List of usage examples for com.badlogic.gdx.audio Sound setLooping
public void setLooping(long soundId, boolean looping);
From source file:com.mygdx.game.AudioPlayer.java
public long playSfx(String key, boolean looping, float vol) { Sound s = sfx.get(key); long myID = s.play(vol * sfxVolume); s.setLooping(myID, looping); return myID;//from w w w. j av a 2s. c o m }