List of usage examples for com.badlogic.gdx.graphics.g2d ParticleEmitter flipY
public void flipY()
From source file:com.tnf.ptm.assets.emitters.EmitterFileFormat.java
License:Apache License
@Override public EmitterData load(ResourceUrn urn, List<AssetDataFile> inputs) throws IOException { String path = AssetHelper.resolveToPath(inputs.get(0)); FileHandle handle = new FileHandle(Paths.get(path).toFile()); BufferedReader reader = new BufferedReader(new InputStreamReader(handle.read()), 512); ParticleEmitter particleEmitter = new ParticleEmitter(reader); reader.close();/* www .jav a 2 s . com*/ particleEmitter.flipY(); return new EmitterData(particleEmitter); }
From source file:org.destinationsol.game.particle.EffectType.java
License:Apache License
private static ParticleEmitter loadEmitter(final String fileName) { FileHandle effectFile = FileManager.getInstance().getAssetsDirectory().child("emitters") .child(fileName + ".p"); InputStream input = effectFile.read(); BufferedReader reader = new BufferedReader(new InputStreamReader(input), 512); ParticleEmitter emitter; try {// www. j av a 2 s .c om emitter = new ParticleEmitter(reader); } catch (IOException ex) { throw new AssertionError("Error loading effect: " + effectFile, ex); } finally { try { reader.close(); } catch (IOException ignore) { } } emitter.flipY(); return emitter; }