List of usage examples for com.badlogic.gdx.graphics.g2d ParticleEffect loadEmitterImages
public void loadEmitterImages(FileHandle imagesDir)
From source file:de.gebatzens.meteva.PlayerSpaceship.java
License:Open Source License
public PlayerSpaceship(double x, double y) { super(GScout.getRegion("raumschiff"), x, y); width *= 0.7f;//w w w. j a v a2s . com scaleToScreenSize(); updateRect(); rnormal = texture; reis = GScout.getRegion("raumschifffrost"); firetex = GScout.getRegion("raumschiffglut"); ParticleEffect bombEffect = new ParticleEffect(); bombEffect.loadEmitters(Gdx.files.internal("particles/partikeltest")); bombEffect.loadEmitterImages(Gdx.files.internal("particles")); bombEffectPool = new ParticleEffectPool(bombEffect, 1, 2); PooledEffect effect = bombEffectPool.obtain(); effects.add(effect); ScaledNumericValue value = effect.getEmitters().get(0).getScale(); highMax = value.getHighMax(); highMin = value.getHighMin(); lowMax = value.getLowMax(); lowMin = value.getLowMin(); value = effect.getEmitters().get(0).getVelocity(); vhighMax = value.getHighMax(); vhighMin = value.getHighMin(); vlowMax = value.getLowMax(); vlowMin = value.getLowMin(); }