List of usage examples for com.badlogic.gdx.audio Sound dispose
public void dispose();
From source file:ateamproject.kezuino.com.github.render.screens.StoreScreen.java
public StoreScreen(Game game) { super(game);/*from w ww . j a v a 2 s.c om*/ Sound sound = Assets.manager.get("sounds/menu.mp3", Sound.class); if (sound != null) { sound.loop(); } TextButton btnBack = new TextButton("Terug", skin); btnBack.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { if (sound != null) { sound.dispose(); } game.setScreen(new MainScreen(game)); } }); float x = 240; float y = stage.getHeight() / 4; btnBack.setSize(200, 40); btnBack.setPosition(x, y); Label lblStore = new Label("Winkel", skin); lblStore.setColor(Color.YELLOW); lblStore.setPosition(x, y + 300); List listStoreItems = new List(skin); String[] skinsArray = { "Skin pack", "Minecraft pack" }; listStoreItems.setItems((Object) skinsArray); listStoreItems.setPosition(x, y + 200); TextButton btnBuy = new TextButton("Koop item", skin); btnBuy.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { // game.setScreen(new HomeScreen(game)); } }); btnBuy.setSize(200, 40); btnBuy.setPosition(x - 50, y + 50); TextButton btnSelect = new TextButton("Selecteer item", skin); btnSelect.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { // game.setScreen(new HomeScreen(game)); } }); btnSelect.setSize(200, 40); btnSelect.setPosition(x + 50, y + 50); stage.addActor(btnBack); stage.addActor(lblStore); stage.addActor(listStoreItems); backgroundMusic = Assets.getMusicStream("menu.mp3"); }
From source file:be.ac.ucl.lfsab1509.bouboule.game.MyGame.java
License:Open Source License
@Override public void dispose() { super.dispose(); for (Sound hitSound : hitSounds) { hitSound.dispose(); }/* www . j a va2 s . c om*/ if (bNeedEndSounds) { winSound.dispose(); looseSound.dispose(); } if (menusMusic != null) menusMusic.dispose(); countdownSound.dispose(); }
From source file:com.codefiddler.libgdx.spinit.assets.SoundEffects.java
License:Apache License
public void dispose() { d.dispose();//from w ww .j a v a 2s.c o m cS.dispose(); d.dispose(); buzzer.dispose(); for (Sound sound : effects) { sound.dispose(); } }
From source file:com.gamejolt.mikykr5.ceidecpong.utils.managers.CachedSoundManager.java
License:Open Source License
/** * Removes and disposes all the loaded sounds. *///from w w w. jav a 2s . c om private void dispose() { Gdx.app.log("SOUND_MANAGER", "Disposing sounds."); for (Sound sound : sounds.values()) sound.dispose(); sounds.clear(); }
From source file:com.jlabarca.sound.SoundCache.java
License:Apache License
/** * Dispose of cache data./* w w w . ja va 2 s.c o m*/ * */ @Override public void dispose() { Collection<Sound> values = data.values(); for (Sound sound : values) { sound.dispose(); } data.clear(); definitions.clear(); }
From source file:com.johnogel.astrobros.support.SoundPlayer.java
public void dispose() { if (music != null) { music.stop();/*from w ww . j a v a2s . c o m*/ music.dispose(); } if (sun != null) { sun.dispose(); } for (Sound s : sounds) { s.dispose(); } sounds.clear(); //sounds.clear(); //music = null; }
From source file:com.mygdx.game.AudioPlayer.java
public void dispose() { for (Sound s : sfx.values()) s.dispose(); for (Music m : music.values()) m.dispose();//from ww w . ja va 2 s .c o m }
From source file:com.torrosoft.triviazo.services.music.SoundManager.java
License:Open Source License
@Override public final void dispose() { for (final Sound sound : soundCache.retrieveAll()) { sound.stop();/*from w w w . j a v a 2s .co m*/ sound.dispose(); } }
From source file:com.torrosoft.triviazo.services.music.SoundManager.java
License:Open Source License
@Override public final void notifyEntryRemoved(final TriviazoSound key, final Sound value) { value.dispose(); }
From source file:com.watabou.noosa.audio.Sample.java
License:Open Source License
public void reset() { for (Sound sound : ids.values()) { sound.dispose(); } ids.clear(); }