Example usage for com.badlogic.gdx.graphics Color TEAL

List of usage examples for com.badlogic.gdx.graphics Color TEAL

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics Color TEAL.

Prototype

Color TEAL

To view the source code for com.badlogic.gdx.graphics Color TEAL.

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Usage

From source file:com.jupiter.europa.screen.overlay.PauseMenu.java

License:Open Source License

private static void buildPauseMenuSkin() {
    Skin skin = new Skin();

    skin.add("button-font", EuropaGame.game.getAssetManager()
            .get(FileLocations.FONTS_DIRECTORY.resolve(BUTTON_FONT).toString()));
    skin.add("title-font", EuropaGame.game.getAssetManager()
            .get(FileLocations.FONTS_DIRECTORY.resolve(TITLE_FONT).toString()));

    // Set the background texture
    Pixmap pixmap = new Pixmap(1, (int) 1, Pixmap.Format.RGB888);
    pixmap.setColor(Color.WHITE);
    pixmap.fill();//from  w  w w.  j av a 2  s .  c o  m
    skin.add("background", new Texture(pixmap));

    // Create a Label style for the title
    Label.LabelStyle titleStyle = new Label.LabelStyle();
    titleStyle.background = skin.newDrawable("background", TRANSPARENT);
    titleStyle.font = skin.getFont("title-font");
    titleStyle.fontColor = Color.BLACK;
    skin.add("default", titleStyle);

    //Create a button style
    TextButton.TextButtonStyle textButtonStyle = new TextButton.TextButtonStyle();
    textButtonStyle.up = skin.newDrawable("background", TRANSPARENT);
    textButtonStyle.down = skin.newDrawable("background", TRANSPARENT);
    textButtonStyle.checked = skin.newDrawable("background", TRANSPARENT);
    textButtonStyle.over = skin.newDrawable("background", TRANSPARENT);
    textButtonStyle.disabled = skin.newDrawable("background", TRANSPARENT);
    textButtonStyle.font = skin.getFont("button-font");
    textButtonStyle.fontColor = Color.TEAL;
    textButtonStyle.overFontColor = Color.YELLOW;
    textButtonStyle.disabledFontColor = Color.GRAY;
    textButtonStyle.pressedOffsetX = 2f;
    textButtonStyle.pressedOffsetY = -3f;
    skin.add("default", textButtonStyle);
    //        
    //        skin = EmergenceGame.game.getAssetManager().get(
    //                new File(FileLocations.SKINS_DIRECTORY, "main_menu.skin").getPath());
    pauseMenuSkin = skin;
}

From source file:es.eucm.ead.editor.view.widgets.galleries.ProjectSoundsGallery.java

License:Open Source License

public Gallery.Cell addTile(String path, String title) {
    Tile tile = WidgetBuilder.tile(title, drawable);
    Actor background = tile.getBackground();
    background.setColor(Color.TEAL);
    ((Image) background).setScaling(Scaling.none);
    prepareGalleryItem(tile, null);/* w  w  w.  jav a  2  s  . c o  m*/
    Gallery.Cell cell = gallery.add(tile);
    cell.setName(path);
    return cell;
}

From source file:non.plugins.graphics.java

public Color color(String name) {
    if (name.startsWith("#"))
        return Color.valueOf(name.replace("#", ""));
    if ("clear".equalsIgnoreCase(name))
        return Color.CLEAR;
    else if ("white".equalsIgnoreCase(name))
        return Color.WHITE;
    else if ("black".equalsIgnoreCase(name))
        return Color.BLACK;
    else if ("red".equalsIgnoreCase(name))
        return Color.RED;
    else if ("green".equalsIgnoreCase(name))
        return Color.GREEN;
    else if ("blue".equalsIgnoreCase(name))
        return Color.BLUE;
    else if ("lightgray".equalsIgnoreCase(name))
        return Color.LIGHT_GRAY;
    else if ("gray".equalsIgnoreCase(name))
        return Color.GRAY;
    else if ("darkgray".equalsIgnoreCase(name))
        return Color.DARK_GRAY;
    else if ("pink".equalsIgnoreCase(name))
        return Color.PINK;
    else if ("orange".equalsIgnoreCase(name))
        return Color.ORANGE;
    else if ("yellow".equalsIgnoreCase(name))
        return Color.YELLOW;
    else if ("magenta".equalsIgnoreCase(name))
        return Color.MAGENTA;
    else if ("cyan".equalsIgnoreCase(name))
        return Color.CYAN;
    else if ("olive".equalsIgnoreCase(name))
        return Color.OLIVE;
    else if ("purple".equalsIgnoreCase(name))
        return Color.PURPLE;
    else if ("maroon".equalsIgnoreCase(name))
        return Color.MAROON;
    else if ("teal".equalsIgnoreCase(name))
        return Color.TEAL;
    else if ("navy".equalsIgnoreCase(name))
        return Color.NAVY;
    return Color.CLEAR;
}