List of usage examples for android.view View hasFocus
@ViewDebug.ExportedProperty(category = "focus") public boolean hasFocus()
From source file:io.github.clendy.leanback.widget.GridLayoutManager.java
@Override public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) { if (DEBUG) {//from w w w . j ava 2 s . c o m Log.v(getTag(), "layoutChildren start numRows " + mNumRows + " mScrollOffsetSecondary " + mScrollOffsetSecondary + " mScrollOffsetPrimary " + mScrollOffsetPrimary + " inPreLayout " + state.isPreLayout() + " didStructureChange " + state.didStructureChange() + " mForceFullLayout " + mForceFullLayout); Log.v(getTag(), "width " + getWidth() + " height " + getHeight()); } if (mNumRows == 0) { // haven't done measure yet return; } final int itemCount = state.getItemCount(); if (itemCount < 0) { return; } if (!mLayoutEnabled) { discardLayoutInfo(); removeAndRecycleAllViews(recycler); return; } mInLayout = true; if (state.didStructureChange()) { // didStructureChange() == true means attached item has been removed/added. // scroll animation: we are unable to continue a scroll animation, // kill the scroll animation, and let ItemAnimation move the item to new position. // position smooth scroller: kill the animation and stop at final position. // pending smooth scroller: stop and scroll to current focus position. mBaseGridView.stopScroll(); } final boolean scrollToFocus = !isSmoothScrolling() && mFocusScrollStrategy == BaseGridView.FOCUS_SCROLL_ALIGNED; if (mFocusPosition != NO_POSITION && mFocusPositionOffset != Integer.MIN_VALUE) { mFocusPosition = mFocusPosition + mFocusPositionOffset; mSubFocusPosition = 0; } mFocusPositionOffset = 0; saveContext(recycler, state); // Track the old focus view so we can adjust our system scroll position // so that any scroll animations happening now will remain valid. // We must use same delta in Pre Layout (if prelayout exists) and second layout. // So we cache the deltas in PreLayout and use it in second layout. int delta = 0, deltaSecondary = 0; if (mFocusPosition != NO_POSITION && scrollToFocus && mBaseGridView.getScrollState() != RecyclerView.SCROLL_STATE_IDLE) { // FIXME: we should get the remaining scroll animation offset from RecyclerView View focusView = findViewByPosition(mFocusPosition); if (focusView != null) { if (getScrollPosition(focusView, focusView.findFocus(), sTwoInts)) { delta = sTwoInts[0]; deltaSecondary = sTwoInts[1]; } } } boolean hadFocus = mBaseGridView.hasFocus(); int savedFocusPos = mFocusPosition; if (mInFastRelayout = layoutInit()) { fastRelayout(); // appends items till focus position. if (mFocusPosition != NO_POSITION) { View focusView = findViewByPosition(mFocusPosition); if (focusView != null) { if (scrollToFocus) { scrollToView(focusView, false); } if (hadFocus && !focusView.hasFocus()) { focusView.requestFocus(); } } } } else { mInLayoutSearchFocus = hadFocus; if (mFocusPosition != NO_POSITION) { // appends items till focus position. while (appendOneColumnVisibleItems() && findViewByPosition(mFocusPosition) == null) ; } // multiple rounds: scrollToView of first round may drag first/last child into // "visible window" and we update scrollMin/scrollMax then run second scrollToView int oldFirstVisible; int oldLastVisible; do { updateScrollMin(); updateScrollMax(); oldFirstVisible = mGrid.getFirstVisibleIndex(); oldLastVisible = mGrid.getLastVisibleIndex(); View focusView = findViewByPosition(mFocusPosition); // we need force to initialize the child view's position scrollToView(focusView, false); if (focusView != null && hadFocus && !focusView.hasFocus()) { focusView.requestFocus(); } appendVisibleItems(); prependVisibleItems(); removeInvisibleViewsAtFront(); removeInvisibleViewsAtEnd(); } while (mGrid.getFirstVisibleIndex() != oldFirstVisible || mGrid.getLastVisibleIndex() != oldLastVisible); } if (scrollToFocus) { scrollDirectionPrimary(-delta); scrollDirectionSecondary(-deltaSecondary); } appendVisibleItems(); prependVisibleItems(); removeInvisibleViewsAtFront(); removeInvisibleViewsAtEnd(); if (DEBUG) { StringWriter sw = new StringWriter(); PrintWriter pw = new PrintWriter(sw); mGrid.debugPrint(pw); Log.d(getTag(), sw.toString()); } if (mRowSecondarySizeRefresh) { mRowSecondarySizeRefresh = false; } else { updateRowSecondarySizeRefresh(); } // For fastRelayout, only dispatch event when focus position changes. if (mInFastRelayout && mFocusPosition != savedFocusPos) { dispatchChildSelected(); } else if (!mInFastRelayout && mInLayoutSearchFocus) { // For full layout we dispatchChildSelected() in createItem() unless searched all // children and found none is focusable then dispatchChildSelected() here. dispatchChildSelected(); } mInLayout = false; leaveContext(); if (DEBUG) Log.v(getTag(), "layoutChildren end"); }
From source file:org.bangbang.support.v4.widget.HListView.java
/** * Handle an arrow scroll going up or down. Take into account whether items are selectable, * whether there are focusable items etc. *//from w ww . jav a 2 s.c o m * @param direction Either {@link android.view.View#FOCUS_UP} or {@link android.view.View#FOCUS_DOWN}. * @return Whether any scrolling, selection or focus change occured. */ private boolean arrowScrollImpl(int direction) { if (getChildCount() <= 0) { return false; } View selectedView = getSelectedView(); int nextSelectedPosition = lookForSelectablePositionOnScreen(direction); int amountToScroll = amountToScroll(direction, nextSelectedPosition); // if we are moving focus, we may OVERRIDE the default behavior final ArrowScrollFocusResult focusResult = mItemsCanFocus ? arrowScrollFocused(direction) : null; if (focusResult != null) { nextSelectedPosition = focusResult.getSelectedPosition(); amountToScroll = focusResult.getAmountToScroll(); } boolean needToRedraw = focusResult != null; if (nextSelectedPosition != INVALID_POSITION) { handleNewSelectionChange(selectedView, direction, nextSelectedPosition, focusResult != null); setSelectedPositionInt(nextSelectedPosition); setNextSelectedPositionInt(nextSelectedPosition); selectedView = getSelectedView(); if (mItemsCanFocus && focusResult == null) { // there was no new view found to take focus, make sure we // don't leave focus with the old selection final View focused = getFocusedChild(); if (focused != null) { focused.clearFocus(); } } needToRedraw = true; checkSelectionChanged(); } if (amountToScroll > 0) { scrollListItemsBy((direction == View.FOCUS_LEFT) ? amountToScroll : -amountToScroll); needToRedraw = true; } // if we didn't find a new focusable, make sure any existing focused // item that was panned off screen gives up focus. if (mItemsCanFocus && (focusResult == null) && selectedView != null && selectedView.hasFocus()) { final View focused = selectedView.findFocus(); if (distanceToView(focused) > 0) { focused.clearFocus(); } } // if the current selection is panned off, we need to remove the selection if (nextSelectedPosition == INVALID_POSITION && selectedView != null && !isViewAncestorOf(selectedView, this)) { selectedView = null; hideSelector(); // but we don't want to set the ressurect position (that would make subsequent // unhandled key events bring back the item we just scrolled off!) mResurrectToPosition = INVALID_POSITION; } if (needToRedraw) { if (selectedView != null) { positionSelector(selectedView); mSelectedTop = selectedView.getTop(); } invalidate(); invokeOnItemScrollListener(); return true; } return false; }
From source file:com.awrtechnologies.carbudgetsales.hlistview.widget.HListView.java
/** * Handle an arrow scroll going up or down. Take into account whether items are selectable, whether there are focusable items * etc./* w w w . java2 s . c o m*/ * * @param direction * Either {@link android.view.View#FOCUS_UP} or {@link android.view.View#FOCUS_DOWN}. * @return Whether any scrolling, selection or focus change occured. */ private boolean arrowScrollImpl(int direction) { if (getChildCount() <= 0) { return false; } View selectedView = getSelectedView(); int selectedPos = mSelectedPosition; int nextSelectedPosition = lookForSelectablePositionOnScreen(direction); int amountToScroll = amountToScroll(direction, nextSelectedPosition); // if we are moving focus, we may OVERRIDE the default behavior final ArrowScrollFocusResult focusResult = mItemsCanFocus ? arrowScrollFocused(direction) : null; if (focusResult != null) { nextSelectedPosition = focusResult.getSelectedPosition(); amountToScroll = focusResult.getAmountToScroll(); } boolean needToRedraw = focusResult != null; if (nextSelectedPosition != INVALID_POSITION) { handleNewSelectionChange(selectedView, direction, nextSelectedPosition, focusResult != null); setSelectedPositionInt(nextSelectedPosition); setNextSelectedPositionInt(nextSelectedPosition); selectedView = getSelectedView(); selectedPos = nextSelectedPosition; if (mItemsCanFocus && focusResult == null) { // there was no new view found to take focus, make sure we // don't leave focus with the old selection final View focused = getFocusedChild(); if (focused != null) { focused.clearFocus(); } } needToRedraw = true; checkSelectionChanged(); } if (amountToScroll > 0) { scrollListItemsBy((direction == View.FOCUS_UP) ? amountToScroll : -amountToScroll); needToRedraw = true; } // if we didn't find a new focusable, make sure any existing focused // item that was panned off screen gives up focus. if (mItemsCanFocus && (focusResult == null) && selectedView != null && selectedView.hasFocus()) { final View focused = selectedView.findFocus(); if (!isViewAncestorOf(focused, this) || distanceToView(focused) > 0) { focused.clearFocus(); } } // if the current selection is panned off, we need to remove the selection if (nextSelectedPosition == INVALID_POSITION && selectedView != null && !isViewAncestorOf(selectedView, this)) { selectedView = null; hideSelector(); // but we don't want to set the ressurect position (that would make subsequent // unhandled key events bring back the item we just scrolled off!) mResurrectToPosition = INVALID_POSITION; } if (needToRedraw) { if (selectedView != null) { positionSelector(selectedPos, selectedView); mSelectedLeft = selectedView.getLeft(); } if (!awakenScrollBars()) { invalidate(); } invokeOnItemScrollListener(); return true; } return false; }
From source file:com.appunite.list.ListView.java
/** * Handle an arrow scroll going up or down. Take into account whether items are selectable, * whether there are focusable items etc. * * @param direction Either {@link android.view.View#FOCUS_UP} or {@link android.view.View#FOCUS_DOWN}. * @return Whether any scrolling, selection or focus change occured. *//*from w ww. ja v a 2s. c om*/ private boolean arrowScrollImpl(int direction) { if (getChildCount() <= 0) { return false; } View selectedView = getSelectedView(); int selectedPos = mSelectedPosition; int nextSelectedPosition = (direction == View.FOCUS_DOWN) ? lookForSelectablePosition(selectedPos + 1, true) : lookForSelectablePosition(selectedPos - 1, false); int amountToScroll = amountToScroll(direction, nextSelectedPosition); // if we are moving focus, we may OVERRIDE the default behavior final ArrowScrollFocusResult focusResult = mItemsCanFocus ? arrowScrollFocused(direction) : null; if (focusResult != null) { nextSelectedPosition = focusResult.getSelectedPosition(); amountToScroll = focusResult.getAmountToScroll(); } boolean needToRedraw = focusResult != null; if (nextSelectedPosition != INVALID_POSITION) { handleNewSelectionChange(selectedView, direction, nextSelectedPosition, focusResult != null); setSelectedPositionInt(nextSelectedPosition); setNextSelectedPositionInt(nextSelectedPosition); selectedView = getSelectedView(); selectedPos = nextSelectedPosition; if (mItemsCanFocus && focusResult == null) { // there was no new view found to take focus, make sure we // don't leave focus with the old selection final View focused = getFocusedChild(); if (focused != null) { focused.clearFocus(); } } needToRedraw = true; checkSelectionChanged(); } if (amountToScroll > 0) { scrollListItemsBy((direction == View.FOCUS_UP) ? amountToScroll : -amountToScroll); needToRedraw = true; } // if we didn't find a new focusable, make sure any existing focused // item that was panned off screen gives up focus. if (mItemsCanFocus && (focusResult == null) && selectedView != null && selectedView.hasFocus()) { final View focused = selectedView.findFocus(); if (!isViewAncestorOf(focused, this) || distanceToView(focused) > 0) { focused.clearFocus(); } } // if the current selection is panned off, we need to remove the selection if (nextSelectedPosition == INVALID_POSITION && selectedView != null && !isViewAncestorOf(selectedView, this)) { selectedView = null; hideSelector(); // but we don't want to set the ressurect position (that would make subsequent // unhandled key events bring back the item we just scrolled off!) mResurrectToPosition = INVALID_POSITION; } if (needToRedraw) { if (selectedView != null) { positionSelector(selectedPos, selectedView); mSelectedTop = selectedView.getTop(); } if (!awakenScrollBars()) { invalidate(); } invokeOnItemScrollListener(); return true; } return false; }
From source file:com.appunite.list.HorizontalListView.java
/** * Handle an arrow scroll going up or down. Take into account whether items are selectable, * whether there are focusable items etc. * * @param direction Either {@link android.view.View#FOCUS_LEFT} or {@link android.view.View#FOCUS_RIGHT}. * @return Whether any scrolling, selection or focus change occured. *///w w w . j a v a 2 s.c o m private boolean arrowScrollImpl(int direction) { if (getChildCount() <= 0) { return false; } View selectedView = getSelectedView(); int selectedPos = mSelectedPosition; int nextSelectedPosition = (direction == View.FOCUS_RIGHT) ? lookForSelectablePosition(selectedPos + 1, true) : lookForSelectablePosition(selectedPos - 1, false); int amountToScroll = amountToScroll(direction, nextSelectedPosition); // if we are moving focus, we may OVERRIDE the default behavior final ArrowScrollFocusResult focusResult = mItemsCanFocus ? arrowScrollFocused(direction) : null; if (focusResult != null) { nextSelectedPosition = focusResult.getSelectedPosition(); amountToScroll = focusResult.getAmountToScroll(); } boolean needToRedraw = focusResult != null; if (nextSelectedPosition != INVALID_POSITION) { handleNewSelectionChange(selectedView, direction, nextSelectedPosition, focusResult != null); setSelectedPositionInt(nextSelectedPosition); setNextSelectedPositionInt(nextSelectedPosition); selectedView = getSelectedView(); selectedPos = nextSelectedPosition; if (mItemsCanFocus && focusResult == null) { // there was no new view found to take focus, make sure we // don't leave focus with the old selection final View focused = getFocusedChild(); if (focused != null) { focused.clearFocus(); } } needToRedraw = true; checkSelectionChanged(); } if (amountToScroll > 0) { scrollListItemsBy((direction == View.FOCUS_UP) ? amountToScroll : -amountToScroll); needToRedraw = true; } // if we didn't find a new focusable, make sure any existing focused // item that was panned off screen gives up focus. if (mItemsCanFocus && (focusResult == null) && selectedView != null && selectedView.hasFocus()) { final View focused = selectedView.findFocus(); if (!isViewAncestorOf(focused, this) || distanceToView(focused) > 0) { focused.clearFocus(); } } // if the current selection is panned off, we need to remove the selection if (nextSelectedPosition == INVALID_POSITION && selectedView != null && !isViewAncestorOf(selectedView, this)) { selectedView = null; hideSelector(); // but we don't want to set the ressurect position (that would make subsequent // unhandled key events bring back the item we just scrolled off!) mResurrectToPosition = INVALID_POSITION; } if (needToRedraw) { if (selectedView != null) { positionSelector(selectedPos, selectedView); mSelectedLeft = selectedView.getLeft(); } if (!awakenScrollBars()) { invalidate(); } invokeOnItemScrollListener(); return true; } return false; }
From source file:com.aliasapps.seq.scroller.TwoWayView.java
/** * To avoid horizontal/vertical focus searches changing the selected item, * we manually focus search within the selected item (as applicable), and * prevent focus from jumping to something within another item. * * @param direction either {@link View#FOCUS_UP} or {@link View#FOCUS_DOWN} or * {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT} depending on the * current view orientation.//from www . j a va2 s .c o m * * @return Whether this consumes the key event. */ private boolean handleFocusWithinItem(int direction) { forceValidInnerFocusDirection(direction); final int numChildren = getChildCount(); if (mItemsCanFocus && numChildren > 0 && mSelectedPosition != INVALID_POSITION) { final View selectedView = getSelectedView(); if (selectedView != null && selectedView.hasFocus() && selectedView instanceof ViewGroup) { final View currentFocus = selectedView.findFocus(); final View nextFocus = FocusFinder.getInstance().findNextFocus((ViewGroup) selectedView, currentFocus, direction); if (nextFocus != null) { // Do the math to get interesting rect in next focus' coordinates currentFocus.getFocusedRect(mTempRect); offsetDescendantRectToMyCoords(currentFocus, mTempRect); offsetRectIntoDescendantCoords(nextFocus, mTempRect); if (nextFocus.requestFocus(direction, mTempRect)) { return true; } } // We are blocking the key from being handled (by returning true) // if the global result is going to be some other view within this // list. This is to achieve the overall goal of having horizontal/vertical // d-pad navigation remain in the current item depending on the current // orientation in this view. final View globalNextFocus = FocusFinder.getInstance().findNextFocus((ViewGroup) getRootView(), currentFocus, direction); if (globalNextFocus != null) { return isViewAncestorOf(globalNextFocus, this); } } } return false; }
From source file:com.boutline.sports.helpers.TwoWayView.java
/** * Do an arrow scroll based on focus searching. If a new view is * given focus, return the selection delta and amount to scroll via * an {@link ArrowScrollFocusResult}, otherwise, return null. * * @param direction either {@link android.view.View#FOCUS_UP} or {@link android.view.View#FOCUS_DOWN} or * {@link android.view.View#FOCUS_LEFT} or {@link android.view.View#FOCUS_RIGHT} depending on the * current view orientation.//from w w w. j a va 2 s .c o m * * @return The result if focus has changed, or <code>null</code>. */ private ArrowScrollFocusResult arrowScrollFocused(final int direction) { forceValidFocusDirection(direction); final View selectedView = getSelectedView(); final View newFocus; final int searchPoint; if (selectedView != null && selectedView.hasFocus()) { View oldFocus = selectedView.findFocus(); newFocus = FocusFinder.getInstance().findNextFocus(this, oldFocus, direction); } else { if (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT) { final int start = getStartEdge(); final int selectedStart; if (selectedView != null) { selectedStart = (mIsVertical ? selectedView.getTop() : selectedView.getLeft()); } else { selectedStart = start; } searchPoint = Math.max(selectedStart, start); } else { final int end = getEndEdge(); final int selectedEnd; if (selectedView != null) { selectedEnd = getChildEndEdge(selectedView); } else { selectedEnd = end; } searchPoint = Math.min(selectedEnd, end); } final int x = (mIsVertical ? 0 : searchPoint); final int y = (mIsVertical ? searchPoint : 0); mTempRect.set(x, y, x, y); newFocus = FocusFinder.getInstance().findNextFocusFromRect(this, mTempRect, direction); } if (newFocus != null) { final int positionOfNewFocus = positionOfNewFocus(newFocus); // If the focus change is in a different new position, make sure // we aren't jumping over another selectable position. if (mSelectedPosition != INVALID_POSITION && positionOfNewFocus != mSelectedPosition) { final int selectablePosition = lookForSelectablePositionOnScreen(direction); final boolean movingForward = (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT); final boolean movingBackward = (direction == View.FOCUS_UP || direction == View.FOCUS_LEFT); if (selectablePosition != INVALID_POSITION && ((movingForward && selectablePosition < positionOfNewFocus) || (movingBackward && selectablePosition > positionOfNewFocus))) { return null; } } int focusScroll = amountToScrollToNewFocus(direction, newFocus, positionOfNewFocus); final int maxScrollAmount = getMaxScrollAmount(); if (focusScroll < maxScrollAmount) { // Not moving too far, safe to give next view focus newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, focusScroll); return mArrowScrollFocusResult; } else if (distanceToView(newFocus) < maxScrollAmount) { // Case to consider: // Too far to get entire next focusable on screen, but by going // max scroll amount, we are getting it at least partially in view, // so give it focus and scroll the max amount. newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, maxScrollAmount); return mArrowScrollFocusResult; } } return null; }
From source file:com.aliasapps.seq.scroller.TwoWayView.java
/** * Do an arrow scroll based on focus searching. If a new view is * given focus, return the selection delta and amount to scroll via * an {@link ArrowScrollFocusResult}, otherwise, return null. * * @param direction either {@link View#FOCUS_UP} or {@link View#FOCUS_DOWN} or * {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT} depending on the * current view orientation./*from w w w .ja v a 2 s .com*/ * * @return The result if focus has changed, or <code>null</code>. */ private ArrowScrollFocusResult arrowScrollFocused(final int direction) { forceValidFocusDirection(direction); final View selectedView = getSelectedView(); final View newFocus; final int searchPoint; if (selectedView != null && selectedView.hasFocus()) { View oldFocus = selectedView.findFocus(); newFocus = FocusFinder.getInstance().findNextFocus(this, oldFocus, direction); } else { if (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT) { final int start = (mIsVertical ? getPaddingTop() : getPaddingLeft()); final int selectedStart; if (selectedView != null) { selectedStart = (mIsVertical ? selectedView.getTop() : selectedView.getLeft()); } else { selectedStart = start; } searchPoint = Math.max(selectedStart, start); } else { final int end = (mIsVertical ? getHeight() - getPaddingBottom() : getWidth() - getPaddingRight()); final int selectedEnd; if (selectedView != null) { selectedEnd = (mIsVertical ? selectedView.getBottom() : selectedView.getRight()); } else { selectedEnd = end; } searchPoint = Math.min(selectedEnd, end); } final int x = (mIsVertical ? 0 : searchPoint); final int y = (mIsVertical ? searchPoint : 0); mTempRect.set(x, y, x, y); newFocus = FocusFinder.getInstance().findNextFocusFromRect(this, mTempRect, direction); } if (newFocus != null) { final int positionOfNewFocus = positionOfNewFocus(newFocus); // If the focus change is in a different new position, make sure // we aren't jumping over another selectable position. if (mSelectedPosition != INVALID_POSITION && positionOfNewFocus != mSelectedPosition) { final int selectablePosition = lookForSelectablePositionOnScreen(direction); final boolean movingForward = (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT); final boolean movingBackward = (direction == View.FOCUS_UP || direction == View.FOCUS_LEFT); if (selectablePosition != INVALID_POSITION && ((movingForward && selectablePosition < positionOfNewFocus) || (movingBackward && selectablePosition > positionOfNewFocus))) { return null; } } int focusScroll = amountToScrollToNewFocus(direction, newFocus, positionOfNewFocus); final int maxScrollAmount = getMaxScrollAmount(); if (focusScroll < maxScrollAmount) { // Not moving too far, safe to give next view focus newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, focusScroll); return mArrowScrollFocusResult; } else if (distanceToView(newFocus) < maxScrollAmount) { // Case to consider: // Too far to get entire next focusable on screen, but by going // max scroll amount, we are getting it at least partially in view, // so give it focus and scroll the max amount. newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, maxScrollAmount); return mArrowScrollFocusResult; } } return null; }
From source file:com.artifex.mupdf.view.ThumbnailViews.java
/** * To avoid horizontal/vertical focus searches changing the selected item, * we manually focus search within the selected item (as applicable), and * prevent focus from jumping to something within another item. * //from ww w . j a v a 2 s. co m * @param direction * either {@link View#FOCUS_UP} or {@link View#FOCUS_DOWN} or * {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT} depending * on the current view orientation. * * @return Whether this consumes the key event. */ private boolean handleFocusWithinItem(int direction) { forceValidInnerFocusDirection(direction); final int numChildren = getChildCount(); if (mItemsCanFocus && numChildren > 0 && mSelectedPosition != INVALID_POSITION) { final View selectedView = getSelectedView(); if (selectedView != null && selectedView.hasFocus() && selectedView instanceof ViewGroup) { final View currentFocus = selectedView.findFocus(); final View nextFocus = FocusFinder.getInstance().findNextFocus((ViewGroup) selectedView, currentFocus, direction); if (nextFocus != null) { // Do the math to get interesting rect in next focus' // coordinates currentFocus.getFocusedRect(mTempRect); offsetDescendantRectToMyCoords(currentFocus, mTempRect); offsetRectIntoDescendantCoords(nextFocus, mTempRect); if (nextFocus.requestFocus(direction, mTempRect)) { return true; } } // We are blocking the key from being handled (by returning // true) // if the global result is going to be some other view within // this // list. This is to achieve the overall goal of having // horizontal/vertical // d-pad navigation remain in the current item depending on the // current // orientation in this view. final View globalNextFocus = FocusFinder.getInstance().findNextFocus((ViewGroup) getRootView(), currentFocus, direction); if (globalNextFocus != null) { return isViewAncestorOf(globalNextFocus, this); } } } return false; }
From source file:com.artifex.mupdf.view.ThumbnailViews.java
/** * Do an arrow scroll based on focus searching. If a new view is given * focus, return the selection delta and amount to scroll via an * {@link ArrowScrollFocusResult}, otherwise, return null. * /*from w ww.java 2 s . c o m*/ * @param direction * either {@link View#FOCUS_UP} or {@link View#FOCUS_DOWN} or * {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT} depending * on the current view orientation. * * @return The result if focus has changed, or <code>null</code>. */ private ArrowScrollFocusResult arrowScrollFocused(final int direction) { forceValidFocusDirection(direction); final View selectedView = getSelectedView(); final View newFocus; final int searchPoint; if (selectedView != null && selectedView.hasFocus()) { View oldFocus = selectedView.findFocus(); newFocus = FocusFinder.getInstance().findNextFocus(this, oldFocus, direction); } else { if (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT) { final int start = (mIsVertical ? getPaddingTop() : getPaddingLeft()); final int selectedStart; if (selectedView != null) { selectedStart = (mIsVertical ? selectedView.getTop() : selectedView.getLeft()); } else { selectedStart = start; } searchPoint = Math.max(selectedStart, start); } else { final int end = (mIsVertical ? getHeight() - getPaddingBottom() : getWidth() - getPaddingRight()); final int selectedEnd; if (selectedView != null) { selectedEnd = (mIsVertical ? selectedView.getBottom() : selectedView.getRight()); } else { selectedEnd = end; } searchPoint = Math.min(selectedEnd, end); } final int x = (mIsVertical ? 0 : searchPoint); final int y = (mIsVertical ? searchPoint : 0); mTempRect.set(x, y, x, y); newFocus = FocusFinder.getInstance().findNextFocusFromRect(this, mTempRect, direction); } if (newFocus != null) { final int positionOfNewFocus = positionOfNewFocus(newFocus); // If the focus change is in a different new position, make sure // we aren't jumping over another selectable position. if (mSelectedPosition != INVALID_POSITION && positionOfNewFocus != mSelectedPosition) { final int selectablePosition = lookForSelectablePositionOnScreen(direction); final boolean movingForward = (direction == View.FOCUS_DOWN || direction == View.FOCUS_RIGHT); final boolean movingBackward = (direction == View.FOCUS_UP || direction == View.FOCUS_LEFT); if (selectablePosition != INVALID_POSITION && ((movingForward && selectablePosition < positionOfNewFocus) || (movingBackward && selectablePosition > positionOfNewFocus))) { return null; } } int focusScroll = amountToScrollToNewFocus(direction, newFocus, positionOfNewFocus); final int maxScrollAmount = getMaxScrollAmount(); if (focusScroll < maxScrollAmount) { // Not moving too far, safe to give next view focus newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, focusScroll); return mArrowScrollFocusResult; } else if (distanceToView(newFocus) < maxScrollAmount) { // Case to consider: // Too far to get entire next focusable on screen, but by going // max scroll amount, we are getting it at least partially in // view, // so give it focus and scroll the max amount. newFocus.requestFocus(direction); mArrowScrollFocusResult.populate(positionOfNewFocus, maxScrollAmount); return mArrowScrollFocusResult; } } return null; }