List of usage examples for com.badlogic.gdx.graphics.g2d ParticleEffect ParticleEffect
public ParticleEffect()
From source file:actors.BasicSkel.java
public BasicSkel(float hlth, float dmg, float x, float y, int lvl, int pth, Stage stg, PlayScreen scrn) { this.setName("skeleton"); level = lvl;/*w w w . j av a 2 s.co m*/ path = pth; stage = stg; screen = scrn; health = hlth; damage = dmg; slowTimer = -1; slowed = false; reset = false; poisoned = false; notmoving = false; if (damage < 220) texture = new Texture("skelsword1.png"); if (damage < 240 && damage >= 220) texture = new Texture("skelsword2.png"); if (damage >= 240) texture = new Texture("skelsword3.png"); sprite = new Sprite(texture); sprite.setScale(0.65f); setBounds(sprite.getX(), sprite.getY(), sprite.getWidth(), sprite.getHeight()); fireEffect = new ParticleEffect(); fireEffect.load(Gdx.files.internal("fire"), Gdx.files.internal("")); fireEffect.getEmitters().first().setPosition(getX(), getY()); fireballSound = Gdx.audio.newSound(Gdx.files.internal("fireball.wav")); iceEffect = new ParticleEffect(); iceEffect.load(Gdx.files.internal("ice"), Gdx.files.internal("")); iceEffect.getEmitters().first().setPosition(getX(), getY()); poisonEffect = new ParticleEffect(); poisonEffect.load(Gdx.files.internal("poison"), Gdx.files.internal("")); poisonEffect.getEmitters().first().setPosition(getX(), getY()); emptyHealthBar = new Sprite(new Texture("emptyBar.png")); fullHealthBar = new Sprite(new Texture("fullBar.png")); ColorAction red = new ColorAction(); red.setEndColor(Color.RED); red.setDuration(1f); MoveToAction moveOff = new MoveToAction(); moveOff.setPosition(-100, -100); kill = new SequenceAction(red, moveOff); this.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { if (health != 100000 && abs(screen.player.getX() - getX()) < screen.playerRange && abs(screen.player.getY() - getY()) < screen.playerRange) { if (screen.playerSpell == 1) { health -= screen.playerDamage; stage.addActor( new Fireball(screen.player.getX(), screen.player.getY(), getX() + 16, getY() + 16)); fireballSound.play(0.8f); fireEffect.start(); } if (screen.playerSpell == 2) { health -= screen.playerDamage * 0.75; stage.addActor( new IceBolt(screen.player.getX(), screen.player.getY(), getX() + 16, getY() + 16)); fireballSound.play(0.8f); iceEffect.start(); slowTimer = 3; if (health >= 0) slowed = true; } if (screen.playerSpell == 3) { poisoned = true; stage.addActor( new IceBolt(screen.player.getX(), screen.player.getY(), getX() + 16, getY() + 16)); fireballSound.play(0.8f); poisonEffect.start(); } } if (health <= 0) { poisoned = false; setName("dead"); health = 100000; clearActions(); addAction(kill); screen.skeletonDeath.play(1.0f); screen.addGold(5); } } }); velocity = 70; //Rectangle body = new Rectangle(getX(), getY(), getWidth(), getHeight()); //ScaleByAction sba = new ScaleByAction(); //sba.setAmount(0.25f); assignMovement(x, y); }
From source file:at.juggle.games.memory.AssetManager.java
License:Apache License
public AssetManager(GameOptions options) { this.options = options; Preferences preferences = Gdx.app.getPreferences("memory_free_hd.prefs"); if (preferences.contains("soundOn")) { options.soundOn = preferences.getBoolean("soundOn"); }/*from ww w .j a v a2 s . c o m*/ font = new BitmapFont(getFileHandle("berlin_64.fnt"), false); smallFont = new BitmapFont(getFileHandle("berlin_42.fnt"), false); card = new Texture(getFileHandle("card-front.png")); cardBack = new Texture(getFileHandle("card-back.png")); cardBackMark = new Texture(getFileHandle("card-back-mark.png")); check = new Texture(getFileHandle("Check_32x32.png")); positive = new Texture(getFileHandle("Positive_256x256.png")); grey = new Texture(getFileHandle("grey.png")); background = new Texture(getFileHandle("background.jpg")); gradientTop = new Texture(getFileHandle("gradient_oben.png")); gradientBottom = new Texture(getFileHandle("gradient_unten.png")); if (GameOptions.isFreeVersion) { logo = new Texture(getFileHandle("Logo.png")); } else { logo = new Texture(getFileHandle("Logo_donated.png")); } cardBack.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); cardBackMark.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); logo.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); Texture vehiclesTexture = new Texture(getFileHandle("vehicles.png")); vehiclesTexture.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear); TextureRegion[][] veh = TextureRegion.split(vehiclesTexture, 256, 256); icons = new TextureRegion[24]; icons[0] = new TextureRegion(loadTexture("animals/Butterfly_128x128.png")); icons[1] = new TextureRegion(loadTexture("animals/Dolphin_128x128.png")); icons[2] = new TextureRegion(loadTexture("animals/Elephant_128x128.png")); icons[3] = new TextureRegion(loadTexture("animals/Hippopotamus_128x128.png")); icons[4] = new TextureRegion(loadTexture("animals/Panda_128x128.png")); icons[5] = new TextureRegion(loadTexture("animals/Turtle_128x128.png")); icons[6] = new TextureRegion(loadTexture("vacation/surfboard_256x256.png")); icons[7] = new TextureRegion(loadTexture("vacation/umbrella_256x256.png")); int count = 0; for (int i = 0; i < veh.length; i++) { TextureRegion[] textureRegions = veh[i]; for (int j = 0; j < textureRegions.length; j++) { icons[8 + count] = textureRegions[j]; count++; } } // Particle effects fireworks = new ParticleEffect(); fireworks.load(getFileHandle("fireworks"), getFileHandle("")); // sounds sndFlipCard = Gdx.audio.newSound(getFileHandle("flipcard.ogg")); sndCheer = Gdx.audio.newSound(getFileHandle("drums.ogg")); sndDing = Gdx.audio.newSound(getFileHandle("ding.ogg")); }
From source file:at.therefactory.jewelthief.ui.Particles.java
License:Open Source License
public Particles(TextureAtlas textureAtlas) { fireworkEffects = new ParticleEffectPool.PooledEffect[5]; startColors = new float[][] { // new float[] { 0, .58f, 1 }, // blue new float[] { 1, .984f, .267f }, // yellow new float[] { .969f, .11f, 1 }, // pink new float[] { 1, .02f, .082f }, // red new float[] { .816f, 0, 1 }, // violet new float[] { 0, 1, .098f }, // green };/*from w w w . ja va 2 s . co m*/ ParticleEffect fireworksEffect = new ParticleEffect(); fireworksEffect.load(Gdx.files.internal("particles/fireworks.p"), textureAtlas); // if particle effect includes additive or pre-multiplied particle emitters // you can turn off blend function clean-up to save a lot of draw calls // but remember to switch the Batch back to GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA // before drawing "regular" sprites or your Stage. fireworksEffect.setEmittersCleanUpBlendFunction(false); fireworksEffectPool = new ParticleEffectPool(fireworksEffect, 1, 5); for (int i = 0; i < fireworkEffects.length; i++) { ParticleEffectPool.PooledEffect effect = fireworksEffectPool.obtain(); resetFireworksEffect(effect); fireworkEffects[i] = effect; } }
From source file:com.badlogic.gdx.tests.lw.ParticleEmitterTestLW.java
License:Apache License
@Override public void create() { spriteBatch = new SpriteBatch(); effect = new ParticleEffect(); effect.load(Gdx.files.internal("data/test.p"), Gdx.files.internal("data")); effect.setPosition(Gdx.graphics.getWidth() / 2, Gdx.graphics.getHeight() / 2); // Of course, a ParticleEffect is normally just used, without messing around with its emitters. emitters = new Array(effect.getEmitters()); effect.getEmitters().clear();/* www. j a v a 2 s . com*/ effect.getEmitters().add(emitters.get(0)); inputProcessor = new InputProcessorLW() { public boolean touchUp(int x, int y, int pointer, int button) { return false; } public boolean touchDragged(int x, int y, int pointer) { effect.setPosition(x, Gdx.graphics.getHeight() - y); return false; } public boolean touchDown(int x, int y, int pointer, int newParam) { effect.setPosition(x, Gdx.graphics.getHeight() - y); return false; } public boolean keyUp(int keycode) { return false; } public boolean keyTyped(char character) { return false; } public boolean keyDown(int keycode) { ParticleEmitter emitter = emitters.get(emitterIndex); if (keycode == Input.Keys.DPAD_UP) particleCount += 5; else if (keycode == Input.Keys.DPAD_DOWN) particleCount -= 5; else if (keycode == Input.Keys.SPACE) { emitterIndex = (emitterIndex + 1) % emitters.size; emitter = emitters.get(emitterIndex); particleCount = (int) (emitter.getEmission().getHighMax() * emitter.getLife().getHighMax() / 1000f); } else return false; particleCount = Math.max(0, particleCount); if (particleCount > emitter.getMaxParticleCount()) emitter.setMaxParticleCount(particleCount * 2); emitter.getEmission().setHigh(particleCount / emitter.getLife().getHighMax() * 1000); effect.getEmitters().clear(); effect.getEmitters().add(emitter); return false; } @Override public boolean touchMoved(int x, int y) { return false; } @Override public boolean scrolled(int amount) { return false; } @Override public void touchTap(int x, int y) { ParticleEmitter emitter = emitters.get(emitterIndex); // if (keycode == Input.Keys.DPAD_UP) // particleCount += 5; // else if (keycode == Input.Keys.DPAD_DOWN) // particleCount -= 5; // else if (keycode == Input.Keys.SPACE) { emitterIndex = (emitterIndex + 1) % emitters.size; emitter = emitters.get(emitterIndex); particleCount = (int) (emitter.getEmission().getHighMax() * emitter.getLife().getHighMax() / 1000f); // } else // return false; particleCount = Math.max(0, particleCount); if (particleCount > emitter.getMaxParticleCount()) emitter.setMaxParticleCount(particleCount * 2); emitter.getEmission().setHigh(particleCount / emitter.getLife().getHighMax() * 1000); effect.getEmitters().clear(); effect.getEmitters().add(emitter); effect.setPosition(x, Gdx.graphics.getHeight() - y); } @Override public void touchDrop(int x, int y) { // TODO Auto-generated method stub } }; Gdx.input.setInputProcessor(inputProcessor); }
From source file:com.hajnar.GravityShip.GameWorld.java
License:Apache License
public GameWorld() { state = WORLD_RUNNING;/* ww w .j a va 2s.com*/ thrustParticleEffect = new ParticleEffect(); thrustParticleEffect.load(Gdx.files.internal("data/thrust.p"), Gdx.files.internal("data")); thrustParticleEmitters = thrustParticleEffect.getEmitters(); explosionParticleEffect = new ParticleEffect(); explosionParticleEffect.load(Gdx.files.internal("data/explossion.p"), Gdx.files.internal("data")); explosionParticleEmitters = explosionParticleEffect.getEmitters(); starsParticleEffect = new ParticleEffect(); starsParticleEffect.load(Gdx.files.internal("data/stars.p"), Gdx.files.internal("data")); starsParticleEmitters = starsParticleEffect.getEmitters(); landingZones = new ArrayList<LandingZone>(); canons = new ArrayList<Canon>(); bullets = new ArrayList<Bullet>(); blackHoles = new ArrayList<BlackHole>(); stars = new ArrayList<Star>(); objectsToDestroy = new ArrayList<GameObject>(); collidingObjects = new GameObject[2]; landedZoneType = 0; landedDuration = 0; firePauseDuration = 0; startFuelAmmount = 0; canonsFireInterval = 0; tmpVector = new Vector2(); }
From source file:com.kimmyj.lwp.example.LiveWallpaperProgram.java
License:Apache License
@Override public void create() { width = Gdx.graphics.getWidth();//from w ww .java2s . co m height = Gdx.graphics.getHeight(); mCamera = new OrthographicCamera(width, height); mEffect = new ParticleEffect(); mEffect.load(Gdx.files.internal("data/stars"), Gdx.files.internal("data")); mEffect.setPosition(width / 2, height / 2); mBatch = new SpriteBatch(); mBatch.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE); mBatch.setProjectionMatrix(mCamera.combined); }
From source file:com.kotcrab.vis.editor.module.project.ParticleCacheModule.java
License:Apache License
private ParticleEffect get(FileHandle file, float scaleFactor) { ParticleEffect effect = new ParticleEffect(); try {//from w ww .j a v a2s .c om effect.load(file, file.parent()); } catch (GdxRuntimeException e) { throw new EditorRuntimeException(e); } effect.scaleEffect(scaleFactor); return effect; }
From source file:com.kotcrab.vis.editor.module.scene.system.inflater.EditorParticleInflater.java
License:Apache License
@Override protected void inserted(int entityId) { AssetReference assetRef = assetCm.get(entityId); ProtoVisParticle protoComponent = protoCm.get(entityId); VisParticle particle = partcielCm.create(entityId); try {//from w w w . j a v a 2 s . c om particle.setEffect(particleCache.get(assetRef.asset, 1f / pixelsPerUnit)); } catch (EditorRuntimeException e) { Log.exception(e); particle.setEffect(new ParticleEffect()); loadingMonitor.addFailedResource(assetRef.asset, e); } protoComponent.fill(particle); protoCm.remove(entityId); }
From source file:com.lynk.gdx.tool.particleeditor.EffectPanel.java
License:Apache License
void openEffect(boolean mergeIntoCurrent) { FileDialog dialog = new FileDialog(editor, "Open Effect", FileDialog.LOAD); if (lastDir != null) dialog.setDirectory(lastDir);// ww w .java 2 s . co m dialog.setVisible(true); final String file = dialog.getFile(); final String dir = dialog.getDirectory(); if (dir == null || file == null || file.trim().length() == 0) return; lastDir = dir; ParticleEffect effect = new ParticleEffect(); try { File effectFile = new File(dir, file); effect.loadEmitters(Gdx.files.absolute(effectFile.getAbsolutePath())); if (mergeIntoCurrent) { for (ParticleEmitter emitter : effect.getEmitters()) { addEmitter(emitter.getName(), false, emitter); } } else { editor.effect = effect; editor.effectFile = effectFile; } emitterTableModel.getDataVector().removeAllElements(); editor.particleData.clear(); } catch (Exception ex) { System.out.println("Error loading effect: " + new File(dir, file).getAbsolutePath()); ex.printStackTrace(); JOptionPane.showMessageDialog(editor, "Error opening effect."); return; } for (ParticleEmitter emitter : editor.effect.getEmitters()) { emitter.setPosition(editor.worldCamera.viewportWidth / 2, editor.worldCamera.viewportHeight / 2); emitterTableModel.addRow(new Object[] { emitter.getName(), true }); } editIndex = 0; emitterTable.getSelectionModel().setSelectionInterval(editIndex, editIndex); editor.reloadRows(); }
From source file:com.maplescot.loggerbill.game.LoggerEngine.java
License:Creative Commons License
@Override public void init() { BackgroundScenery.getInstance().init(); Gdx.app.debug(TAG, "Compiling Shaders"); ghostShader = new ShaderProgram(Gdx.files.internal(VERTEX_SHADER), Gdx.files.internal(FRAG_SHADER)); if (!ghostShader.isCompiled()) { String msg = "Could not compile shader program: " + ghostShader.getLog(); throw new GdxRuntimeException(msg); }//from w w w . ja va 2 s . co m nightShader = new ShaderProgram(Gdx.files.internal(NIGHT_VERTEX_SHADER), Gdx.files.internal(NIGHT_FRAG_SHADER)); if (!nightShader.isCompiled()) { String msg = "Could not compile shader program: " + nightShader.getLog(); throw new GdxRuntimeException(msg); } chips = new ParticleEffect(); chips.load(Gdx.files.internal("particles/chips.pfx"), Gdx.files.internal("particles")); pausedDialog = new PausedDialog(this); // Calculate multiplier for relative screen coords. xMul = VIEWPORT_GUI_WIDTH / Gdx.graphics.getWidth(); yMul = getViewportHeight() / Gdx.graphics.getHeight(); }