Example usage for com.badlogic.gdx.assets.loaders.resolvers ResolutionFileResolver ResolutionFileResolver

List of usage examples for com.badlogic.gdx.assets.loaders.resolvers ResolutionFileResolver ResolutionFileResolver

Introduction

In this page you can find the example usage for com.badlogic.gdx.assets.loaders.resolvers ResolutionFileResolver ResolutionFileResolver.

Prototype

public ResolutionFileResolver(FileHandleResolver baseResolver, Resolution... descriptors) 

Source Link

Document

Creates a ResolutionFileResolver based on a given FileHandleResolver and a list of Resolution s.

Usage

From source file:com.dongbat.game.util.AssetUtil.java

private static void init() {
    manager = new AssetManager(new ResolutionFileResolver(new InternalFileHandleResolver(),
            new ResolutionFileResolver.Resolution[] { new ResolutionFileResolver.Resolution(480, 800, "hdpi"), //                new ResolutionFileResolver.Resolution(720, 1280, "xhdpi"),
            //                new ResolutionFileResolver.Resolution(960, 1600, "xxhdpi")
            }));/*from   www  . j  a  v  a  2 s .co m*/

    parameter = new TextureLoader.TextureParameter();
    parameter.minFilter = Texture.TextureFilter.Linear;
    parameter.magFilter = Texture.TextureFilter.Linear;

    unitAtlas = new ObjectMap<String, TextureAtlas>();
}