List of usage examples for com.badlogic.gdx.graphics.g2d Sprite setRotation
public void setRotation(float degrees)
From source file:CB_Locator.Map.MapViewBase.java
License:Open Source License
protected void renderPositionMarker(Batch batch) { PointD point = Descriptor.ToWorld( Descriptor.LongitudeToTileX(MapTileLoader.MAX_MAP_ZOOM, Locator.getLongitude()), Descriptor.LatitudeToTileY(MapTileLoader.MAX_MAP_ZOOM, Locator.getLatitude()), MapTileLoader.MAX_MAP_ZOOM, MapTileLoader.MAX_MAP_ZOOM); Vector2 vPoint = new Vector2((float) point.X, -(float) point.Y); myPointOnScreen = worldToScreen(vPoint); myPointOnScreen.y -= ySpeedVersatz;//from w w w . j a v a 2s . c om if (showAccuracyCircle) { if (accuracyDrawable == null) { accuracyDrawable = new AccuracyDrawable(this.mapIntWidth, this.mapIntWidth); } float radius = (pixelsPerMeter * Locator.getCoordinate().getAccuracy()); if (radius > GL_UISizes.PosMarkerSize / 2) { accuracyDrawable.draw(batch, myPointOnScreen.x, myPointOnScreen.y, radius); } } boolean lastUsedCompass = Locator.UseMagneticCompass(); boolean Transparency = LocatorSettings.PositionMarkerTransparent.getValue(); int arrowId = 0; if (lastUsedCompass) { arrowId = Transparency ? 1 : 0; } else { arrowId = Transparency ? 3 : 2; } if (CarMode) arrowId = 15; Sprite arrow = Sprites.Arrows.get(arrowId); arrow.setRotation(-arrowHeading); arrow.setBounds(myPointOnScreen.x - GL_UISizes.halfPosMarkerSize, myPointOnScreen.y - GL_UISizes.halfPosMarkerSize, GL_UISizes.PosMarkerSize, GL_UISizes.PosMarkerSize); arrow.setOrigin(GL_UISizes.halfPosMarkerSize, GL_UISizes.halfPosMarkerSize); arrow.draw(batch); }
From source file:CB_UI.GL_UI.Controls.ArrowView.java
License:Open Source License
@Override public void render(Batch batch) { Sprite arrow = Sprites.Arrows.get(0); arrow.setRotation(0); arrow.setBounds(-(getWidth() / 2), 0, getWidth(), getHeight()); arrow.setOrigin(this.getCenterPosX(), this.getCenterPosY()); arrow.draw(batch);/*from w ww. j a va2 s . c om*/ }
From source file:CB_UI.GL_UI.Controls.MapInfoPanel.java
License:Open Source License
private void setArrowDrawable(boolean forceSet) { boolean tmp = Locator.UseMagneticCompass(); if (!forceSet && tmp == lastUsedCompass) return;// no change required lastUsedCompass = tmp;//w w w. j a va 2 s . c o m int arrowId = 0; if (lastUsedCompass) { arrowId = 0; } else { arrowId = 2; } Sprite arrowSprite = new Sprite(Sprites.Arrows.get(arrowId)); arrowSprite.setRotation(0);// reset rotation arrowSprite.setOrigin(0, 0); arrow.setDrawable(new SpriteDrawable(arrowSprite)); }
From source file:CB_UI.GL_UI.Views.CompassView.java
License:Open Source License
private void setArrowDrawable(boolean forceSet) { boolean tmp = Locator.UseMagneticCompass(); if (!forceSet && tmp == lastUsedCompass) return;// no change required lastUsedCompass = tmp;/* w w w . j a v a2s .co m*/ int arrowId = 0; if (lastUsedCompass) { arrowId = 0; } else { arrowId = 2; } Sprite arrowSprite = new Sprite(Sprites.Arrows.get(arrowId)); arrowSprite.setRotation(0);// reset rotation arrowSprite.setOrigin(0, 0); arrow.setDrawable(new SpriteDrawable(arrowSprite)); }
From source file:CB_UI.GL_UI.Views.MapView.java
License:Open Source License
private void RenderTargetArrow(Batch batch) { if (GlobalCore.getSelectedCache() == null) return;/* ww w .j av a2s .com*/ Coordinate coord = (GlobalCore.getSelectedWaypoint() != null) ? GlobalCore.getSelectedWaypoint().Pos : GlobalCore.getSelectedCache().Pos; if (coord == null) { return; } float x = (float) (256.0 * Descriptor.LongitudeToTileX(MapTileLoader.MAX_MAP_ZOOM, coord.getLongitude())); float y = (float) (-256.0 * Descriptor.LatitudeToTileY(MapTileLoader.MAX_MAP_ZOOM, coord.getLatitude())); float halfHeight = (mapIntHeight / 2) - ySpeedVersatz; float halfWidth = mapIntWidth / 2; // create ScreenRec try { if (TargetArrowScreenRec == null) { TargetArrowScreenRec = new CB_RectF(0, 0, mapIntWidth, mapIntHeight); if (Mode != MapMode.Compass) { TargetArrowScreenRec.ScaleCenter(0.9f); if (Mode == MapMode.Normal) { TargetArrowScreenRec.setHeight(TargetArrowScreenRec.getHeight() - (TargetArrowScreenRec.getHeight() - info.getY()) - zoomBtn.getHeight()); TargetArrowScreenRec.setY(zoomBtn.getMaxY()); } } } Vector2 ScreenCenter = new Vector2(halfWidth, halfHeight); Vector2 screen = worldToScreen(new Vector2(x, y)); Vector2 target = new Vector2(screen.x, screen.y); Vector2 newTarget = TargetArrowScreenRec.getIntersection(ScreenCenter, target); // Rotation berechnen if (newTarget != null) { float direction = get_angle(ScreenCenter.x, ScreenCenter.y, newTarget.x, newTarget.y); direction = 180 - direction; // draw sprite Sprite arrow = Sprites.Arrows.get(4); arrow.setRotation(direction); float boundsX = newTarget.x - GL_UISizes.TargetArrow.halfWidth; float boundsY = newTarget.y - GL_UISizes.TargetArrow.height; arrow.setBounds(boundsX, boundsY, GL_UISizes.TargetArrow.width, GL_UISizes.TargetArrow.height); arrow.setOrigin(GL_UISizes.TargetArrow.halfWidth, GL_UISizes.TargetArrow.height); arrow.draw(batch); // get real bounding box of TargetArrow float t[] = arrow.getVertices(); float maxX = Math.max(Math.max(t[0], t[5]), Math.max(t[10], t[15])); float minX = Math.min(Math.min(t[0], t[5]), Math.min(t[10], t[15])); float maxY = Math.max(Math.max(t[1], t[6]), Math.max(t[11], t[16])); float minY = Math.min(Math.min(t[1], t[6]), Math.min(t[11], t[16])); TargetArrow.set(minX, minY, maxX - minX, maxY - minY); } else { TargetArrow.set(0, 0, 0, 0); } } catch (Exception e) { TargetArrow.set(0, 0, 0, 0); } }
From source file:CB_UI.GL_UI.Views.MapView.java
License:Open Source License
public void renderWPI(Batch batch, SizeF WpUnderlay, SizeF WpSize, WaypointRenderInfo wpi) { Vector2 screen = worldToScreen(new Vector2(wpi.MapX, wpi.MapY)); screen.y -= ySpeedVersatz;/*w w w. jav a2 s . com*/ // FIXME create a LineDrawable class for create one times and set the Coordinates with calculated Triangles if (myPointOnScreen != null && showDirectLine && (wpi.Selected) && (wpi.Waypoint == GlobalCore.getSelectedWaypoint())) { // FIXME render only if visible on screen (intersect the screen rec) Quadrangle line = new Quadrangle(myPointOnScreen.x, myPointOnScreen.y, screen.x, screen.y, 3 * UI_Size_Base.that.getScale()); if (paint == null) { paint = new GL_Paint(); paint.setGLColor(Color.RED); } PolygonDrawable po = new PolygonDrawable(line.getVertices(), line.getTriangles(), paint, this.mapIntWidth, this.mapIntHeight); po.draw(batch, 0, 0, this.mapIntWidth, this.mapIntHeight, 0); po.dispose(); } // Don't render if outside of screen !! if ((screen.x < 0 - WpSize.width || screen.x > this.getWidth() + WpSize.height) || (screen.y < 0 - WpSize.height || screen.y > this.getHeight() + WpSize.height)) { if (wpi.Cache != null && (wpi.Cache.Id == infoBubble.getCacheId()) && infoBubble.isVisible()) { // check if wp selected if (wpi.Waypoint != null && wpi.Waypoint.equals(infoBubble.getWaypoint()) || wpi.Waypoint == null && infoBubble.getWaypoint() == null) infoBubble.setInvisible(); } return; } float NameYMovement = 0; if ((aktZoom >= zoomCross) && (wpi.Selected) && (wpi.Waypoint == GlobalCore.getSelectedWaypoint())) { // Draw Cross and move screen vector Sprite cross = Sprites.MapOverlay.get(3); cross.setBounds(screen.x - WpUnderlay.halfWidth, screen.y - WpUnderlay.halfHeight, WpUnderlay.width, WpUnderlay.height); cross.draw(batch); screen.add(-WpUnderlay.width, WpUnderlay.height); NameYMovement = WpUnderlay.height; } if (wpi.UnderlayIcon != null) { wpi.UnderlayIcon.setBounds(screen.x - WpUnderlay.halfWidth, screen.y - WpUnderlay.halfHeight, WpUnderlay.width, WpUnderlay.height); wpi.UnderlayIcon.draw(batch); } if (wpi.Icon != null) { wpi.Icon.setBounds(screen.x - WpSize.halfWidth, screen.y - WpSize.halfHeight, WpSize.width, WpSize.height); wpi.Icon.draw(batch); } // draw Favorite symbol if (wpi.Cache != null && wpi.Cache.isFavorite()) { batch.draw(Sprites.getSprite(IconName.favorit.name()), screen.x + (WpSize.halfWidth / 2), screen.y + (WpSize.halfHeight / 2), WpSize.width, WpSize.height); } if (wpi.OverlayIcon != null) { wpi.OverlayIcon.setBounds(screen.x - WpUnderlay.halfWidth, screen.y - WpUnderlay.halfHeight, WpUnderlay.width, WpUnderlay.height); wpi.OverlayIcon.draw(batch); } boolean drawAsWaypoint = wpi.Waypoint != null; // Rating des Caches darstellen if (wpi.Cache != null && showRating && (!drawAsWaypoint) && (wpi.Cache.Rating > 0) && (aktZoom >= 15)) { Sprite rating = Sprites.MapStars.get((int) Math.min(wpi.Cache.Rating * 2, 5 * 2)); rating.setBounds(screen.x - WpUnderlay.halfWidth, screen.y - WpUnderlay.halfHeight - WpUnderlay.Height4_8, WpUnderlay.width, WpUnderlay.Height4_8); rating.setOrigin(WpUnderlay.width / 2, WpUnderlay.Height4_8 / 2); rating.setRotation(0); rating.draw(batch); NameYMovement += WpUnderlay.Height4_8; } // Beschriftung if (wpi.Cache != null && showTitles && (aktZoom >= 15)) { try { String Name = drawAsWaypoint ? wpi.Waypoint.getTitle() : wpi.Cache.getName(); if (layout == null) layout = new GlyphLayout(Fonts.getNormal(), Name); else layout.setText(Fonts.getNormal(), Name); float halfWidth = layout.width / 2; Fonts.getNormal().draw(batch, layout, screen.x - halfWidth, screen.y - WpUnderlay.halfHeight - NameYMovement); } catch (Exception e) { } } // Show D/T-Rating if (wpi.Cache != null && showDT && (!drawAsWaypoint) && (aktZoom >= 15)) { Sprite difficulty = Sprites.MapStars.get((int) Math.min(wpi.Cache.getDifficulty() * 2, 5 * 2)); difficulty.setBounds(screen.x - WpUnderlay.width - GL_UISizes.infoShadowHeight, screen.y - (WpUnderlay.Height4_8 / 2), WpUnderlay.width, WpUnderlay.Height4_8); difficulty.setOrigin(WpUnderlay.width / 2, WpUnderlay.Height4_8 / 2); difficulty.setRotation(90); difficulty.draw(batch); Sprite terrain = Sprites.MapStars.get((int) Math.min(wpi.Cache.getTerrain() * 2, 5 * 2)); terrain.setBounds(screen.x + GL_UISizes.infoShadowHeight, screen.y - (WpUnderlay.Height4_8 / 2), WpUnderlay.width, WpUnderlay.Height4_8); terrain.setOrigin(WpUnderlay.width / 2, WpUnderlay.Height4_8 / 2); terrain.setRotation(90); terrain.draw(batch); } if (wpi.Cache != null && (wpi.Cache.Id == infoBubble.getCacheId()) && infoBubble.isVisible()) { if (infoBubble.getWaypoint() == wpi.Waypoint) { Vector2 pos = new Vector2(screen.x - infoBubble.getHalfWidth(), screen.y); infoBubble.setPos(pos); } } }
From source file:CB_UI_Base.GL_UI.Controls.ZoomButtons.java
License:Open Source License
@Override public void render(Batch batch) { if (withoutDrawing) return;//from ww w . j a v a 2 s . c om super.render(batch); if (firstDraw) { resetFadeOut(); firstDraw = false; } if (!this.isVisible()) return; // Log.d("CACHEBOX", "in=" + fadeIn + " out=" + fadeOut + " Fade=" + FadeValue); checkFade(); // draw down button Sprite btnDown; if (zoom == minzoom) { btnDown = Sprites.ZoomBtn.get(2);// disabled } else { btnDown = Sprites.ZoomBtn.get(onTouchDown ? 1 : 0); } float hw = HitRecDown.getWidth(); float hh = HitRecDown.getHeight(); float hx = HitRecDown.getX(); float hy = HitRecDown.getY(); float offX = 0; float offY = 0; if (portrait) { float e = btnDown.getWidth() / 2; float f = btnDown.getHeight() / 2; btnDown.setOrigin(e, f); btnDown.setRotation(90); hw = hh; hh = HitRecDown.getWidth(); // caclc offset offX = -(e - f); offY = -(f - e); } else { btnDown.setRotation(0f); } btnDown.setBounds(hx + offX, hy + offY, hw, hh); btnDown.draw(batch, FadeValue); // draw up button Sprite btnUp; if (zoom == maxzoom) { btnUp = Sprites.ZoomBtn.get(5);// disabled } else { btnUp = Sprites.ZoomBtn.get(onTouchUp ? 4 : 3); } hw = HitRecUp.getWidth(); hh = HitRecUp.getHeight(); hx = HitRecUp.getX(); hy = HitRecUp.getY(); if (portrait) { float e = btnUp.getWidth() / 2; float f = btnUp.getHeight() / 2; btnUp.setOrigin(e, f); btnUp.setRotation(90); hw = hh; hh = HitRecUp.getWidth(); } else { btnUp.setRotation(0f); } btnUp.setBounds(hx + offX, hy + offY, hw, hh); btnUp.draw(batch, FadeValue); }
From source file:com.binarytenshi.nopassing.core.environment.StreetHandler.java
private static Sprite getSprite(int x, int y) { Sprite sprite = new Sprite(streetTexture, 0, 0, TextureLib.tileSide, TextureLib.tileSide); // up, right, down, left (0b0000) byte orientation = getOrientation(x, y); switch (orientation) { // DEFAULT; UP DOWN case 0b0000:/* ww w . j a v a 2 s. co m*/ case 0b1000: case 0b0010: case 0b1010: sprite.setRegion(0, 0, TextureLib.tileSide, TextureLib.tileSide); break; // LEFT RIGHT case 0b0101: case 0b0100: case 0b0001: sprite.setRegion(0, 0, TextureLib.tileSide, TextureLib.tileSide); sprite.setRotation(90f); break; // DOWN LEFT case 0b0011: sprite.setRegion(TextureLib.tileSide, 0, TextureLib.tileSide, TextureLib.tileSide); break; // RIGHT DOWN case 0b0110: sprite.setRegion(TextureLib.tileSide, 0, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(-90f); break; // UP RIGHT case 0b1100: sprite.setRegion(TextureLib.tileSide, 0, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(180f); break; // UP LEFT case 0b1001: sprite.setRegion(TextureLib.tileSide, 0, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(90f); break; // UP RIGHT DOWN case 0b1110: sprite.setRegion(0, TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide); break; // UP RIGHT LEFT case 0b1101: sprite.setRegion(0, TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(-90f); break; // RIGHT DOWN LEFT case 0b0111: sprite.setRegion(0, TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(90f); break; // UP DOWN LEFT case 0b1011: sprite.setRegion(0, TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide); sprite.rotate(180f); break; // UP RIGHT DOWN LEFT case 0b1111: sprite.setRegion(TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide, TextureLib.tileSide); break; } return sprite; }
From source file:com.example.squarejam.HelpAnimation.java
License:Open Source License
public static void start(List<Sprite> displayList, TweenManager manager, Texture dark_hand, Texture light_hand, Texture medium_hand, Texture tan_hand, Texture texBlue, Texture texGreen, Texture texPurple, Texture texOrange, Texture tablet, Texture help_bg) { final float squareApparitionDelay = 0.3f; final float squareApparitionTime = 1.3f; final float squareDelayBetweenApparitions = 0.5f; final float squareSlideDelay = squareApparitionDelay + squareDelayBetweenApparitions * 3 + squareApparitionTime + 0.8f; final float squareSlideTime = 2.2f; final float squareDelayBetweenSlides = 0.7f; final float tabletApparitionDelay = squareSlideDelay + squareDelayBetweenSlides * 3 + squareSlideTime + -0.3f;//from w ww.j a va 2s . co m final float tabletApparitionTime = 1.1f; final float handApparitionDelay = tabletApparitionDelay + tabletApparitionTime + 0.3f; //TODO list other hand timings float w = Gdx.graphics.getWidth(); float h = Gdx.graphics.getHeight(); //TODO condense into methods TextureRegion region = new TextureRegion(help_bg, 0, 0, 1024, 1024); Sprite bgSprite = new Sprite(region); bgSprite.setSize(1, 1); bgSprite.setOrigin(bgSprite.getWidth() / 2.0f, bgSprite.getHeight() / 2.0f); bgSprite.setPosition(-0.5f, -0.5f); displayList.add(bgSprite); //Add purple square and animate region = new TextureRegion(texPurple, 0, 0, 1, 1); Sprite purpleSprite = new Sprite(region); purpleSprite.setSize(0.15f, 0.15f); purpleSprite.setOrigin(purpleSprite.getWidth() / 2.0f, purpleSprite.getHeight() / 2.0f); purpleSprite.setPosition(-0.075f, 0.1f); displayList.add(purpleSprite); Tween.set(purpleSprite, SpriteAccessor.SIZE_XY).target(0, 0).start(manager); Tween.to(purpleSprite, SpriteAccessor.SIZE_XY, squareApparitionTime).target(1, 1) .delay(squareApparitionDelay + squareDelayBetweenApparitions * 0).start(manager); //Add blue square and animate region = new TextureRegion(texBlue, 0, 0, 1, 1); Sprite blueSprite = new Sprite(region); blueSprite.setSize(0.15f, 0.15f); blueSprite.setOrigin(blueSprite.getWidth() / 2.0f, blueSprite.getHeight() / 2.0f); blueSprite.setPosition(-0.25f, -0.075f); displayList.add(blueSprite); Tween.set(blueSprite, SpriteAccessor.SIZE_XY).target(0, 0).start(manager); Tween.to(blueSprite, SpriteAccessor.SIZE_XY, squareApparitionTime).target(1, 1) .delay(squareApparitionDelay + squareDelayBetweenApparitions * 1).start(manager); //Add orange square and animate region = new TextureRegion(texOrange, 0, 0, 1, 1); Sprite orangeSprite = new Sprite(region); orangeSprite.setSize(0.15f, 0.15f); orangeSprite.setOrigin(orangeSprite.getWidth() / 2.0f, orangeSprite.getHeight() / 2.0f); orangeSprite.setPosition(0.1f, -0.075f); displayList.add(orangeSprite); Tween.set(orangeSprite, SpriteAccessor.SIZE_XY).target(0, 0).start(manager); Tween.to(orangeSprite, SpriteAccessor.SIZE_XY, squareApparitionTime).target(1, 1) .delay(squareApparitionDelay + squareDelayBetweenApparitions * 2).start(manager); //Add green square and animate region = new TextureRegion(texGreen, 0, 0, 1, 1); Sprite greenSprite = new Sprite(region); greenSprite.setSize(0.15f, 0.15f); greenSprite.setOrigin(greenSprite.getWidth() / 2.0f, greenSprite.getHeight() / 2.0f); greenSprite.setPosition(-0.075f, -0.25f); displayList.add(greenSprite); Tween.set(greenSprite, SpriteAccessor.SIZE_XY).target(0, 0).start(manager); Tween.to(greenSprite, SpriteAccessor.SIZE_XY, squareApparitionTime).target(1, 1) .delay(squareApparitionDelay + squareDelayBetweenApparitions * 3).start(manager); //Slides Tween.to(purpleSprite, SpriteAccessor.POSITION_Y, squareSlideTime).target(1.1f) .delay(squareSlideDelay + squareDelayBetweenSlides * 0).start(manager); Tween.to(blueSprite, SpriteAccessor.POSITION_X, squareSlideTime).target(-1.25f) .delay(squareSlideDelay + squareDelayBetweenSlides * 1).start(manager); Tween.to(orangeSprite, SpriteAccessor.POSITION_X, squareSlideTime).target(1.1f) .delay(squareSlideDelay + squareDelayBetweenSlides * 2).start(manager); Tween.to(greenSprite, SpriteAccessor.POSITION_Y, squareSlideTime).target(-1.25f) .delay(squareSlideDelay + squareDelayBetweenSlides * 3).start(manager); //Add Tablet and animate region = new TextureRegion(tablet, 0, 0, 512, 386); Sprite tabSprite = new Sprite(region); tabSprite.setSize(0.5f, 386.0f / 512.0f / 2.0f); tabSprite.setOrigin(tabSprite.getWidth() / 2, tabSprite.getHeight() / 2); tabSprite.setPosition(-0.25f, h / w / 2); displayList.add(tabSprite); Tween.to(tabSprite, SpriteAccessor.POSITION_XY, tabletApparitionTime).target(-0.25f, -0.2f) .ease(Cubic.INOUT).delay(tabletApparitionDelay).start(manager); //Add dark hand and animate region = new TextureRegion(dark_hand, 120, 0, 256, 256); Sprite dhSprite = new Sprite(region); dhSprite.setSize(0.25f, 0.25f); dhSprite.setOrigin(0.09f, 0.23f); dhSprite.setPosition(0, 0.3f); dhSprite.setRotation(180); displayList.add(dhSprite); Tween.to(dhSprite, SpriteAccessor.POSITION_XY, 1.3f).target(0.07f, -0.13f).delay(handApparitionDelay + 0.2f) .start(manager); Tween.to(dhSprite, SpriteAccessor.POSITION_XY, 1.3f).target(-0.03f, -0.33f) .delay(handApparitionDelay + 2.3f).start(manager); Tween.to(dhSprite, SpriteAccessor.POSITION_XY, 1.0f).target(0.07f, -0.33f).delay(handApparitionDelay + 4.4f) .start(manager); Tween.to(dhSprite, SpriteAccessor.POSITION_XY, 2.0f).target(-0.07f, 0.03f).delay(handApparitionDelay + 6.5f) .start(manager); //Add light hand and animate region = new TextureRegion(light_hand, 120, 0, 256, 256); Sprite lhSprite = new Sprite(region); lhSprite.setSize(0.25f, 0.25f); lhSprite.setOrigin(0.09f, 0.23f); lhSprite.setPosition(-0.7f, 0.0f); lhSprite.setRotation(270); displayList.add(lhSprite); Tween.to(lhSprite, SpriteAccessor.POSITION_XY, 2.3f).target(-0.03f, -0.13f).delay(handApparitionDelay) .start(manager); Tween.to(lhSprite, SpriteAccessor.POSITION_XY, 1.3f).target(-0.25f, -0.23f) .delay(handApparitionDelay + 3.1f).start(manager); Tween.to(lhSprite, SpriteAccessor.POSITION_XY, 1.0f).target(-0.5f, -0.25f).delay(handApparitionDelay + 5.2f) .start(manager); //Add tan hand and animate region = new TextureRegion(tan_hand, 120, 0, 256, 256); Sprite thSprite = new Sprite(region); thSprite.setSize(0.25f, 0.25f); thSprite.setOrigin(0.09f, 0.23f); thSprite.setPosition(0.5f, -0.2f); thSprite.setRotation(90); displayList.add(thSprite); Tween.to(thSprite, SpriteAccessor.POSITION_XY, 2.0f).target(-0.03f, -0.23f) .delay(handApparitionDelay + 0.1f).start(manager); Tween.to(thSprite, SpriteAccessor.POSITION_XY, 1.2f).target(-0.13f, -0.25f) .delay(handApparitionDelay + 2.5f).start(manager); Tween.to(thSprite, SpriteAccessor.POSITION_XY, 1.2f).target(-0.13f, -0.14f) .delay(handApparitionDelay + 3.8f).start(manager); Tween.to(thSprite, SpriteAccessor.POSITION_XY, 1.5f).target(-0.23f, -0.35f) .delay(handApparitionDelay + 6.0f).start(manager); Tween.to(thSprite, SpriteAccessor.POSITION_XY, 2.0f).target(0.3f, -0.2f).delay(handApparitionDelay + 8.1f) .start(manager); //Add medium hand and animate region = new TextureRegion(medium_hand, 120, 0, 256, 256); Sprite mhSprite = new Sprite(region); mhSprite.setSize(0.25f, 0.25f); mhSprite.setOrigin(0.09f, 0.23f); mhSprite.setPosition(0.0f, -0.6f); displayList.add(mhSprite); Tween.to(mhSprite, SpriteAccessor.POSITION_XY, 1.8f).target(-0.13f, -0.33f) .delay(handApparitionDelay + 0.4f).start(manager); Tween.to(mhSprite, SpriteAccessor.POSITION_XY, 1.4f).target(0.07f, -0.23f).delay(handApparitionDelay + 3.3f) .start(manager); Tween.to(mhSprite, SpriteAccessor.POSITION_XY, 2.0f).target(-0.25f, -0.13f) .delay(handApparitionDelay + 5.5f).start(manager); Tween.to(mhSprite, SpriteAccessor.POSITION_XY, 2.0f).target(0.0f, -0.5f).delay(handApparitionDelay + 8.1f) .start(manager); }
From source file:com.example.squarejam.SpriteAccessor.java
License:Open Source License
@Override public void setValues(Sprite target, int tweenType, float[] newValues) { switch (tweenType) { case SIZE_X://www . j a v a 2 s. c o m target.setScale(newValues[0], target.getScaleY()); break; case SIZE_Y: target.setScale(target.getScaleX(), newValues[0]); break; case SIZE_XY: target.setScale(newValues[0], newValues[1]); break; case POSITION_X: target.setPosition(newValues[0], target.getY()); break; case POSITION_Y: target.setPosition(target.getX(), newValues[0]); break; case POSITION_XY: target.setPosition(newValues[0], newValues[1]); break; case ROTATION: target.setRotation(newValues[0]); break; case OPACITY: target.setColor(target.getColor().r, target.getColor().g, target.getColor().b, newValues[0]); break; default: assert false; break; } }