List of usage examples for com.badlogic.gdx.graphics.g2d BitmapFont subclass-usage
From source file com.andgate.ikou.utility.graphics.ShaderFont.java
public class ShaderFont extends BitmapFont { float scale = 1.0f; private ShaderProgram shader; public ShaderFont(String fntFilename, String pngFilename, ShaderProgram shader) { super(Gdx.files.internal(fntFilename), loadTextureRegion(pngFilename));