List of usage examples for com.badlogic.gdx.assets.loaders ModelLoader subclass-usage
From source file com.kevlanche.threedeetest.ScalableObjLoader.java
public class ScalableObjLoader extends ModelLoader<ScalableObjLoader.ObjLoaderParameters> { public static class ObjLoaderParameters extends AssetLoaderParameters<Model> { public boolean flipV; public ObjLoaderParameters() { }
From source file com.mbrlabs.mundus.commons.g3d.MG3dModelLoader.java
/**
* This is a modified version of the libGDX MG3dModelLoader.
*
* It ignores all textures, set in the model. This is because, one should be
* able to assign materials (textures, colors) from the editor.
*