startText, Bitmap endText, List<Run> runs) { List<Animator> animators = new ArrayList<>(runs.size()); int dx = startData.bounds.left - endData.bounds.left; int dy = startData.bounds.top - endData.bounds.top; long startDelay = 0L; // move text closest to the destination first i.e. loop forward or backward over the runs boolean upward = startData.bounds.centerY() > endData.bounds.centerY(); boolean first = true; boolean lastRightward = true; LinearInterpolator linearInterpolator = new LinearInterpolator(); for (int i = upward ? 0 : runs.size() - 1; ((upward && i < runs.size()) || (!upward && i >= 0)); i += (upward ? 1 : -1)) { Run run = runs.get(i); // skip text runs which aren't visible in either state if (!run.startVisible && !run.endVisible) continue; // create & position the drawable which displays the run; add it to the overlay. SwitchDrawable drawable = new SwitchDrawable(startText, run.start, startData.textSize, endText, run.end, endData.textSize); drawable.setBounds(run.start.left + dx, run.start.top + dy, run.start.right + dx, run.start.bottom + dy); view.getOverlay().add(drawable); PropertyValuesHolder topLeft = PropertyValuesHolder.ofObject(SwitchDrawable.TOP_LEFT, null, getPathMotion().getPath(run.start.left + dx, run.start.top + dy, run.end.left, run.end.top)); PropertyValuesHolder width = PropertyValuesHolder.ofInt(SwitchDrawable.WIDTH, run.start.width(), run.end.width()); PropertyValuesHolder height = PropertyValuesHolder.ofInt(SwitchDrawable.HEIGHT, run.start.height(), run.end.height()); // the progress property drives the switching behaviour PropertyValuesHolder progress = PropertyValuesHolder.ofFloat(SwitchDrawable.PROGRESS, 0f, 1f); Animator runAnim = ObjectAnimator.ofPropertyValuesHolder(drawable, topLeft, width, height, progress); boolean rightward = run.start.centerX() + dx < run.end.centerX(); if ((run.startVisible && run.endVisible) && !first && rightward != lastRightward) { // increase the start delay (by a decreasing amount) for the next run // (if it's visible throughout) to stagger the movement and try to minimize overlaps startDelay += staggerDelay; staggerDelay *= STAGGER_DECAY; } lastRightward = rightward; first = false; runAnim.setStartDelay(startDelay); long animDuration = Math.max(minDuration, duration - (startDelay / 2)); runAnim.setDuration(animDuration); animators.add(runAnim); if (run.startVisible != run.endVisible) { // if run is appearing/disappearing then fade it in/out ObjectAnimator fade = ObjectAnimator.ofInt(drawable, SwitchDrawable.ALPHA, run.startVisible ? OPAQUE : TRANSPARENT, run.endVisible ? OPAQUE : TRANSPARENT); fade.setDuration((duration + startDelay) / 2); if (!run.startVisible) { drawable.setAlpha(TRANSPARENT); fade.setStartDelay((duration + startDelay) / 2); } else { fade.setStartDelay(startDelay); } animators.add(fade); } else { // slightly fade during transition to minimize movement ObjectAnimator fade = ObjectAnimator.ofInt(drawable, SwitchDrawable.ALPHA, OPAQUE, OPACITY_MID_TRANSITION, OPAQUE); fade.setStartDelay(startDelay); fade.setDuration(duration + startDelay); fade.setInterpolator(linearInterpolator); animators.add(fade); } } return animators; }
From source file:io.plaidapp.core.ui.transitions.ReflowText.java
@Override public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) { if (startValues == null || endValues == null) return null; final View view = endValues.view; AnimatorSet transition = new AnimatorSet(); ReflowData startData = (ReflowData) startValues.values.get(PROPNAME_DATA); ReflowData endData = (ReflowData) endValues.values.get(PROPNAME_DATA); duration = calculateDuration(startData.bounds, endData.bounds); // create layouts & capture a bitmaps of the text in both states // (with max lines variants where needed) Layout startLayout = createLayout(startData, sceneRoot.getContext(), false); Layout endLayout = createLayout(endData, sceneRoot.getContext(), false); Layout startLayoutMaxLines = null;/*from w w w . j ava 2s .co m*/ Layout endLayoutMaxLines = null; if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { // StaticLayout maxLines support if (startData.maxLines != -1) { startLayoutMaxLines = createLayout(startData, sceneRoot.getContext(), true); } if (endData.maxLines != -1) { endLayoutMaxLines = createLayout(endData, sceneRoot.getContext(), true); } } final Bitmap startText = createBitmap(startData, startLayoutMaxLines != null ? startLayoutMaxLines : startLayout); final Bitmap endText = createBitmap(endData, endLayoutMaxLines != null ? endLayoutMaxLines : endLayout); // temporarily turn off clipping so we can draw outside of our bounds don't draw view.setWillNotDraw(true); ((ViewGroup) view.getParent()).setClipChildren(false); // calculate the runs of text to move together List<Run> runs = getRuns(startData, startLayout, startLayoutMaxLines, endData, endLayout, endLayoutMaxLines); // create animators for moving, scaling and fading each run of text transition.playTogether(createRunAnimators(view, startData, endData, startText, endText, runs)); if (!freezeFrame) { transition.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { // clean up view.setWillNotDraw(false); view.getOverlay().clear(); ((ViewGroup) view.getParent()).setClipChildren(true); startText.recycle(); endText.recycle(); } }); } return transition; }