Example usage for com.badlogic.gdx.graphics.g2d SpriteCache setColor

List of usage examples for com.badlogic.gdx.graphics.g2d SpriteCache setColor

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics.g2d SpriteCache setColor.

Prototype

public void setColor(float color) 

Source Link

Usage

From source file:com.badlydrawngames.veryangryrobots.WorldView.java

License:Apache License

private int createWallsAndDoors(SpriteCache sc) {
    // Walls and doors never move, so we put them into a sprite cache.
    sc.clear();/* ww  w. j a va 2 s  . c om*/
    sc.beginCache();
    sc.setColor(Color.BLUE);
    Array<Rectangle> rects = world.getWallRects();
    for (int i = 0; i < rects.size; i++) {
        Rectangle rect = rects.get(i);
        sc.add(Assets.pureWhiteTextureRegion, rect.x, rect.y, rect.width, rect.height);
    }
    sc.setColor(1, 1, 0, 1);
    rects = world.getDoorRects();
    for (int i = 0; i < rects.size; i++) {
        Rectangle rect = rects.get(i);
        sc.add(Assets.pureWhiteTextureRegion, rect.x, rect.y, rect.width, rect.height);
    }
    return sc.endCache();
}