List of usage examples for com.badlogic.gdx.graphics.g2d ParticleEffect setPosition
public void setPosition(float x, float y)
From source file:at.therefactory.jewelthief.ui.Particles.java
License:Open Source License
/** * Resets the position, start color and duration of the given firework effects to random values. * * @param effect// w w w. j a v a 2s . c om */ private void resetFireworksEffect(ParticleEffect effect) { effect.reset(); effect.setDuration(Utils.randomWithin(180, 250)); effect.setPosition(Utils.randomWithin(0, WINDOW_WIDTH), Utils.randomWithin(0, WINDOW_HEIGHT)); float[] colors = effect.getEmitters().get(0).getTint().getColors(); int randomStartColor = Utils.randomWithin(0, startColors.length - 1); for (int i = 0; i < 6; i++) { colors[i] = startColors[randomStartColor][i % 3]; } for (ParticleEmitter emitter : effect.getEmitters()) { emitter.getTint().setColors(colors); } }
From source file:com.kotcrab.vis.editor.scene.ParticleObject.java
License:Apache License
public void onDeserialize(ParticleEffect effect, float x, float y) { this.effect = effect; effect.setPosition(x, y); }
From source file:com.ridiculousRPG.event.EventObject.java
License:Apache License
private ParticleEffect loadParticleEffect(final FileHandle fh) { final ParticleEffect effect = new ParticleEffect(); new ExecWithGlContext() { @Override/* w w w . j a v a 2 s .c om*/ public void exec() { effect.load(fh, fh.parent()); } }.runWait(); effect.setPosition(drawBound.x + drawBound.width * .5f, drawBound.y); visible = true; return effect; }
From source file:de.myreality.acidsnake.graphics.ParticleRenderer.java
License:Open Source License
private void alignOnIndex(int indexX, int indexY, ParticleEffect effect) { if (effect != null) { effect.setPosition(cellManager.translateIndexX(indexX) + cellManager.getCellSize() / 2f, Gdx.graphics.getHeight() - indexY * cellManager.getCellSize() - cellManager.getCellSize() / 2f); }/*from w w w.j a va 2 s . com*/ }
From source file:de.myreality.plox.graphics.ParticleRenderer.java
License:Open Source License
@Override public void onRemove(GameObject object) { ParticleEffect effect = effects.remove(object); particleCounts.remove(object);/*from w w w . j a v a 2 s . co m*/ if (effect != null) { particleManager.setEndless(effect, false); effect.setDuration(0); if (object.getType().equals(GameObjectType.POWERUP)) { particleManager.unload(effect); } else if (!object.getType().equals(GameObjectType.SHOT)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_EXPLOSION, ParticleEffect.class); particleManager.unload(effect); effect = particleManager.create(eff, false); particleManager.setParticleCount(effect, 50); effect.setPosition(object.getCenterX(), object.getCenterY()); effect.start(); } else if (!ScreenUtils.isOutOfScreen(object)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_EXPLOSION_SMALL, ParticleEffect.class); effect = particleManager.create(eff, false); effect.setPosition(object.getCenterX(), object.getCenterY()); particleManager.setEndless(effect, false); effect.start(); } } }
From source file:de.myreality.plox.graphics.ParticleRenderer.java
License:Open Source License
@Override public void onMove(GameObject object) { ParticleEffect effect = effects.get(object); Integer count = particleCounts.get(object); if (effect != null) { if (object.isIced()) { if (particleManager.getParticleCount(effect) == count) { particleManager.setParticleCount(effect, count / 20); }/*from w ww . j ava2 s .c om*/ } else { if (particleManager.getParticleCount(effect) != count) { particleManager.setParticleCount(effect, count); } } if (object.getType().equals(GameObjectType.ALIEN)) { effect.setPosition(object.getCenterX(), object.getCenterY() + object.getHeight() / 3f); } else { effect.setPosition(object.getCenterX(), object.getCenterY()); } } }
From source file:de.myreality.plox.graphics.ParticleRenderer.java
License:Open Source License
@Override public void onAdd(GameObject object) { if (object.getType().equals(GameObjectType.ALIEN)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_BLUE, ParticleEffect.class); ParticleEffect effect = particleManager.create(eff, true); effect.setPosition(object.getCenterX(), object.getCenterY() + object.getHeight() / 3f); effects.put(object, effect);//w w w. j a va 2 s. co m particleCounts.put(object, particleManager.getParticleCount(effect)); } if (object.getType().equals(GameObjectType.PLAYER)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_SHOT, ParticleEffect.class); ParticleEffect effect = particleManager.create(eff, true); effect.setPosition(object.getCenterX(), object.getCenterY()); effects.put(object, effect); particleCounts.put(object, particleManager.getParticleCount(effect)); } else if (object.getType().equals(GameObjectType.SHOT)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_SHOT, ParticleEffect.class); ParticleEffect effect = particleManager.create(eff, true); effect.setPosition(object.getCenterX(), object.getCenterY()); effects.put(object, effect); particleCounts.put(object, particleManager.getParticleCount(effect)); } else if (object.getType().equals(GameObjectType.POWERUP)) { ParticleEffect eff = Resources.get(Resources.PARTICLES_POWERUP, ParticleEffect.class); ParticleEffect effect = particleManager.create(eff, true); effect.setPosition(object.getCenterX(), object.getCenterY()); particleCounts.put(object, particleManager.getParticleCount(effect)); effects.put(object, effect); // Change particle color PowerUp up = (PowerUp) object; float[] colors = up.getStrategy().getColors(); float[] timeline = new float[] { 0.0f, 0.4f, 0.8f }; if (colors != null) { particleManager.setColor(effect, colors, timeline); } } }
From source file:net.ivang.axonix.main.actors.game.level.blocks.BlocksParticlesHolder.java
License:Apache License
@Subscribe @SuppressWarnings("unused") public void onBlockDestruction(DestroyBlockIntent intent) { ParticleEffect effect = null; // get some idle effect for (ParticleEffect particleEffect : particleEffects) { if (particleEffect.isComplete()) { effect = particleEffect;/* w w w .ja v a2 s . c om*/ break; } } // or create new one if (effect == null) { effect = new ParticleEffect(); effect.load(Gdx.files.internal("data/particles/block_blue.p"), skin.getAtlas()); particleEffects.add(effect); } // and (re)run it Block block = intent.getBlock(); effect.setPosition(block.getX() + 0.5f, block.getY() + 0.5f); effect.reset(); }
From source file:org.lightjason.examples.pokemon.ui.CParticleSystem.java
License:LGPL
/** * runs the particel effect immediatly/*from w w w . j a v a 2 s .c o m*/ * * @param p_name name effect * @param p_position emitter position * @return self reference */ public final CParticleSystem execute(final String p_name, final DoubleMatrix1D p_position) { final ParticleEffect l_base = m_effects.get(CParticleSystem.name(p_name)); if (l_base == null) throw new RuntimeException(MessageFormat.format("particle effect [{0}] not found", p_name)); final ParticleEffect l_effect = new ParticleEffect(l_base); l_effect.setPosition((float) p_position.getQuick(1), (float) p_position.getQuick(0)); m_active.add(l_effect); l_effect.reset(); l_effect.start(); return this; }