List of usage examples for com.badlogic.gdx.assets AssetManager getProgress
public synchronized float getProgress()
From source file:com.forerunnergames.peril.client.assets.MultiSourceAssetManager.java
License:Open Source License
@Override public synchronized float getProgressLoading() { float averageDividend = 0.0f; final int averageDivisor = libGdxAssetManagers.size(); for (final com.badlogic.gdx.assets.AssetManager assetManager : libGdxAssetManagers) { averageDividend += assetManager.getProgress(); }//from w w w .ja v a 2 s. c o m return averageDividend / averageDivisor; }