Example usage for com.badlogic.gdx.graphics.g2d NinePatch getTexture

List of usage examples for com.badlogic.gdx.graphics.g2d NinePatch getTexture

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g2d NinePatch getTexture.

Prototype

public Texture getTexture() 

Source Link

Usage

From source file:headmade.arttag.assets.Assets.java

License:Apache License

/**
 * // enable texture filtering for pixel smoothing
 *
 * @param atlas// ww  w . j  av a2s.com
 * @param typeOfFilter
 */
private void setTextureFilter(TextureAtlas atlas, TextureFilter typeOfFilter) {
    Gdx.app.log(TAG, "setting filter for textures " + atlas.getTextures().size);
    for (final Texture t : atlas.getTextures()) {
        t.setFilter(typeOfFilter, typeOfFilter); // min=mag
    }

    final Skin skin = assetsManager.get(AssetTextures.skin, Skin.class);
    final BitmapFont font = skin.getFont("default-font");
    for (int i = 0; i < font.getRegions().size; i++) {
        font.getRegion(i).getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
    }

    NinePatch ninepatch = skin.get(AssetTextures.frame, NinePatch.class);
    ninepatch.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
    ninepatch.scale(ArtTag.UNIT_SCALE * 0.75f, ArtTag.UNIT_SCALE * 0.75f);

    ninepatch = skin.get(AssetTextures.frame2, NinePatch.class);
    ninepatch.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
    ninepatch.scale(ArtTag.UNIT_SCALE / 3, ArtTag.UNIT_SCALE / 3);
}