List of usage examples for com.badlogic.gdx.assets.loaders.resolvers ResolutionFileResolver ResolutionFileResolver
public ResolutionFileResolver(FileHandleResolver baseResolver, Resolution... descriptors)
From source file:com.dongbat.game.util.AssetUtil.java
private static void init() { manager = new AssetManager(new ResolutionFileResolver(new InternalFileHandleResolver(), new ResolutionFileResolver.Resolution[] { new ResolutionFileResolver.Resolution(480, 800, "hdpi"), // new ResolutionFileResolver.Resolution(720, 1280, "xhdpi"), // new ResolutionFileResolver.Resolution(960, 1600, "xxhdpi") }));/*from www . j a v a 2 s .co m*/ parameter = new TextureLoader.TextureParameter(); parameter.minFilter = Texture.TextureFilter.Linear; parameter.magFilter = Texture.TextureFilter.Linear; unitAtlas = new ObjectMap<String, TextureAtlas>(); }