List of usage examples for com.badlogic.gdx.graphics Color BLACK
Color BLACK
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From source file:org.illarion.engine.backend.gdx.GdxWorldMap.java
License:Open Source License
@Override public void clear() { cancelFetchingTiles = true;//w w w . j a v a 2 s .co m if (currentlyFetchingTiles) { synchronized (this) { while (currentlyFetchingTiles) { try { wait(); } catch (@Nonnull final InterruptedException ignored) { } } } } cancelFetchingTiles = false; synchronized (worldMapPixels) { worldMapPixels.setColor(Color.BLACK); worldMapPixels.fill(); mapDirty = true; } }
From source file:org.shadebob.skineditor.actors.OptionsPane.java
License:Apache License
/** * // w w w .j av a 2 s . co m */ private void updateTableFields(final String style) { ImageButton button = (ImageButton) game.screenMain.barWidgets.group.getChecked(); String widget = button.getUserObject().toString(); Gdx.app.log("OptionsPane", "Update fields table for widget: " + widget + ", style: " + style); tableFields.clear(); tableFields.add(new Label("Name", game.skin, "title")).left().width(170); tableFields.add(new Label("Value", game.skin, "title")).left().width(60).padRight(50); tableFields.row(); Field[] fields = ClassReflection.getFields(currentStyle.getClass()); for (final Field field : fields) { try { // field name // White required // Grey optional if (game.opt.isFieldOptional(currentStyle.getClass(), field.getName())) { tableFields.add(new Label(field.getName(), game.skin, "optional")).left(); } else { tableFields.add(new Label(field.getName(), game.skin, "default")).left(); } Actor actor; // field type String name = field.getType().getSimpleName(); Object obj = field.get(currentStyle); if (name.equals("Drawable")) { /** * Handle Drawable object */ Drawable drawable = (Drawable) field.get(currentStyle); String resourceName = ""; ImageTextButton.ImageTextButtonStyle buttonStyle = new ImageTextButton.ImageTextButtonStyle( game.skin.getDrawable("default-round"), game.skin.getDrawable("default-round-down"), game.skin.getDrawable("default-round"), game.skin.getFont("default-font")); if (drawable != null) { resourceName = game.skinProject.resolveObjectName(Drawable.class, drawable); buttonStyle.imageUp = drawable; } else { buttonStyle.up = game.skinProject.getDrawable("default-rect"); buttonStyle.checked = game.skinProject.getDrawable("default-rect"); } actor = new ImageTextButton(resourceName, buttonStyle); ((ImageTextButton) actor).setClip(true); actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showDrawableDialog(field); } }); } else if (name.equals("Color")) { /** * Handle Color object */ Color color = (Color) field.get(currentStyle); ImageTextButton.ImageTextButtonStyle buttonStyle = new ImageTextButton.ImageTextButtonStyle( game.skin.getDrawable("default-round"), game.skin.getDrawable("default-round-down"), game.skin.getDrawable("default-round"), game.skin.getFont("default-font")); String resourceName = ""; if (color != null) { resourceName = game.skinProject.resolveObjectName(Color.class, color); resourceName += " (" + color.toString() + ")"; // Create drawable on the fly Pixmap pixmap = new Pixmap(18, 18, Pixmap.Format.RGBA8888); pixmap.setColor(color); pixmap.fill(); pixmap.setColor(Color.BLACK); pixmap.drawRectangle(0, 0, 18, 18); Texture texture = new Texture(pixmap); buttonStyle.imageUp = new SpriteDrawable(new Sprite(texture)); pixmap.dispose(); } else { buttonStyle.up = game.skinProject.getDrawable("default-rect"); buttonStyle.checked = game.skinProject.getDrawable("default-rect"); } actor = new ImageTextButton(resourceName, buttonStyle); ((ImageTextButton) actor).setClip(true); actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showColorPickerDialog(field); } }); } else if (name.equals("BitmapFont")) { /** * Handle BitmapFont object */ BitmapFont font = (BitmapFont) field.get(currentStyle); String resourceName = ""; ImageTextButton.ImageTextButtonStyle buttonStyle = new ImageTextButton.ImageTextButtonStyle( game.skin.getDrawable("default-round"), game.skin.getDrawable("default-round-down"), game.skin.getDrawable("default-round"), game.skin.getFont("default-font")); if (font != null) { resourceName = game.skinProject.resolveObjectName(BitmapFont.class, font); buttonStyle.font = font; } else { buttonStyle.up = game.skinProject.getDrawable("default-rect"); buttonStyle.checked = game.skinProject.getDrawable("default-rect"); } actor = new ImageTextButton(resourceName, buttonStyle); ((ImageTextButton) actor).setClip(true); actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showFontPickerDialog(field); } }); } else if (name.equals("float")) { /** * Handle Float object */ Float value = (Float) field.get(currentStyle); String resourceName = ""; ImageTextButton.ImageTextButtonStyle buttonStyle = new ImageTextButton.ImageTextButtonStyle( game.skin.getDrawable("default-round"), game.skin.getDrawable("default-round-down"), game.skin.getDrawable("default-round"), game.skin.getFont("default-font")); if ((value != null) && (value != 0)) { resourceName = String.valueOf(value); } else { buttonStyle.up = game.skinProject.getDrawable("default-rect"); buttonStyle.checked = game.skinProject.getDrawable("default-rect"); } actor = new ImageTextButton(resourceName, buttonStyle); ((ImageTextButton) actor).setClip(true); actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { showFloatInputDialog(field); } }); } else if (name.equals("ListStyle")) { /** * Handle ListStyle object */ ListStyle listStyle = (ListStyle) field.get(currentStyle); actor = new SelectBox<String>(game.skin, "default"); Array<String> items = new Array<String>(); final ObjectMap<String, ListStyle> values = game.skinProject.getAll(ListStyle.class); Iterator<String> it = values.keys().iterator(); String selection = null; while (it.hasNext()) { String key = it.next(); items.add(key); if (listStyle == values.get(key)) { selection = key; } } ((SelectBox) actor).setItems(items); if (selection != null) { ((SelectBox) actor).setSelected(selection); } actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { String selection = (String) ((SelectBox) actor).getSelected(); try { field.set(currentStyle, values.get(selection)); } catch (Exception e) { e.printStackTrace(); } game.screenMain.saveToSkin(); refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); game.screenMain.panePreview.refresh(); } }); } else if (name.equals("ScrollPaneStyle")) { /** * Handle ListStyle object */ ScrollPaneStyle scrollStyle = (ScrollPaneStyle) field.get(currentStyle); actor = new SelectBox<String>(game.skin, "default"); Array<String> items = new Array<String>(); final ObjectMap<String, ScrollPaneStyle> values = game.skinProject .getAll(ScrollPaneStyle.class); Iterator<String> it = values.keys().iterator(); String selection = null; while (it.hasNext()) { String key = it.next(); items.add(key); if (scrollStyle == values.get(key)) { selection = key; } } ((SelectBox) actor).setItems(items); if (selection != null) { ((SelectBox) actor).setSelected(selection); } actor.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { String selection = (String) ((SelectBox) actor).getSelected(); try { field.set(currentStyle, values.get(selection)); } catch (Exception e) { e.printStackTrace(); } game.screenMain.saveToSkin(); refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); game.screenMain.panePreview.refresh(); } }); } else { Gdx.app.log("OptionsPane", "Unknown type: " + name); actor = new Label("Unknown Type", game.skin); } tableFields.add(actor).left().height(32).padRight(24).expandX().fillX(); tableFields.row(); } catch (Exception e) { e.printStackTrace(); } } }
From source file:org.shadebob.skineditor.ColorPickerDialog.java
License:Apache License
/** * Refresh table content with colors from the skin *//* w w w .j av a 2 s. c om*/ public void updateTable() { tableColors.clear(); tableColors.add(new Label("Color Name", game.skin, "title")).left().width(170); tableColors.add(new Label("Value", game.skin, "title")).colspan(2).left().width(60).padRight(50); tableColors.row(); Iterator<String> it = colors.keys().iterator(); while (it.hasNext()) { final String key = it.next(); final Color color = colors.get(key); tableColors.add(key).left(); // Create drawable on the fly Pixmap pixmap = new Pixmap(18, 18, Pixmap.Format.RGBA8888); pixmap.setColor(color); pixmap.fill(); pixmap.setColor(Color.BLACK); pixmap.drawRectangle(0, 0, 18, 18); Texture texture = new Texture(pixmap); pixmap.dispose(); tableColors.add(new Image(texture)); tableColors.add(color.toString()).left(); TextButton buttonSelect = new TextButton("Select", game.skin); buttonSelect.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { try { field.set(game.screenMain.paneOptions.currentStyle, color); } catch (Exception e) { e.printStackTrace(); } hide(); game.screenMain.panePreview.refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); game.screenMain.saveToSkin(); } }); TextButton buttonRemove = new TextButton("Remove", game.skin); buttonRemove.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { Dialog dlg = new Dialog("Delete Style", game.skin) { @Override protected void result(Object object) { if ((Boolean) object == false) { return; } if (isColorInUse(color) == true) { game.showNotice("Error", "Color already in use!", game.screenMain.stage); } else { colors.remove(key); // update table updateTable(); game.screenMain.saveToSkin(); } } }; dlg.pad(20); dlg.getContentTable().add("You are sure you want to delete this color?"); dlg.button("OK", true); dlg.button("Cancel", false); dlg.key(com.badlogic.gdx.Input.Keys.ENTER, true); dlg.key(com.badlogic.gdx.Input.Keys.ESCAPE, false); dlg.show(game.screenMain.stage); } }); if (field != null) { tableColors.add(buttonSelect).padRight(5); } tableColors.add(buttonRemove); tableColors.row(); } }
From source file:org.shadebob.skineditor.dialog.ColorPickerDialog.java
License:Apache License
void updateTable() { colors = game.skinProject.getAll(Color.class); tableColors.clear();/* ww w . j a v a 2s . co m*/ tableColors.add("Color Name", "title").left().width(170); tableColors.add("Value", "title").colspan(2).left().width(60).padRight(50); tableColors.row(); Iterator<String> it = colors.keys().iterator(); while (it.hasNext()) { final String key = it.next(); final Color color = colors.get(key); tableColors.add(key).left(); Texture texture = null; if (cachesMap.containsKey(color)) { texture = (Texture) cachesMap.get(color); } else { // Create drawable on the fly Pixmap pixmap = new Pixmap(18, 18, Pixmap.Format.RGBA8888); pixmap.setColor(color); pixmap.fill(); pixmap.setColor(Color.BLACK); pixmap.drawRectangle(0, 0, 18, 18); cachesMap.put(color, texture = new Texture(pixmap)); pixmap.dispose(); } tableColors.add(new Image(texture)); tableColors.add(color.toString()).left(); if (field != null) { tableColors.add(new TextButton("Select", game.skin)).left().getActor() .addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { try { field.set(game.screenMain.paneOptions.currentStyleObj, color); } catch (Exception e) { e.printStackTrace(); } hide(); game.screenMain.panePreview.refresh(); game.screenMain.paneOptions.updateSelectedTableFields(); game.screenMain.changeSkin(); } }); } tableColors.add(new TextButton("Remove", game.skin)).left().expandX().getActor() .addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { Dialog dlg = new Dialog("Delete Style", game.skin) { @Override protected void result(Object object) { if (!(Boolean) object) { return; } if (CustomSkin.isResInUse(game.skinProject, color)) { game.showNotice("Error", "Color already in use!", game.screenMain.stage); } else { colors.remove(key); updateTable(); game.screenMain.changeSkin(); } } }; dlg.pad(20); dlg.getContentTable().add("You are sure you want to delete this color?"); dlg.button("OK", true).key(Keys.ENTER, true); dlg.button("Cancel", false).key(Keys.ESCAPE, false); dlg.show(game.screenMain.stage); } }); tableColors.row(); } }
From source file:org.shadebob.skineditor.NewFontDialog.java
License:Apache License
/** * //from w w w .ja va2 s . c om */ public void refreshFontPreview() { try { String fontName = selectFonts.getSelected(); Gdx.app.log("FontPickerDialog", "Refreshing preview for font: " + fontName); File fontPath = game.fm.fonts.get(selectFonts.getSelected()); Gdx.app.log("FontPickerDialog", "Loading font from file:" + fontPath); Font font = Font.createFont(Font.TRUETYPE_FONT, fontPath); UnicodeFont unicodeFont = new UnicodeFont(font, Integer.valueOf(selectSize.getSelected()), checkBold.isChecked(), checkItalic.isChecked()); if (checkShadow.isChecked() == true) { ColorEffect colorEffect = new ColorEffect(); colorEffect.setColor(java.awt.Color.BLACK); unicodeFont.getEffects().add(colorEffect); ShadowEffect shadow = new ShadowEffect(); shadow.setOpacity(1.0f); shadow.setXDistance(1); shadow.setYDistance(1); shadow.setColor(java.awt.Color.WHITE); unicodeFont.getEffects().add(shadow); } else { ColorEffect colorEffect = new ColorEffect(); colorEffect.setColor(java.awt.Color.WHITE); unicodeFont.getEffects().add(colorEffect); } unicodeFont.addAsciiGlyphs(); // Generate a temporary name for your font (Do not end with a number, it will be removed in the atlas) String newFontName = "font_" + fontName.toLowerCase().replace(" ", "_") + "_" + selectSize.getSelected() + "pt"; if (checkBold.isChecked() == true) { newFontName += "_bold"; } if (checkItalic.isChecked() == true) { newFontName += "_italic"; } textFontName.setText(newFontName); // Create bitmap font BMFontUtil bfu = new BMFontUtil(unicodeFont); FileHandle handle = new FileHandle(System.getProperty("java.io.tmpdir")).child(newFontName); FileHandle handleFont = new FileHandle(handle.file().getAbsolutePath() + ".fnt"); bfu.save(handle.file()); FileHandle handleImage = new FileHandle(System.getProperty("java.io.tmpdir")) .child(newFontName + ".png"); TextField.TextFieldStyle textStyle = new TextField.TextFieldStyle(); textStyle.cursor = game.skin.getDrawable("cursor"); textStyle.selection = game.skin.getDrawable("selection"); textStyle.background = game.skin.getDrawable("textfield"); textStyle.fontColor = Color.YELLOW; textStyle.font = new BitmapFont(handleFont, handleImage, false); textFontPreview.setStyle(textStyle); // Have to do this to force clipping of font textFontPreview.setText(textFontPreview.getText()); } catch (Exception e) { e.printStackTrace(); textFontPreview.getStyle().font = game.skin.getFont("default-font"); // Have to do this to force clipping of font textFontPreview.setText(textFontPreview.getText()); } }
From source file:pl.kotcrab.jdialogue.editor.components.ConnectionRenderer.java
License:Open Source License
public int renderLines(ShapeRenderer shapeRenderer, DComponent comp, boolean ignoreInvisible) { rendered = 0;/* w w w. j av a 2 s .c o m*/ if (ignoreInvisible == false && comp instanceof RelayComponent) { if ((boolean) comp.getTableModel().data[0][1] == true) return rendered; } Connector[] outputs = comp.getOutputs(); for (int i = 0; i < outputs.length; i++) { Connector con = outputs[i]; Connector target = con.getTarget(); if (target == null) continue; float x1 = con.getX() + 6; float y1 = con.getY() + 6; float x2 = target.getX() + 6; float y2 = target.getY() + 6; float startX; if (x2 > x1) { startX = x1; shapeRenderer.setColor(Color.BLACK); } else { shapeRenderer.setColor(Color.BLUE); startX = x2; } float startY; if (y2 > y1) startY = y1; else startY = y2; if (cameraRect.overlaps(new Rectangle(startX, startY, Math.abs(x2 - x1), Math.abs(y2 - y1))) == false) continue; float d = 0; if (renderCurves) { d = Math.abs(y1 - y2); if (d > 100) d = 100; // limit } if (renderCurves) shapeRenderer.curve(x1, y1, x1 + d, y1, x2 - d, y2, x2, y2, 32); // connection line else shapeRenderer.line(x1, y1, x2 - 12, y2); rendered++; } return rendered; }
From source file:pl.kotcrab.jdialogue.editor.components.ConnectionRenderer.java
License:Open Source License
public void renderTraingles(ShapeRenderer shapeRenderer, DComponent comp, boolean ignoreInvisible) { if (comp instanceof RelayComponent) { RelayComponent rcomp = (RelayComponent) comp; if ((boolean) rcomp.getTableModel().data[0][1] == true) shapeRenderer.setColor(Color.RED); }//from w w w .jav a 2 s .c o m Connector[] inputs = comp.getOutputs(); for (int i = 0; i < inputs.length; i++) { Connector con = inputs[i]; Connector target = con.getTarget(); if (target == null) continue; if (target.getParrentComponent().isVisible() == false && con.getParrentComponent().isVisible() == false) continue; float y2 = target.getY() + 6; if (ignoreInvisible == false && comp instanceof RelayComponent && (boolean) comp.getTableModel().data[0][1] == true) { shapeRenderer.setColor(Color.RED); shapeRenderer.triangle(target.getX() - 8, target.getY() + 20, target.getX() - 8, target.getY() + 32, target.getX() + 3, y2 + 20); // ending triangle shapeRenderer.triangle(con.getX() + 12, con.getY(), con.getX() + 12, con.getY() + 12, con.getX() + 22, con.getY() + 6); // ending triangle } else { shapeRenderer.setColor(Color.BLACK); shapeRenderer.triangle(target.getX() - 8, target.getY(), target.getX() - 8, target.getY() + 12, target.getX() + 3, y2); // ending triangle } } }
From source file:pl.kotcrab.jdialogue.editor.components.Connector.java
License:Open Source License
public void render(ShapeRenderer shapeRenderer) { shapeRenderer.setColor(Color.BLACK); shapeRenderer.rect(x, y, 12, 12); }
From source file:pl.kotcrab.jdialogue.editor.Renderer.java
License:Open Source License
@Override public void render() { if (!disposed) { update();//from w ww . ja v a2 s . co m int renderedComponents = 0; int renderedConnections = 0; Gdx.gl.glClearColor(0.69f, 0.69f, 0.69f, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); // why more loops == better // we can draw more shapes/sprites in single batch, wich reduces lwgjl nSwapBuffers and imroves perofmence shapeRenderer.begin(ShapeType.Filled); for (DComponent comp : componentList) { if (comp.isVisible()) { comp.renderShapes(shapeRenderer); renderedComponents++; } } shapeRenderer.end(); shapeRenderer.begin(ShapeType.Line); for (DComponent comp : componentList) { if (comp.isVisible()) comp.renderSelectionOutline(shapeRenderer, Color.BLACK); } shapeRenderer.end(); batch.setShader(Assets.fontDistanceFieldShader); batch.begin(); for (DComponent comp : componentList) { comp.render(batch); } batch.end(); batch.setShader(null); shapeRenderer.begin(ShapeType.Line); if (selectedComponent != null) selectedComponent.renderSelectionOutline(shapeRenderer, Color.ORANGE); // 1 shapeRenderer.end(); // these if's are difrrent, easy to omit... (1,2) if (selectedConnector != null) // 2 { if (Gdx.input.isKeyPressed(Keys.CONTROL_LEFT)) selectedConnector.renderAsSelected(shapeRenderer, Color.RED); else selectedConnector.renderAsSelected(shapeRenderer, Color.ORANGE); if (Gdx.input.isButtonPressed(Buttons.LEFT)) { connectionRenderer.render(shapeRenderer, selectedConnector, Touch.getX(), Touch.getY()); } } rectangularSelection.render(shapeRenderer); shapeRenderer.begin(ShapeType.Line); for (DComponent comp : selectedComponentsList) { comp.renderSelectionOutline(shapeRenderer, Color.RED); } shapeRenderer.end(); connectionRenderer.setCameraCalc(cameraRect); shapeRenderer.setColor(Color.BLACK); shapeRenderer.begin(ShapeType.Line); for (DComponent comp : componentList) { renderedConnections += connectionRenderer.renderLines(shapeRenderer, comp, Gdx.input.isKeyPressed(Keys.CONTROL_LEFT)); // we are counitng how many connections we had drawn } shapeRenderer.end(); shapeRenderer.begin(ShapeType.Filled); for (DComponent comp : componentList) { connectionRenderer.renderTraingles(shapeRenderer, comp, Gdx.input.isKeyPressed(Keys.CONTROL_LEFT)); } shapeRenderer.end(); if (renderDebug) { batch.setProjectionMatrix(renderDebugMatrix); batch.setShader(Assets.fontDistanceFieldShader); batch.begin(); Assets.consolasFont.draw(batch, "FPS: " + Gdx.graphics.getFramesPerSecond(), 10, Gdx.graphics.getHeight() * 10 / 7); Assets.consolasFont.draw(batch, "Components: " + componentList.size(), 10, Gdx.graphics.getHeight() * 10 / 7 - (23 * 1)); Assets.consolasFont.draw(batch, "Rendered components: " + renderedComponents, 10, Gdx.graphics.getHeight() * 10 / 7 - (23 * 2)); Assets.consolasFont.draw(batch, "Rendered connections: " + renderedConnections, 10, Gdx.graphics.getHeight() * 10 / 7 - (23 * 3)); batch.end(); batch.setShader(null); } if (componentList.size() == 0) { batch.setProjectionMatrix(renderInfoTextMatrix); batch.setShader(Assets.fontDistanceFieldShader); batch.begin(); infoText.draw(batch); batch.end(); batch.setShader(null); } } }
From source file:releasethekraken.entity.EntityLiving.java
@Override public void renderShapes(ShapeRenderer shapeRenderer, float delta, float runTime) { super.renderShapes(shapeRenderer, delta, runTime); float width = 5F; float height = 0.5F; float healthRatio = this.health / ((float) this.maxHealth); float yOffset = 1.1F; if (this instanceof EntityOrca) yOffset += 1.0F;//from w w w . j a v a2 s.co m else if (this instanceof EntityPirateBase) yOffset += 3.0F; else if (this instanceof EntityKraken) yOffset += 2.0F; //Draw background shapeRenderer.setColor(Color.BLACK); shapeRenderer.rect(this.getPos().x - (width / 2), this.getPos().y + yOffset, width, height); //Calculate the healthbar color final Color fullColor = Color.valueOf("0FB300"); Color healthColor = Color.RED.cpy().lerp(fullColor, healthRatio); //Draw health bar shapeRenderer.setColor(healthColor); shapeRenderer.rect(this.getPos().x - (width / 2), this.getPos().y + yOffset, healthRatio * width, height); }