Example usage for com.badlogic.gdx.graphics Color ORANGE

List of usage examples for com.badlogic.gdx.graphics Color ORANGE

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics Color ORANGE.

Prototype

Color ORANGE

To view the source code for com.badlogic.gdx.graphics Color ORANGE.

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Usage

From source file:CB_UI.RouteOverlay.java

License:Open Source License

private static void initialColorField() {
    ColorField[0] = Color.RED;/*  w ww  .ja v a  2  s  .  com*/
    ColorField[1] = Color.YELLOW;
    ColorField[2] = Color.BLACK;
    ColorField[3] = Color.LIGHT_GRAY;
    ColorField[4] = Color.GREEN;
    ColorField[5] = Color.BLUE;
    ColorField[6] = Color.CYAN;
    ColorField[7] = Color.GRAY;
    ColorField[8] = Color.MAGENTA;
    ColorField[9] = Color.ORANGE;
    ColorField[10] = Color.DARK_GRAY;
    ColorField[11] = Color.PINK;
    ColorField[12] = Color.WHITE;
}

From source file:ch.coldpixel.game.MapDrawing.java

public void background() {
    shape.begin(ShapeRenderer.ShapeType.Filled);
    shape.rect(0, 0, LEVEL_1_WIDTH, LEVEL_1_HEIGTH, Color.BLUE, Color.BLUE, Color.ORANGE, Color.ORANGE);
    shape.setColor(Color.YELLOW);
    shape.circle(100, WINDOW_HEIGTH - 100, 50, 5);
    shape.end();//  ww w.  jav a2 s  .  co  m
}

From source file:com.a2client.dialogs.dlg_Chars.java

License:Open Source License

static public void AddChar(final int char_id, String name) {
    if (dlg == null)
        return;/* w w w. j  av a 2s  . co m*/
    GUI_Button btn = new GUI_Button(dlg.wnd) {
        public void DoClick() {
            new CharacterSelect(char_id).Send();
            dlg.DisableButtons();
        }
    };
    dlg.buttons.add(btn);
    btn.caption = name;
    btn.SetPos(100, dlg.buttons.size() * 30 + 60);
    btn.SetSize(200, 20);
    btn.CenterX();
    btn.enabled = false;

    if (char_id == dlg.last_char_id) {
        GUI_Panel panel = new GUI_Panel(dlg.wnd);
        panel.bg_color = Color.ORANGE;
        panel.render_mode = RenderMode.rmColor;
        panel.SetPos(25, dlg.buttons.size() * 30 + 60);
        panel.SetSize(20, 20);
    }
    dlg.wnd.SetSize(250, btn.pos.y + 40);

}

From source file:com.andgate.pokeadot.MainMenuScreen.java

License:Open Source License

public MainMenuScreen(final PokeADot newGame) {
    game = newGame;//from   ww w.  jav  a  2s .  co m
    stage = new Stage();
    Gdx.input.setInputProcessor(stage);

    final LabelStyle titleLabelStyle = new LabelStyle(game.largeFont, Color.CYAN);
    final Label titleLabel = new Label(Constants.GAME_NAME, titleLabelStyle);

    final TextButtonStyle buttonStyle = new TextButtonStyle(game.skin.getDrawable("default-round"),
            game.skin.getDrawable("default-round-down"), game.skin.getDrawable("default-round"),
            game.mediumFont);

    final TextButton playButton = new TextButton(PLAY_BUTTON_TEXT, buttonStyle);
    final TextButton practiceButton = new TextButton(PRACTICE_BUTTON_TEXT, buttonStyle);
    final TextButton buyButton = new TextButton(BUY_BUTTON_TEXT, buttonStyle);

    playButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            game.buttonPressedSound.play();
            game.setScreen(new GameScreen(game, PokeADot.GameMode.PLAY));
            MainMenuScreen.this.dispose();
        }
    });

    practiceButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            game.buttonPressedSound.play();
            game.setScreen(new GameScreen(game, PokeADot.GameMode.PRACTICE));
            MainMenuScreen.this.dispose();
        }
    });

    buyButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Gdx.net.openURI("https://play.google.com/store/apps/details?id=com.andgate.pokeadot");
        }
    });

    final LabelStyle currentHighScoreLabelStyle = new LabelStyle(game.smallFont, Color.ORANGE);
    final String currentHighScore = String.format("%.2f", HighScoreService.get().time);
    final Label currentHighScoreLabel = new Label("Best time: " + currentHighScore, currentHighScoreLabelStyle);

    Table table = new Table();

    table.add(titleLabel).center().spaceBottom(25.0f).row();

    table.add(currentHighScoreLabel).center().spaceBottom(25.0f).row();

    float buttonWidth = practiceButton.getWidth();
    table.add(playButton).width(buttonWidth).spaceBottom(20.0f).center().row();
    table.add(practiceButton).spaceBottom(20.0f).center().row();

    if (game.isFree) {
        table.add(buyButton).width(buttonWidth).spaceBottom(20.0f).center().row();
    }

    table.setFillParent(true);

    stage.addActor(table);
}

From source file:com.andgate.pokeadot.PlayResultsScreen.java

License:Open Source License

public PlayResultsScreen(PokeADot currentGame) {
    game = currentGame;/*w  w  w. ja  va 2s.  c  o  m*/
    stage = new Stage();
    Gdx.input.setInputProcessor(stage);

    boolean newHighScore = false;
    if (game.mode == PokeADot.GameMode.PLAY) {
        HighScore currentHighScore = HighScoreService.get();
        if (game.gameTime >= currentHighScore.time) {
            HighScoreService.set(new HighScore(game.gameTime));
            newHighScore = true;
        }
    }

    // Retry and exit buttons
    final ImageButton nextButton = game.createIconButton(Constants.GO_ICON_LOCATION,
            Constants.GO_ICON_DOWN_LOCATION, new ClickListener() {
                @Override
                public void clicked(InputEvent event, float x, float y) {
                    game.buttonPressedSound.play();
                    goMainMenu();
                }
            });

    final ImageButton replayButton = game.createIconButton(Constants.REPLAY_ICON_LOCATION,
            Constants.REPLAY_ICON_DOWN_LOCATION, new ClickListener() {
                @Override
                public void clicked(InputEvent event, float x, float y) {
                    game.buttonPressedSound.play();
                    goReplay();
                }
            });

    // display information about the game depending on the currently selected mode.
    final Label.LabelStyle titleLabelStyle = new Label.LabelStyle(game.largeFont, Color.ORANGE);
    final Label.LabelStyle infoLabelStyle = new Label.LabelStyle(game.mediumSmallFont, Color.LIGHT_GRAY);
    final Label.LabelStyle newHighScoreLabelStyle = new Label.LabelStyle(game.mediumSmallFont, Color.RED);

    final Label resultsLabel = new Label("Result", titleLabelStyle);
    final Label timeLabel = new Label(String.format("Time: %.2f", game.gameTime) + " seconds", infoLabelStyle);
    final Label newHighScoreLabel = new Label("New high score!", newHighScoreLabelStyle);

    //table.debugAll();

    final Table resultsTable = new Table();
    resultsTable.add(resultsLabel).center().spaceBottom(25.0f).row();
    resultsTable.add(timeLabel).top().center().row();

    if (newHighScore) {
        resultsTable.add(newHighScoreLabel).top().center().row();
    }

    final Table buttonsTable = new Table();
    buttonsTable.add(replayButton).left();
    buttonsTable.add(nextButton).expandX().right();

    final Table table = new Table();
    table.setFillParent(true);
    table.add(resultsTable).top().center().spaceBottom(25.0f).row();
    //table.add(replayButton).left();
    //table.add(nextButton).right();
    table.add(buttonsTable).fill();

    stage.addActor(table);
}

From source file:com.andgate.pokeadot.PracticeResultsScreen.java

License:Open Source License

public PracticeResultsScreen(PokeADot currentGame) {
    game = currentGame;//from   ww  w.j  a  v a 2 s  . c  om
    stage = new Stage();
    Gdx.input.setInputProcessor(stage);

    // Retry and exit buttons
    ImageButton nextButton = game.createIconButton(Constants.GO_ICON_LOCATION, Constants.GO_ICON_DOWN_LOCATION,
            new ClickListener() {
                @Override
                public void clicked(InputEvent event, float x, float y) {
                    game.buttonPressedSound.play();
                    goMainMenu();
                }
            });

    ImageButton replayButton = game.createIconButton(Constants.REPLAY_ICON_LOCATION,
            Constants.REPLAY_ICON_DOWN_LOCATION, new ClickListener() {
                @Override
                public void clicked(InputEvent event, float x, float y) {
                    game.buttonPressedSound.play();
                    goReplay();
                }
            });

    // display information about the game depending on the currently selected mode.
    LabelStyle titleLabelStyle = new LabelStyle(game.largeFont, Color.ORANGE);
    LabelStyle infoLabelStyle = new LabelStyle(game.mediumSmallFont, Color.LIGHT_GRAY);

    Label resultsLabel = new Label("Results", titleLabelStyle);

    Label timeTitleLabel = new Label("Time: ", infoLabelStyle);
    Label timeLabel = new Label(doubleDecimal.format(game.gameTime) + " seconds", infoLabelStyle);

    Label hitsTitleLabel = new Label("Hit: ", infoLabelStyle);
    Label hitsLabel = new Label(((int) game.hits) + " p", infoLabelStyle);

    Label missedTitleLabel = new Label("Missed: ", infoLabelStyle);
    Label missedLabel = new Label(((int) game.missed) + " p", infoLabelStyle);

    String accuracyString;
    if (game.missed > 0) {
        float accuracy = (float) game.hits / (game.hits + game.missed);
        accuracyString = doubleDecimal.format(accuracy) + "%";
    } else {
        accuracyString = "-";
    }

    Label acurracyTitleLabel = new Label("Accuracy: ", infoLabelStyle);
    Label accuracyLabel = new Label(accuracyString, infoLabelStyle);

    Table table = new Table();
    //table.debugAll();

    table.add(resultsLabel).center().spaceBottom(25.0f).row();

    table.add(timeTitleLabel).top().left();
    table.add(timeLabel).expand().top().left().row();

    table.add(hitsTitleLabel).top().left();
    table.add(hitsLabel).expand().top().left().row();

    table.add(missedTitleLabel).top().left();
    table.add(missedLabel).expand().top().left().row();

    table.add(acurracyTitleLabel).top().left();
    table.add(accuracyLabel).expand().top().left().row();

    table.add(replayButton).bottom().center();
    table.add(nextButton).expand().bottom().center();

    table.setFillParent(true);

    stage.addActor(table);
}

From source file:com.dagondev.drop.GameScreen.java

License:Apache License

/**
 * Resetting all game values to default//from   w ww . j  ava2s .co m
 */
private void createGameSettings() { //for reset mostly
    backToMenu = false;
    endOfRound = false;
    player1Died = false;
    player2Died = false;
    //drawSun = false;
    slowMotionMultiplier = 1;
    sundirection = -90f;
    currentSunColor = Color.ORANGE;
    checkLightCounter = 0;
}

From source file:com.github.ykrasik.jerminal.libgdx.impl.LibGdxTerminal.java

License:Apache License

private Color translateColor(TerminalColor color) {
    switch (color) {
    case BLACK://from   w w  w .  j  a va 2s  . co m
        return Color.BLACK;
    case WHITE:
        return Color.WHITE;
    case GRAY:
        return Color.DARK_GRAY;
    case RED:
        return Color.PINK;
    case ORANGE:
        return Color.ORANGE;
    case YELLOW:
        return Color.YELLOW;
    case GREEN:
        return Color.GREEN;
    case BLUE:
        return BLUE;
    case VIOLET:
        return Color.MAGENTA;
    default:
        throw new IllegalArgumentException("Invalid color: " + color);
    }
}

From source file:com.izacc.ability.Hibernation.java

@Override
public void render(float delta) {
    shapeRenderer.setColor(Color.ORANGE);
    shapeRenderer.begin(ShapeRenderer.ShapeType.Filled);
    shapeRenderer.circle(x, y, r);//  w  w w  .  j a  va2 s  .  c  o  m
    shapeRenderer.end();
}

From source file:com.jumpbuttonstudios.vikingdodge.ui.popup.LoginPopup.java

License:Apache License

@Override
public void create() {
    setScreenPositions(vikingDodge.getUi().getWidth() / 2 - (background.getWidth() / 2), 850,
            vikingDodge.getUi().getWidth() / 2 - (background.getWidth() / 2),
            vikingDodge.getUi().getHeight() / 2 - (background.getHeight() / 2));

    usernameAndPasswordTable = new Table();
    style = new TextFieldStyle();

    style.font = Assets.get(Assets.UI_FONT_TEXT_FIELD);
    style.fontColor = Color.WHITE;
    style.disabledFontColor = Color.ORANGE;

    username = new TextField("", style);
    password = new TextField("", style);
    password.setPasswordCharacter('*');
    password.setPasswordMode(true);//from w ww  .j a  v  a 2 s. c  o m

    buttonsTable = new Table();

    help = new Button(Assets.skin.get("helpButton", ButtonStyle.class));
    ok = new Button(Assets.skin.get("okButton", ButtonStyle.class));
    register = new Button(Assets.skin.get("registerButton", ButtonStyle.class));

    // TODO Remove later, testing
    //      username.setText("gibbo");
    //      password.setText("tycoon");
}