Example usage for com.badlogic.gdx.graphics.g2d Sprite getScaleY

List of usage examples for com.badlogic.gdx.graphics.g2d Sprite getScaleY

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g2d Sprite getScaleY.

Prototype

public float getScaleY() 

Source Link

Document

Y scale of the sprite, independent of size set by #setSize(float,float)

Usage

From source file:com.example.squarejam.SpriteAccessor.java

License:Open Source License

@Override
public int getValues(Sprite target, int tweenType, float[] returnValues) {
    switch (tweenType) {
    case SIZE_X:/*ww  w  .j  a  v a2s .c o m*/
        returnValues[0] = target.getScaleX();
        return 1;
    case SIZE_Y:
        returnValues[0] = target.getScaleY();
        return 1;
    case SIZE_XY:
        returnValues[0] = target.getScaleX();
        returnValues[1] = target.getScaleY();
        return 2;

    case POSITION_X:
        returnValues[0] = target.getX();
        return 1;
    case POSITION_Y:
        returnValues[0] = target.getY();
        return 1;
    case POSITION_XY:
        returnValues[0] = target.getX();
        returnValues[1] = target.getY();
        return 2;

    case ROTATION:
        returnValues[0] = target.getRotation();
        return 1;
    case OPACITY:
        returnValues[0] = target.getColor().a;
        return 1;

    default:
        assert false;
        return -1;
    }
}

From source file:com.example.squarejam.SpriteAccessor.java

License:Open Source License

@Override
public void setValues(Sprite target, int tweenType, float[] newValues) {
    switch (tweenType) {
    case SIZE_X://from w  w  w  .  j  av a  2s . c  o m
        target.setScale(newValues[0], target.getScaleY());
        break;
    case SIZE_Y:
        target.setScale(target.getScaleX(), newValues[0]);
        break;
    case SIZE_XY:
        target.setScale(newValues[0], newValues[1]);
        break;

    case POSITION_X:
        target.setPosition(newValues[0], target.getY());
        break;
    case POSITION_Y:
        target.setPosition(target.getX(), newValues[0]);
        break;
    case POSITION_XY:
        target.setPosition(newValues[0], newValues[1]);
        break;

    case ROTATION:
        target.setRotation(newValues[0]);
        break;
    case OPACITY:
        target.setColor(target.getColor().r, target.getColor().g, target.getColor().b, newValues[0]);
        break;

    default:
        assert false;
        break;
    }
}

From source file:de.fgerbig.spacepeng.tween.SpriteTween.java

License:Open Source License

@Override
public int getValues(Sprite target, int tweenType, float[] returnValues) {
    switch (tweenType) {

    case POS_X:/*from  ww  w .  j av a  2 s .  com*/
        returnValues[0] = target.getX();
        return 1;
    case POS_Y:
        returnValues[0] = target.getY();
        return 1;
    case POS_XY:
        returnValues[0] = target.getX();
        returnValues[1] = target.getY();
        return 2;

    case SCALE_X:
        returnValues[0] = target.getScaleX();
        return 1;
    case SCALE_Y:
        returnValues[0] = target.getScaleY();
        return 1;
    case SCALE_XY:
        returnValues[0] = target.getScaleX();
        returnValues[1] = target.getScaleY();
        return 2;

    case COLOR:
        returnValues[0] = target.getColor().r;
        returnValues[1] = target.getColor().g;
        returnValues[2] = target.getColor().b;
        returnValues[3] = target.getColor().a;
        return 4;

    default:
        assert false;
        return -1;
    }
}

From source file:de.fgerbig.spacepeng.tween.SpriteTween.java

License:Open Source License

@Override
public void setValues(Sprite target, int tweenType, float[] newValues) {
    switch (tweenType) {

    case POS_X:/*from www.  jav a  2  s .c  o  m*/
        target.setX(newValues[0]);
        break;
    case POS_Y:
        target.setY(newValues[0]);
        break;
    case POS_XY:
        target.setPosition(newValues[0], newValues[1]);
        break;

    case SCALE_X:
        target.setScale(newValues[0], target.getScaleY());
        break;
    case SCALE_Y:
        target.setScale(target.getScaleX(), newValues[0]);
        break;
    case SCALE_XY:
        target.setScale(newValues[0], newValues[1]);
        break;

    case COLOR:
        Color c = target.getColor();
        c.set(newValues[0], newValues[1], newValues[2], newValues[3]);
        target.setColor(c);
        break;

    default:
        assert false;
        break;
    }
}

From source file:dorkbox.accessors.SpriteAccessor.java

License:Apache License

@Override
public int getValues(Sprite target, int tweenType, float[] returnValues) {
    switch (tweenType) {
    case POS_XY:/*w w w  .  j  av  a2 s  .  c o m*/
        returnValues[0] = target.getX();
        returnValues[1] = target.getY();
        return 2;

    case CPOS_XY:
        returnValues[0] = target.getX() + target.getWidth() / 2;
        returnValues[1] = target.getY() + target.getHeight() / 2;
        return 2;

    case SCALE_XY:
        returnValues[0] = target.getScaleX();
        returnValues[1] = target.getScaleY();
        return 2;

    case ROTATION:
        returnValues[0] = target.getRotation();
        return 1;
    case OPACITY:
        returnValues[0] = target.getColor().a;
        return 1;

    case TINT:
        returnValues[0] = target.getColor().r;
        returnValues[1] = target.getColor().g;
        returnValues[2] = target.getColor().b;
        return 3;

    default:
        assert false;
        return -1;
    }
}

From source file:net.bplaced.therefactory.nomoore.screens.ScreenGame.java

License:Open Source License

private void drawSprite(SpriteBatch batch, Sprite sprite, int scene, Interactable interactable) {
    if (interactable.isConsumed()) {
        sprite.draw(batch);// ww w .  ja va  2 s .  c  o m
        return;
    }
    Rectangle handle = null;
    if (dragsLeftHandle)
        handle = rectangleLeftHandle;
    if (dragsRightHandle)
        handle = rectangleRightHandle;
    if (handle == null)
        return;
    float percentage = (Math.min(sprite.getWidth(), Math.max(0, handle.x - sprite.getX())) / sprite.getWidth());
    boolean reverseDirection = (scene == 1 && dragsLeftHandle || scene == 2 && dragsRightHandle);
    if (reverseDirection) {
        percentage = 1 - percentage;
    }
    int visibleWidth = (int) (sprite.getWidth() * percentage);
    batch.draw(sprite.getTexture(), (reverseDirection ? sprite.getWidth() - visibleWidth : 0) + sprite.getX(),
            sprite.getY(), sprite.getWidth() / 2, sprite.getHeight() / 2, visibleWidth, sprite.getHeight(),
            sprite.getScaleX() * (interactable.isConsumable() ? scaleFactor : 1),
            sprite.getScaleY() * (interactable.isConsumable() ? scaleFactor : 1), 0, sprite.getRegionX(),
            sprite.getRegionY(), (int) (sprite.getRegionWidth() * percentage), sprite.getRegionHeight(),
            reverseDirection, false);
}

From source file:se.angergard.game.util.Box2DUtils.java

License:Apache License

public static final Box2DComponent create(Sprite sprite, BodyType bodyType) {
    Box2DComponent box2DComponent = new Box2DComponent();

    Body body = createBody(sprite.getX(), sprite.getY(), sprite.getWidth(), sprite.getHeight(), bodyType);

    PolygonShape shape = new PolygonShape();
    shape.setAsBox(Pixels.toMeters(sprite.getScaleX() * sprite.getWidth() / 2),
            Pixels.toMeters(sprite.getScaleY() * sprite.getHeight() / 2));

    Fixture fixture = createFixture(body, shape);

    box2DComponent.body = body;//from   w ww.j a va2s . c  o m
    box2DComponent.fixture = fixture;

    return box2DComponent;
}