Example usage for com.badlogic.gdx.graphics.g2d BitmapFontCache setMultiLineText

List of usage examples for com.badlogic.gdx.graphics.g2d BitmapFontCache setMultiLineText

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g2d BitmapFontCache setMultiLineText.

Prototype

public TextBounds setMultiLineText(CharSequence str, float x, float y) 

Source Link

Document

Clears any cached glyphs and adds glyphs for the specified text, which may contain newlines (\n).

Usage

From source file:com.digitale.sim.Simulation.java

License:Open Source License

public static void updateActorFontCache() {
    String currentName;//  w w  w.j a v a2 s.  c o m
    // Renderer.actorNames.clear();
    // for every actor
    for (int i = 0; i < Stardust3d.actorsList.size(); i++) {
        // is it renderable?
        Actor actor = Stardust3d.actorsList.get(i);
        if (actor != null && !(actor.shipname.equals("dead")) && actor.getHitpoints() > 0) {
            // only do if actor is in space
            currentName = actor.get_firstname() + "\n" + actor.get_surname();
            if (actor.visible) {
                actor.cache = new BitmapFontCache(Renderer.fontsmall);
                actor.cache.setText(actor.distanceString, 0, 0);
                boolean found = false;

                for (int j = 0; j < Renderer.actorNames.size(); j++) {
                    ActorNameCache actorName = Renderer.actorNames.get(j);
                    if ((actorName.getName().equals(currentName))) {
                        found = true;
                    } else {
                    }
                }
                if (found == false) {
                    BitmapFontCache tempBMFC = new BitmapFontCache(Renderer.fontsmall);
                    tempBMFC.setMultiLineText(actor.get_firstname() + "\n" + actor.get_surname(), 0, 0);
                    tempBMFC.setColor(0, 1, 0, 1);
                    if (actor.getShipname().equals("aiscout")) {
                        tempBMFC.setColor(1, 0, 0, 1);
                    } else if (actor.getShipname().equals("shielddisruptor")) {
                        tempBMFC.setColor(1, .75f, 0, 1);
                    }
                    Renderer.actorNames.add(new ActorNameCache(tempBMFC, currentName));

                }
            }
        }
    }
}

From source file:com.ridiculousRPG.ui.DisplayPlainTextService.java

License:Apache License

private BitmapFontCache createMsg(CharSequence text, float color, float x, float y, float wrapWidth) {
    BitmapFontCache bfc = fontCachePool.obtain(font);
    bfc.setColor(color);// w  ww. ja  v a  2  s .c o m
    if (wrapWidth > 0f)
        bfc.setWrappedText(text, x, y, wrapWidth);
    else
        bfc.setMultiLineText(text, x, y);
    return bfc;
}