Example usage for com.badlogic.gdx.assets.loaders BitmapFontLoader BitmapFontLoader

List of usage examples for com.badlogic.gdx.assets.loaders BitmapFontLoader BitmapFontLoader

Introduction

In this page you can find the example usage for com.badlogic.gdx.assets.loaders BitmapFontLoader BitmapFontLoader.

Prototype

public BitmapFontLoader(FileHandleResolver resolver) 

Source Link

Usage

From source file:com.intrepid.nicge.content.AssetManager.java

private void setAllLoaders() {
    setLoader(Pixmap.class, new PixmapLoader(getFileHandleResolver()));
    setLoader(Texture.class, new TextureLoader(getFileHandleResolver()));
    setLoader(Music.class, new MusicLoader(getFileHandleResolver()));
    setLoader(Sound.class, new SoundLoader(getFileHandleResolver()));
    setLoader(BitmapFont.class, new BitmapFontLoader(getFileHandleResolver()));
    setLoader(AnimationPack.class, new AnimationPackLoader(getFileHandleResolver()));

    // all another default loaders
    //      setLoader(TextureAtlas.class, new TextureAtlasLoader(resolver));
    //      setLoader(Skin.class, new SkinLoader(resolver));
    //      setLoader(ParticleEffect.class, new ParticleEffectLoader(resolver));
    //      setLoader(com.badlogic.gdx.graphics.g3d.particles.ParticleEffect.class,
    //         new com.badlogic.gdx.graphics.g3d.particles.ParticleEffectLoader(resolver));
    //      setLoader(PolygonRegion.class, new PolygonRegionLoader(resolver));
    //      setLoader(I18NBundle.class, new I18NBundleLoader(resolver));
    //      setLoader(Model.class, ".g3dj", new G3dModelLoader(new JsonReader(), resolver));
    //      setLoader(Model.class, ".g3db", new G3dModelLoader(new UBJsonReader(), resolver));
    //      setLoader(Model.class, ".obj", new ObjLoader(resolver));
    //      setLoader(ShaderProgram.class, new ShaderProgramLoader(resolver));
}