Example usage for com.badlogic.gdx.backends.android.surfaceview FixedResolutionStrategy FixedResolutionStrategy

List of usage examples for com.badlogic.gdx.backends.android.surfaceview FixedResolutionStrategy FixedResolutionStrategy

Introduction

In this page you can find the example usage for com.badlogic.gdx.backends.android.surfaceview FixedResolutionStrategy FixedResolutionStrategy.

Prototype

public FixedResolutionStrategy(int width, int height) 

Source Link

Usage

From source file:es.eucm.ead.engine.android.EngineActivity.java

License:Open Source License

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    // Read canvas width and height
    int canvasWidth = -1;
    int canvasHeight = -1;

    try {//from  w w  w  .  j  av  a2 s  . c  o m
        ActivityInfo ai = getPackageManager().getActivityInfo(getComponentName(),
                PackageManager.GET_ACTIVITIES | PackageManager.GET_META_DATA);
        Bundle bundle = ai.metaData;
        canvasWidth = bundle.getInt(CANVAS_WIDTH);
        canvasHeight = bundle.getInt(CANVAS_HEIGHT);
    } catch (Exception e) {
        errorReadingCanvasSize(e);
    }

    AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();

    if (canvasHeight > 0 && canvasWidth > 0) {
        config.resolutionStrategy = new FixedResolutionStrategy(canvasWidth, canvasHeight);
    }

    config.useAccelerometer = false;
    config.useImmersiveMode = false;
    config.hideStatusBar = true;
    config.useWakelock = true;
    config.useCompass = false;

    final EngineApplicationListener engineApplicationListener = new EngineAndroidApplicationListener();
    initialize(engineApplicationListener, config);
    Gdx.app.postRunnable(new Runnable() {

        @Override
        public void run() {
            engineApplicationListener.getGameLoader().loadGame("", true);
        }
    });
}