List of usage examples for com.badlogic.gdx.graphics Color lerp
public Color lerp(final Color target, final float t)
From source file:com.github.skittishSloth.openSkies.maps.terrains.TerrainTile.java
private static Color buildInterpolatedElevationColor(final float elevVal, final Elevation elevation) { final int elevationOrd = elevation.ordinal(); final Elevation[] elevations = Elevation.values(); final int numElevations = elevations.length; final Color prevColor; if (elevationOrd == 0) { prevColor = null;// w ww . j a v a2 s. com } else { prevColor = elevations[elevationOrd - 1].getColor(); } final Color nextColor; if (elevationOrd == (numElevations - 1)) { nextColor = null; } else { nextColor = elevations[elevationOrd + 1].getColor(); } final Color baseColor = elevation.getColor().cpy(); final Color target; final float diff; if (elevVal < 0.5f) { diff = 1.0f - (2 * elevVal); if (prevColor != null) { target = prevColor; } else { target = Color.BLACK; } } else { diff = elevVal; if (nextColor != null) { target = nextColor; } else { target = Color.WHITE; } } baseColor.lerp(target, diff); return baseColor; }
From source file:com.quadbits.gdxhelper.controllers.TimePeriodTintController.java
License:Apache License
@Override public void control(Actor actor, float deltaSeconds) { if (crossFading) { float deltaColorCrossBlend = deltaSeconds / fadeAnimDurationSeconds; colorCrossBlend += (targetColorCrossBlend == 1) ? deltaColorCrossBlend : -deltaColorCrossBlend; if (colorCrossBlend <= 0) { colorCrossBlend = 0;/*w ww . jav a 2s .c om*/ crossFading = false; } if (colorCrossBlend >= 1) { colorCrossBlend = 1; crossFading = false; } } float blend = membershipFunction.evaluate(timeManager); //if (blend == 0) { // return; //} tmpColor.set(colors.get(primaryColorIndex)); if (colorCrossBlend != 0 && secondaryColorIndex >= 0) { tmpColor.lerp(colors.get(secondaryColorIndex), colorCrossBlend); } Color actorColor = actor.getColor(); actorColor.set(1, 1, 1, actorColor.a); actorColor.lerp(tmpColor, blend); actor.setColor(actorColor); }
From source file:com.quadbits.gdxhelper.controllers.TintAtNightController.java
License:Apache License
@Override public void control(Actor actor, float deltaSeconds) { float blend;//ww w. j a v a2 s. c o m switch (timeManager.getPeriod()) { case PRE_MIDNIGHT: case POST_MIDNIGHT: blend = 1; break; case TWILIGHT_POST_SUNSET: blend = timeManager.getTPeriod(); break; case TWILIGHT_PRE_SUNRISE: blend = 1 - timeManager.getTPeriod(); break; default: blend = 0; } Color actorColor = actor.getColor(); actorColor.set(1, 1, 1, actorColor.a); actorColor.lerp(nightColor, blend); actor.setColor(actorColor); }