Example usage for com.badlogic.gdx.graphics.g2d ParticleEmitter getSprite

List of usage examples for com.badlogic.gdx.graphics.g2d ParticleEmitter getSprite

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g2d ParticleEmitter getSprite.

Prototype

public Sprite getSprite() 

Source Link

Usage

From source file:com.westernarc.easterrun.gdx.graphics.g2d.ParticleEffect.java

License:Apache License

/** Disposes the texture for each sprite for each ParticleEmitter. */
public void dispose() {
    for (int i = 0, n = emitters.size; i < n; i++) {
        ParticleEmitter emitter = emitters.get(i);
        emitter.getSprite().getTexture().dispose();
    }/* www  .ja  v a  2s  . c o  m*/
}

From source file:org.destinationsol.game.GameDrawer.java

License:Apache License

public void draw(ParticleEmitter emitter, TextureAtlas.AtlasRegion tex, boolean additive) {
    maybeChangeAdditive(additive);/*www .java  2s.  c  om*/
    emitter.draw(myDrawer.getBatch(emitter.getSprite().getTexture(), tex));
}