List of usage examples for com.badlogic.gdx.graphics.g3d.environment DirectionalLight DirectionalLight
DirectionalLight
From source file:br.com.raphaelbruno.game.zombieinvaders.vr.model.ScreenBase.java
License:Apache License
private void setupEnviroment() { camera = new CardboardCamera(); camera.position.set(0f, CAMERA_Y, 0f); camera.lookAt(0f, CAMERA_Y, -1f);//from w w w.j a v a 2 s . com camera.near = Z_NEAR; camera.far = Z_FAR; environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 0.5f)); environment.set(new ColorAttribute(ColorAttribute.Fog, BACKGROUND_COLOR.r, BACKGROUND_COLOR.g, BACKGROUND_COLOR.b, BACKGROUND_COLOR.a)); environment.add(new DirectionalLight().set(0.6f, 0.6f, 0.4f, -0.5f, -0.6f, -0.5f)); environment.add(new DirectionalLight().set(0.6f, 0.6f, 0.4f, 0.5f, -0.6f, 0.5f)); }
From source file:com.andgate.ikou.view.GameScreen.java
License:Open Source License
private void createEnvironment() { environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 1f)); environment.set(new ColorAttribute(ColorAttribute.Fog, 1f, 1f, 1f, 1f)); environment.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); shadowLight = new DirectionalShadowLight(1024, 1024, 60f, 60f, .1f, 50f); shadowLight.set(0.8f, 0.8f, 0.8f, -1f, -.8f, -.2f); //environment.shadowMap = shadowLight; shadowBatch = new ModelBatch(new DepthShaderProvider()); }
From source file:com.badlogic.gdx.tests.ViewportTest3.java
License:Apache License
public void create() { modelBatch = new ModelBatch(); modelBuilder = new ModelBuilder(); environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.3f, 0.3f, 0.3f, 1.f)); shadowLight = new DirectionalLight(); shadowLight.set(0.8f, 0.8f, 0.8f, -0.5f, -1f, 0.7f); environment.add(shadowLight);// w w w . j av a 2 s . c o m modelBatch = new ModelBatch(); camera = new PerspectiveCamera(); camera.fieldOfView = 67; camera.near = 0.1f; camera.far = 300f; camera.position.set(0, 0, 100); camera.lookAt(0, 0, 0); viewports = ViewportTest1.getViewports(camera); viewport = viewports.first(); names = ViewportTest1.getViewportNames(); name = names.first(); ModelBuilder modelBuilder = new ModelBuilder(); Model boxModel = modelBuilder.createBox(50f, 50f, 50f, new Material(ColorAttribute.createDiffuse(Color.GREEN)), Usage.Position | Usage.Normal); boxInstance = new ModelInstance(boxModel); boxInstance.transform.rotate(1, 0, 0, 30); boxInstance.transform.rotate(0, 1, 0, 30); Gdx.input.setInputProcessor(new InputAdapter() { public boolean keyDown(int keycode) { if (keycode == Input.Keys.SPACE) { int index = (viewports.indexOf(viewport, true) + 1) % viewports.size; name = names.get(index); viewport = viewports.get(index); resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); } return false; } }); }
From source file:com.badlogic.invaders.Renderer.java
License:Apache License
public Renderer() { try {//from ww w.j a v a2 s . c o m lights = new Environment(); lights.add(new DirectionalLight().set(Color.WHITE, new Vector3(-1, -0.5f, 0).nor())); spriteBatch = new SpriteBatch(); modelBatch = new ModelBatch(); backgroundTexture = new Texture(Gdx.files.internal("data/planet.jpg"), Format.RGB565, true); backgroundTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear); font = new BitmapFont(Gdx.files.internal("data/font10.fnt"), Gdx.files.internal("data/font10.png"), false); camera = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); } catch (Exception ex) { ex.printStackTrace(); } }
From source file:com.barconr.games.marblegame.Maze3Drenderer.java
License:Apache License
public Maze3Drenderer() { modelBatch = new ModelBatch(); instances = new ArrayList<ModelInstance>(); modelBuilder = new ModelBuilder(); createModels(Assets.mazemap);/*from w w w . ja va2 s.c o m*/ cam = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); float mapPixelWidth = layerWidth * CUBE_SIZE; float mapPixelHeight = layerHeight * CUBE_SIZE; cam.position.set((float) Gdx.graphics.getWidth() / 2, (float) Gdx.graphics.getHeight() / 2, 100f); cam.lookAt((float) Gdx.graphics.getWidth() / 2, (float) Gdx.graphics.getHeight() / 2, 0); cam.near = 0.1f; cam.far = 150f; cam.update(); environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 1f)); environment.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); }
From source file:com.mygdx.game.scene.GameScene.java
License:Apache License
private void spawnLight(BlenderLight bLight) { Vector3 direction = new Vector3(V3_DOWN); direction.rotate(Vector3.X, bLight.rotation.x); direction.rotate(Vector3.Z, bLight.rotation.z); direction.rotate(Vector3.Y, bLight.rotation.y); // TODO: Don't know how to map lamp intensity in blender to libgdx correctly float intensity = bLight.lamp_energy; float cutoffAngle = bLight.lamp_falloff; float exponent = 1; if (bLight.type.equals("PointLamp")) { BaseLight<?> light = new PointLight().set(bLight.lamp_color.r, bLight.lamp_color.g, bLight.lamp_color.b, bLight.position, bLight.lamp_energy); lights.add(light);/* w w w . ja va2 s.c o m*/ } else if (bLight.type.equals("SpotLamp")) { BaseLight<?> light = new SpotLight().set(bLight.lamp_color, bLight.position, direction, intensity, cutoffAngle, exponent); lights.add(light); } else if (bLight.type.equals("SunLamp")) { BaseLight<?> light = new DirectionalLight().set(bLight.lamp_color.r, bLight.lamp_color.g, bLight.lamp_color.b, direction.x, direction.y, direction.z); lights.add(light); shadowCameraDirection.set(direction); } }
From source file:com.nsoft.boxuniverse.world.BaseWorld.java
License:Open Source License
public BaseWorld(WorldDefinition def, boolean needGeneration) { this.def = def; layers = new Layer[def.NumLayers]; batch = new SpriteBatch(); background = new Texture(def.BackGroundPath); b = new ModelBatch(); cam = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(0, 0, 10);//from ww w .j a v a2s .c o m cam.lookAt(0, 0, 0); cam.near = 1f; cam.far = 300f; cam.update(); e = new Environment(); e.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 1f)); e.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); for (int i = 0; i < layers.length; i++) { layers[i] = new Layer(i, needGeneration); } // debug(); }
From source file:com.qualcomm.vuforia.samples.libGDX.screens.ChooseBallScreen.java
License:Apache License
@Override public void create() { if (app.createServerScreen.create != null) { app.createServerScreen.create.resetUserChoiceState(); app.createServerScreen.create.startBallsDistribute(); } else if (app.joinServerScreen.join != null) { PropertiesSingleton.getInstance() .initRandomCoinPosition(PropertiesSingleton.getInstance().getChosenIsland()); //PropertiesSingleton.getInstance().initRandomPowerupPosition(PropertiesSingleton.getInstance().getChosenIsland()); }/*from ww w .j a v a2 s. c o m*/ modelBatch = new ModelBatch(); fps = new FPSLogger(); Gdx.app.log("height: " + Gdx.graphics.getHeight() + "", "width: " + Gdx.graphics.getWidth() + ""); environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, .4f, .4f, .4f, 1f)); environment.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); environment.add((shadowLight = new DirectionalShadowLight(1024, 1024, 30f, 30f, 1f, 100f)).set(0.8f, 0.8f, 0.8f, -1f, -.8f, -.2f)); environment.shadowMap = shadowLight; shadowBatch = new ModelBatch(new DepthShaderProvider()); cam = new VuforiaCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.near = 0.1f; cam.far = 300f; cam.update(); instances = new Array<ModelInstance>(); // instances.add(new ModelInstance(model, "floor")); // instances.add(ball = new Ball(model, "ball")); // ball.setPosition(1f, 1f, 1f); this.stage = new Stage(new StretchViewport(Gdx.graphics.getHeight(), Gdx.graphics.getHeight())); initFonts(); // BitmapFont font = new BitmapFont(); Label.LabelStyle labelStyle = new Label.LabelStyle(app.font60, Color.WHITE); Label.LabelStyle labelStyle2 = new Label.LabelStyle(app.font60, Color.WHITE); Label labelTitle = new Label("CHOOSE BALL ", labelStyle); LabelScore = new Label("apple", labelStyle2); // labelTitle.setScale(Gdx.graphics.getWidth() / 10, Gdx.graphics.getHeight() / 10); Gdx.app.log("width: " + Gdx.graphics.getWidth(), "height: " + Gdx.graphics.getHeight()); labelTitle.setPosition(Gdx.graphics.getHeight() / 2 - labelTitle.getWidth() / 2, Gdx.graphics.getHeight() - labelTitle.getHeight() * 2); LabelScore.setPosition(Gdx.graphics.getHeight() - (LabelScore.getWidth() + Gdx.graphics.getHeight() / 50), LabelScore.getHeight() / 2); swipe = new Image(new Sprite(new Texture(Gdx.files.internal("swipe2.png")))); swipe.addAction(Actions.sequence(Actions.fadeOut(0.00000001f), Actions.delay(2), Actions.fadeIn(1))); // swipe.setSize((stage.getWidth()) / 6, stage.getHeight() / 6); swipe.setPosition(Gdx.graphics.getHeight() / 2 - swipe.getWidth() / 2, Gdx.graphics.getHeight() / 2 - swipe.getHeight() / 2); stage.addActor(swipe); accept = new Image(new Sprite(new Texture(Gdx.files.internal("accept.png")))); // accept.addAction(Actions.sequence(Actions.fadeOut(0.00000001f), Actions.delay(2), Actions.fadeIn(1))); accept.setSize((stage.getWidth()) / 10, stage.getWidth() / 10); accept.setPosition(Gdx.graphics.getHeight() / 2 - accept.getWidth() / 2, accept.getHeight()); // stage.addActor(accept); stage.addActor(LabelScore); stage.addActor(labelTitle); TextureAtlas atlasVote = new TextureAtlas("Buttons.pack"); Skin voteSkin = new Skin(atlasVote); ImageButton.ImageButtonStyle voteButtonStyle = new ImageButton.ImageButtonStyle(); //Instaciate voteButtonStyle.up = voteSkin.getDrawable("ready"); //Set image for not pressed button voteButtonStyle.checked = voteSkin.getDrawable("notready"); //Set image for not pressed button readyButton = new ImageButton(voteButtonStyle); readyButton.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { if (app.joinServerScreen.join != null) { app.joinServerScreen.join.sendBallChoice(ballNames.get(currentBall)); } else if (app.createServerScreen.create != null) { app.createServerScreen.create.serverUser.setBallChoice(ballNames.get(currentBall)); app.createServerScreen.create.serverUser.setChosen(true); app.createServerScreen.create.notifyBalls(); } } }); readyButton.setSize((stage.getWidth()) / 5, stage.getWidth() / 10); readyButton.setPosition(Gdx.graphics.getHeight() / 2 - readyButton.getWidth() / 2, 0); stage.addActor(readyButton); for (int i = 0; i < ballNames.size; i++) { Model tmpModel = assets.get("3d/balls/" + ballNames.get(i) + ".g3db", Model.class); for (int k = 0; k < tmpModel.meshes.size; k++) tmpModel.meshes.get(k).scale(5, 5, 5); // String id = tmpModel.nodes.get(0).id; // Node node = tmpModel.getNode(id); // node.scale.set(30f, 30f, 30f); // node.translation.set(0, 15f, 0); // tmpModel.calculateTransforms(); instances.add(new ModelInstance(tmpModel)); } InputMultiplexer inputMultiplexer = new InputMultiplexer(); inputMultiplexer.addProcessor(stage); inputMultiplexer.addProcessor(new GestureDetector(0.0f, 0.0f, 0.0f, 5f, this)); Gdx.input.setInputProcessor(inputMultiplexer); }
From source file:com.shirleydean.panicflower.PFGame.java
License:Apache License
@Override public void create() { // setUpperText("To my deanest Shirley"); // setUpperText("To whom it may concern!"); // setLowerText("Happy Valentines Day!"); batch = new SpriteBatch(); font = new BitmapFont(); font.setColor(Color.RED);//from w ww . j ava 2 s . co m modelBatch = new ModelBatch(); environment = new Environment(); environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 1f, 1f, 1f, 1f)); environment.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); cam = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(0.0001f, 2f, 0.0001f); cam.lookAt(0, 0, 0); cam.near = 0.1f; cam.far = 300f; cam.update(); assets = new AssetManager(); assets.load(modelName, Model.class); loading = true; }
From source file:graphics.CargoSpace3D.java
License:Apache License
@Override public void create() { lights = new Environment(); lights.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 1f)); lights.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, -1f, -0.8f, -0.2f)); modelBatch = new ModelBatch(); cam = new PerspectiveCamera(100, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(10f, 10f, 10f);// w w w . j a v a2 s . c o m cam.lookAt(0, 0, 0); cam.near = 1f; cam.far = 300f; cam.update(); // ModelBuilder modelBuilder = new ModelBuilder(); // model = modelBuilder.createBox(5f, 5f, 5f, new Material(ColorAttribute.createDiffuse(Color.GREEN)), // Usage.Position | Usage.Normal); // instance = new ModelInstance(model); ModelBuilder modelBuilder = new ModelBuilder(); MeshPartBuilder builder; List<Model> models = new ArrayList<Model>(); instances = new ArrayList<ModelInstance>(); for (float x = GRID_MIN; x <= GRID_MAX_Y; x += 1) { for (float y = GRID_MIN; y <= GRID_MAX_X; y += 1) { for (float z = GRID_MIN; z <= GRID_MAX_Z; z += 1) { if (cargoSpace.getCargoSpace()[(int) x][(int) y][(int) z] != 0) { if (cargoSpace.getCargoSpace()[(int) x][(int) y][(int) z] == 1) { drawCargoCube(modelBuilder, models, x, y, z, new Color(0.6f, .7f, .7f, 0)); } if (cargoSpace.getCargoSpace()[(int) x][(int) y][(int) z] == 2) { drawCargoCube(modelBuilder, models, x, y, z, new Color(0.3f, .7f, .9f, 0)); } if (cargoSpace.getCargoSpace()[(int) x][(int) y][(int) z] == 3) { drawCargoCube(modelBuilder, models, x, y, z, new Color(0.9f, .4f, .2f, 0)); } } } } } System.out.println("Done"); }